Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Bilmuri
Terra
Level 154
God Stats
5W - 3L
1,637 SR
Queue Stats
292W - 261L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
Maatness
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,604 Elo+
Solo
Persephone
Persephone
NeedWardz
Persephone
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,484 Elo+
Solo
Bacchus
Bacchus
Vahlstrom
Bacchus
Level 169
God Stats
6W - 5L
1,624 SR
Queue Stats
524W - 546L
1,581 Elo+
Party 1
Team Averages
Level 148
1,552 SR
1,536 Elo+

VS

Team Averages
Level 127
1,470 SR
1,512 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BLZD William
Shiva
Level 148
God Stats
0W - 2L
1,257 SR
Queue Stats
132W - 140L
1,500 Elo+
Solo
Horus
Horus
Kaelystia
Horus
Level 146
God Stats
0W - 1L
1,669 SR
Queue Stats
58W - 57L
1,549 Elo+
Solo
Medusa
Medusa
Spartacus7966
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,491 Elo+
Party 2
Raijin
Raijin
omgwalnuts
Raijin
Level 142
God Stats
0W - 3L
1,427 SR
Queue Stats
14W - 16L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 0 / 4
5,584
1,117
3,688
2,955
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Bilmuri
Terra
9
0 / 0 / 4
5,551
1,110
1,017
2,076
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Maatness
Zhong Kui
10
2 / 0 / 2
5,840
1,168
2,796
4,238
3,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
NeedWardz
Persephone
10
1 / 1 / 4
5,574
1,115
4,498
3,452
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Vahlstrom
Bacchus
10
1 / 0 / 4
5,488
1,098
3,433
4,111
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 2 / 1
4,951
990
1,537
5,401
4,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

1
0 / 0 / 0
1,248
250
0
0
0
Horus
Kaelystia
Horus
9
0 / 1 / 1
4,812
962
1,647
5,480
5,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 0
5,164
1,033
2,966
2,897
993
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
omgwalnuts
Raijin
11
0 / 1 / 1
5,155
1,031
5,533
3,439
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
5
Kills
1
1
Deaths
5
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
0
4
3
L
Xing Tian
 
Xing Tian
0
2
1
0.25
L
0
0
0
0
W
Terra
Bilmuri
Terra
0
0
4
2
L
Horus
Kaelystia
Horus
0
1
1
0.5
W
Zhong Kui
Maatness
Zhong Kui
2
0
2
3
W
Persephone
NeedWardz
Persephone
1
1
4
3
L
1
1
0
1
W
Bacchus
Vahlstrom
Bacchus
1
0
4
3
L
Raijin
omgwalnuts
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
11,683
16,832
Taken
17,217
10,753
Mitigated
12,545
10,896
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,688
222
0
683
2,955
1,775
0
730
2,225
0
7,979
L
Xing Tian
 
Xing Tian
1,537
54
0
0
5,401
4,344
0
3,420
1,813
3,407
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Terra
Bilmuri
Terra
1,017
25
3,994
807
2,076
1,600
0
993
1,083
1,886
0
L
Horus
Kaelystia
Horus
1,647
976
2,077
2,282
5,480
5,030
0
3,571
1,743
0
2,155
W
Zhong Kui
Maatness
Zhong Kui
2,796
450
84
1,702
4,238
3,231
315
1,267
2,971
12,213
0
W
Persephone
NeedWardz
Persephone
4,498
232
306
853
3,452
1,401
0
2,126
1,317
10,879
0
L
2,966
1,454
516
348
2,897
993
0
2,071
778
0
8,159
W
Bacchus
Vahlstrom
Bacchus
3,433
57
247
2,220
4,111
2,746
0
1,954
2,157
6,716
460
L
Raijin
omgwalnuts
Raijin
5,533
145
824
471
3,439
2,178
0
2,062
1,321
17,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
21,330
55
Minions Killed
50
0
Camps Cleared
0
496,101
Distance Traveled
413,281
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,584
1,117
17
3
0
92,516
0
L
Xing Tian
4,951
990
5
1
0
101,577
3
L
Shiva
1,248
250
0
0
0
0
0
W
Terra
5,551
1,110
1
0
0
105,327
0
L
Horus
4,812
962
3
1
0
110,709
0
W
Zhong Kui
5,840
1,168
21
4
0
92,953
0
W
Persephone
5,574
1,115
8
2
0
104,020
0
L
Medusa
5,164
1,033
18
4
0
97,021
0
W
Bacchus
5,488
1,098
8
2
0
101,285
0
L
Raijin
5,155
1,031
24
5
0
103,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role