Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
GzSigma
Aphrodite
Gold II
Level 88
God Stats
2W - 0L
1,499 SR
Queue Stats
151W - 160L
1,442 MMR
Party 2
Nu Wa
Nu Wa
Gold V
HouseRHLM
Nu Wa
Gold V
Level 62
God Stats
1W - 1L
1,624 SR
Queue Stats
45W - 46L
1,395 MMR
Party 1
Neith
Neith
Gold I
n0tf0rgiven
Neith
Gold I
Level 143
God Stats
27W - 15L
1,659 SR
Queue Stats
183W - 175L
1,573 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,556 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,590 SR
1,495 MMR
Danzaburou
Danzaburou
Gold V
AvidHeroineFan
Danzaburou
Gold V
Level 93
God Stats
20W - 17L
1,594 SR
Queue Stats
63W - 67L
1,460 MMR
Solo
Awilix
Awilix
Gold III
Hesi Ritual
Awilix
Gold III
Level 105
God Stats
80W - 47L
1,675 SR
Queue Stats
646W - 647L
1,488 MMR
Solo
Horus
Horus
Bronze III
JisatsuRu
Horus
Bronze III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
jeffcasey1
Chang'e
Silver III
Level 148
God Stats
0W - 3L
1,663 SR
Queue Stats
37W - 35L
1,513 MMR
Solo
Surtr
Surtr
Gold IV
lxTZayaSTxl
Surtr
Gold IV
Level 147
God Stats
122W - 118L
1,516 SR
Queue Stats
314W - 333L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 1
7,341
734
8,408
9,353
10,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
 
Serqet
12
6 / 0 / 5
6,892
689
6,470
8,495
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
GzSigma
Aphrodite
10
0 / 0 / 5
5,265
527
1,882
4,531
3,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
HouseRHLM
Nu Wa
12
2 / 2 / 3
6,554
655
5,545
3,647
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 4
6,316
632
8,066
5,289
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaKing ArthurAo KuangKumbhakarnaAthena

VS

Bans
SolCu ChulainnMedusaThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AvidHeroineFan
Danzaburou
9
0 / 2 / 0
5,218
522
2,696
5,781
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
9
1 / 3 / 2
5,210
521
4,974
8,082
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
JisatsuRu
Horus
6
0 / 6 / 0
4,178
418
1,829
10,403
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
jeffcasey1
Chang'e
11
2 / 1 / 0
5,889
589
1,709
6,477
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,368
537
5,060
12,742
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
3
3
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
1
5.5
W
Serqet
 
Serqet
6
0
5
8.5
L
Danzaburou
AvidHeroineFan
Danzaburou
0
2
0
0
W
Aphrodite
GzSigma
Aphrodite
0
0
5
2.5
L
Awilix
1
3
2
0.67
W
Nu Wa
HouseRHLM
Nu Wa
2
2
3
1.75
L
Horus
JisatsuRu
Horus
0
6
0
0
L
Chang'e
jeffcasey1
Chang'e
2
1
0
2
L
0
6
1
0.08
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
16,268
31,315
Taken
43,485
18,596
Mitigated
15,709
14,983
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,408
1,440
0
4,552
9,353
10,015
0
397
8,956
247
56,704
W
Serqet
 
Serqet
6,470
1,005
0
3,839
8,495
2,568
0
217
8,278
0
38,599
L
Danzaburou
AvidHeroineFan
Danzaburou
2,696
1,195
0
1,709
5,781
1,775
0
798
4,854
0
32,529
W
Aphrodite
GzSigma
Aphrodite
1,882
453
1,379
2,860
4,531
3,283
0
0
4,531
21,709
1,290
L
Awilix
4,974
1,965
0
2,445
8,082
2,344
0
754
7,328
0
33,520
W
Nu Wa
HouseRHLM
Nu Wa
5,545
1,383
0
1,200
3,647
941
174
1,460
2,187
40,534
0
L
Horus
JisatsuRu
Horus
1,829
978
80
1,399
10,403
3,667
0
2,112
8,134
0
10,942
L
Chang'e
jeffcasey1
Chang'e
1,709
41
368
3,552
6,477
1,680
0
3,347
3,130
38,005
1,182
L
5,060
2,620
0
4,495
12,742
6,243
0
459
12,068
1,309
35,574
W
8,066
4,024
0
1,153
5,289
1,789
0
0
5,289
0
36,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
25,863
368
Minions Killed
272
0
Camps Cleared
0
1,084,744
Distance Traveled
992,688
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,341
734
106
11
0
211,224
4
W
Serqet
6,892
689
73
7
0
272,226
1
L
Danzaburou
5,218
522
64
6
0
192,627
0
W
Aphrodite
5,265
527
38
4
0
210,129
2
L
Awilix
5,210
521
56
6
0
223,978
0
W
Nu Wa
6,554
655
74
7
0
198,352
0
L
Horus
4,178
418
15
2
0
188,756
0
L
Chang'e
5,889
589
70
7
0
197,421
2
L
Surtr
5,368
537
67
7
0
189,906
3
W
Neith
6,316
632
77
8
0
192,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role