Player Matchup

Pele
Pele
DeadlyWimp
Pele
Level 64
God Stats
2W - 2L
1,770 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
TheDevilsElite6
Nu Wa
Level 123
God Stats
1W - 2L
1,862 SR
Queue Stats
8W - 7L
1,591 Elo+
Party 2
Artio
Artio
solias90
Artio
Level 79
God Stats
3W - 2L
1,770 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 2
Team Averages
Level 89
1,801 SR
1,529 Elo+

VS

Team Averages
Level 91
1,545 SR
1,618 Elo+
Sylvanus
Sylvanus
AleeWesspper
Sylvanus
Level 155
God Stats
2W - 2L
1,494 SR
Queue Stats
67W - 45L
1,565 Elo+
Solo
Ah Puch
Ah Puch
bre1kgoldmane
Ah Puch
Level 66
God Stats
7W - 1L
1,855 SR
Queue Stats
39W - 27L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
thelonelysnail
Danzaburou
Level 53
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 0L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
9,216
838
5,182
13,262
6,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 7 / 2
8,662
787
9,286
9,338
2,449
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
solias90
Artio
13
0 / 6 / 5
8,446
768
4,310
16,927
16,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AleeWesspper
Sylvanus
17
4 / 1 / 14
10,702
973
5,683
13,244
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
16
7 / 1 / 11
10,895
990
14,656
7,745
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
thelonelysnail
Danzaburou
17
8 / 3 / 11
11,473
1,043
14,121
10,841
4,429
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
19
19
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AleeWesspper
Sylvanus
4
1
14
11
L
4
6
0
0.67
L
1
7
2
0.29
W
Ah Puch
7
1
11
12.5
L
Artio
solias90
Artio
0
6
5
0.42
W
Danzaburou
thelonelysnail
Danzaburou
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
34,460
39,527
Taken
31,830
24,664
Mitigated
18,559
5,124
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AleeWesspper
Sylvanus
5,683
1,541
2,230
6,778
13,244
11,114
715
4,894
8,350
23,161
5,650
L
5,182
1,361
0
1,517
13,262
6,213
0
6,016
7,191
0
17,040
L
9,286
2,571
0
278
9,338
2,449
4
5,269
4,069
30,731
0
W
Ah Puch
14,656
514
0
3,963
7,745
3,016
856
3,486
4,259
44,930
2,006
L
Artio
solias90
Artio
4,310
667
129
3,200
16,927
16,002
0
8,513
8,400
13,250
460
W
Danzaburou
thelonelysnail
Danzaburou
14,121
7,615
0
3,541
10,841
4,429
2,014
5,135
4,956
0
50,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
33,070
99
Minions Killed
173
0
Camps Cleared
0
575,025
Distance Traveled
553,066
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,702
973
35
3
0
172,067
2
L
Pele
9,216
838
26
2
0
218,093
3
L
Nu Wa
8,662
787
50
5
0
167,286
0
W
Ah Puch
10,895
990
54
5
0
207,886
0
L
Artio
8,446
768
23
2
0
189,646
3
W
Danzaburou
11,473
1,043
84
8
0
173,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role