Player Matchup

Sol
Sol
Silver V
 
Sol
Silver V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze V
 
Nike
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze IV
DireWolf177
Tiamat
Bronze IV
Level 159
God Stats
1W - 0L
1,658 SR
Queue Stats
5W - 7L
1,456 MMR
Party 1
Shiva
Shiva
Gold III
Meatymyth
Shiva
Gold III
Level 187
God Stats
8W - 4L
1,667 SR
Queue Stats
176W - 189L
1,371 MMR
Solo
He Bo
He Bo
Gold II
Sikked-
He Bo
Gold II
Level 149
God Stats
10W - 11L
1,479 SR
Queue Stats
616W - 624L
1,479 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 167
1,561 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,419 SR
1,203 MMR
Kukulkan
Kukulkan
Gold II
ARabidCow
Kukulkan
Gold II
Level 164
God Stats
2W - 10L
1,284 SR
Queue Stats
510W - 525L
1,493 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Kabragan
Kuzenbo
Silver III
Level 192
God Stats
28W - 28L
1,469 SR
Queue Stats
502W - 525L
817 MMR
Solo
Neith
Neith
Gold IV
LEONBP
Neith
Gold IV
Level 137
God Stats
10W - 15L
1,449 SR
Queue Stats
231W - 239L
1,427 MMR
Party 2
Mulan
Mulan
Gold II
RoB eL TrrOr
Mulan
Gold II
Level 153
God Stats
3W - 6L
1,460 SR
Queue Stats
256W - 254L
1,532 MMR
Party 2
Lancelot
Lancelot
Bronze IV
W0nd3rb4ked
Lancelot
Bronze IV
Level 78
God Stats
2W - 12L
1,433 SR
Queue Stats
24W - 45L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 2
5,864
586
4,028
4,569
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
 
Nike
10
1 / 0 / 3
5,179
518
3,859
6,380
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
11
3 / 0 / 3
6,635
664
4,969
4,072
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
Meatymyth
Shiva
11
2 / 3 / 3
6,583
658
9,451
10,090
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

He Bo
Sikked-
He Bo
12
5 / 0 / 3
6,526
653
3,259
5,476
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
RaijinAwilixKumbhakarnaLoki

VS

Bans
MedusaHun BatzApolloAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARabidCow
Kukulkan
12
0 / 1 / 0
5,661
566
2,255
4,378
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kabragan
Kuzenbo
8
0 / 1 / 0
4,913
491
1,810
5,782
3,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
LEONBP
Neith
10
0 / 1 / 0
5,160
516
1,787
6,003
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 3 / 0
5,187
519
5,860
12,060
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
W0nd3rb4ked
Lancelot
8
0 / 5 / 1
4,448
445
2,074
7,728
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
3
3
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
W
Nike
 
Nike
1
0
3
2.5
L
Kukulkan
ARabidCow
Kukulkan
0
1
0
0
W
Tiamat
3
0
3
4.5
L
Kuzenbo
Kabragan
Kuzenbo
0
1
0
0
L
Neith
LEONBP
Neith
0
1
0
0
W
Shiva
Meatymyth
Shiva
2
3
3
1.17
L
3
3
0
1
W
He Bo
Sikked-
He Bo
5
0
3
6.5
L
Lancelot
W0nd3rb4ked
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
13,786
30,587
Taken
35,951
12,718
Mitigated
15,191
11,586
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,028
1,260
0
2,827
4,569
1,233
0
1,112
3,457
39,157
9,268
W
Nike
 
Nike
3,859
144
296
1,131
6,380
3,509
0
430
5,950
0
32,333
L
Kukulkan
ARabidCow
Kukulkan
2,255
160
0
750
4,378
1,371
0
2,943
1,143
42,652
0
W
Tiamat
4,969
500
0
1,617
4,072
2,703
0
1,384
2,688
41,330
0
L
Kuzenbo
Kabragan
Kuzenbo
1,810
895
173
1,407
5,782
3,832
0
1,981
3,688
14,752
0
L
Neith
LEONBP
Neith
1,787
114
0
1,725
6,003
1,700
0
2,693
3,310
0
39,160
W
Shiva
Meatymyth
Shiva
9,451
1,923
525
2,432
10,090
3,876
0
0
10,090
0
46,791
L
5,860
531
0
3,044
12,060
5,944
0
1,270
10,790
0
27,992
W
He Bo
Sikked-
He Bo
3,259
172
0
2,758
5,476
1,397
0
1,139
4,337
43,948
0
L
Lancelot
W0nd3rb4ked
Lancelot
2,074
493
0
528
7,728
2,344
0
2,609
5,067
0
23,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
25,369
409
Minions Killed
281
0
Camps Cleared
0
1,093,438
Distance Traveled
1,077,197
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,864
586
94
9
0
189,859
2
W
Nike
5,179
518
56
6
0
212,923
1
L
Kukulkan
5,661
566
93
9
0
215,392
0
W
Tiamat
6,635
664
100
10
0
222,581
0
L
Kuzenbo
4,913
491
29
3
0
214,881
4
L
Neith
5,160
516
78
8
0
209,512
2
W
Shiva
6,583
658
83
8
0
213,228
2
L
Mulan
5,187
519
39
4
0
204,105
0
W
He Bo
6,526
653
76
8
0
254,847
0
L
Lancelot
4,448
445
42
4
0
233,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role