Player Matchup

Surtr
Surtr
Fhillas
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,347 Elo+
Solo
Sol
Sol
UchihaSusanoo
Sol
Level 154
God Stats
0W - 1L
1,317 SR
Queue Stats
125W - 37L
1,779 Elo+
Solo
Scylla
Scylla
ZaneCReed
Scylla
Level 109
God Stats
24W - 34L
1,536 SR
Queue Stats
601W - 476L
1,600 Elo+
Solo
Team Averages
Level 117
1,451 SR
1,576 Elo+

VS

Team Averages
Level 131
1,490 SR
1,495 Elo+
Cthulhu
Cthulhu
DARK DIAMOND844
Cthulhu
Level 161
God Stats
32W - 20L
1,639 SR
Queue Stats
488W - 516L
1,477 Elo+
Solo
Bastet
Bastet
PoptartNinja01
Bastet
Level 86
God Stats
4W - 4L
1,681 SR
Queue Stats
489W - 485L
1,471 Elo+
Solo
Vulcan
Vulcan
TheBlackDoger
Vulcan
Level 146
God Stats
6W - 4L
1,151 SR
Queue Stats
171W - 173L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fhillas
Surtr
14
1 / 4 / 5
8,254
750
3,905
11,821
10,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 2
9,235
840
10,014
10,997
3,172
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Scylla
ZaneCReed
Scylla
15
1 / 3 / 4
8,881
807
4,676
7,871
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,616
783
8,379
10,631
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 7
8,290
754
5,486
8,356
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 2 / 1
10,247
932
12,548
6,081
2,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
9
9
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Surtr
Fhillas
Surtr
1
4
5
0.88
W
0
3
7
1.17
W
7
2
1
3.75
L
4
2
2
2.5
L
Scylla
ZaneCReed
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
26,413
30,689
Taken
25,068
15,645
Mitigated
14,170
8,507
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,379
288
362
1,476
10,631
9,295
0
5,771
4,704
25,461
720
L
Surtr
Fhillas
Surtr
3,905
857
0
1,252
11,821
10,501
12
6,987
4,590
707
13,766
W
5,486
1,215
0
1,792
8,356
2,718
671
4,987
3,348
0
22,152
W
12,548
329
0
640
6,081
2,157
350
3,783
2,274
41,756
681
L
10,014
3,527
0
5,514
10,997
3,172
0
6,706
3,907
41,724
4,435
L
Scylla
ZaneCReed
Scylla
4,676
79
0
1,741
7,871
1,972
0
5,954
1,627
34,453
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
27,153
178
Minions Killed
151
0
Camps Cleared
0
592,274
Distance Traveled
646,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,616
783
44
4
0
202,637
0
L
Surtr
8,254
750
23
2
0
199,854
0
W
Bastet
8,290
754
34
3
0
216,775
0
W
Vulcan
10,247
932
73
7
0
226,772
0
L
Sol
9,235
840
69
6
0
194,306
0
L
Scylla
8,881
807
86
8
0
198,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role