Player Matchup

Vamana
Vamana
CheStark
Vamana
Level 153
God Stats
5W - 2L
1,544 SR
Queue Stats
261W - 191L
1,549 Elo+
Solo
Hachiman
Hachiman
Chicky Tends
Hachiman
Level 162
God Stats
3W - 4L
1,469 SR
Queue Stats
233W - 236L
1,515 Elo+
Solo
Mulan
Mulan
MightyOdysseus
Mulan
Level 158
God Stats
2W - 4L
1,372 SR
Queue Stats
439W - 430L
1,532 Elo+
Solo
Sobek
Sobek
Yoshiking
Sobek
Level 155
God Stats
6W - 1L
1,952 SR
Queue Stats
174W - 166L
1,601 Elo+
Solo
Ullr
Ullr
willyderpyderp
Ullr
Level 170
God Stats
3W - 3L
1,843 SR
Queue Stats
236W - 195L
1,617 Elo+
Solo
Team Averages
Level 160
1,636 SR
1,563 Elo+

VS

Team Averages
Level 178
1,495 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DangItKyle3
Hera
Level 237
God Stats
8W - 2L
1,759 SR
Queue Stats
571W - 492L
1,673 Elo+
Party 1
Raijin
Raijin
NeoMonsterr
Raijin
Level 175
God Stats
2W - 2L
1,303 SR
Queue Stats
139W - 188L
1,440 Elo+
Solo
Bastet
Bastet
Nepris
Bastet
Level 186
God Stats
11W - 6L
1,632 SR
Queue Stats
532W - 465L
1,599 Elo+
Party 1
Thoth
Thoth
Shinobu123Shiro
Thoth
Level 144
God Stats
1W - 2L
1,283 SR
Queue Stats
42W - 44L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CheStark
Vamana
10
1 / 3 / 2
6,798
680
5,097
6,830
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Chicky Tends
Hachiman
15
3 / 4 / 3
8,224
822
9,773
11,973
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 6
7,088
709
6,423
13,302
9,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Yoshiking
Sobek
14
2 / 6 / 5
7,888
789
7,622
15,833
19,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 5 / 4
8,774
877
9,807
12,699
5,540
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 3 / 13
9,703
970
13,109
7,332
3,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 2 / 15
10,737
1,074
12,431
10,441
11,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Raijin
15
4 / 3 / 13
9,293
929
10,914
9,801
5,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bastet
Nepris
Bastet
17
6 / 2 / 18
9,964
996
9,539
10,784
11,652
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 5 / 13
8,634
863
8,253
7,937
3,550
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
13
Kills
26
26
Deaths
15
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
13
4.17
L
Vamana
CheStark
Vamana
1
3
2
0.67
L
Hachiman
Chicky Tends
Hachiman
3
4
3
1.13
W
8
2
15
7.75
L
0
8
6
0.38
W
Raijin
4
3
13
3.5
W
Bastet
Nepris
Bastet
6
2
18
7.5
W
2
5
13
1.7
L
Sobek
Yoshiking
Sobek
2
6
5
0.75
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,722
Damage
54,246
60,637
Taken
46,295
46,997
Mitigated
36,051
14,789
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,109
7,330
0
70
7,332
3,773
3,113
2,035
5,297
0
24,898
L
Vamana
CheStark
Vamana
5,097
1,334
798
807
6,830
6,853
0
4,263
2,505
0
6,766
L
Hachiman
Chicky Tends
Hachiman
9,773
4,904
0
3,860
11,973
5,331
936
6,022
5,852
0
31,248
W
12,431
3,382
1,563
2,666
10,441
11,833
1,282
1,604
8,687
29,355
0
L
6,423
338
389
160
13,302
9,474
289
6,866
6,157
0
12,183
W
Raijin
10,914
1,981
784
2,588
9,801
5,243
360
1,543
8,188
26,471
518
W
Bastet
Nepris
Bastet
9,539
1,693
1,232
4,521
10,784
11,652
315
1,612
8,999
0
15,987
W
8,253
158
1,360
873
7,937
3,550
1,822
828
7,042
14,763
441
L
Sobek
Yoshiking
Sobek
7,622
363
458
4,290
15,833
19,799
0
6,230
9,368
13,644
0
L
9,807
2,504
461
3,566
12,699
5,540
84
6,670
5,849
0
23,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
48,331
109
Minions Killed
111
0
Camps Cleared
0
781,953
Distance Traveled
968,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,703
970
20
2
0
174,741
0
L
Vamana
6,798
680
7
1
0
117,826
0
L
Hachiman
8,224
822
50
5
0
158,802
0
W
Hera
10,737
1,074
29
3
0
195,637
0
L
Mulan
7,088
709
9
1
0
143,263
0
W
Raijin
9,293
929
33
3
0
176,555
0
W
Bastet
9,964
996
12
1
0
233,865
0
W
Thoth
8,634
863
17
2
0
188,010
0
L
Sobek
7,888
789
12
1
0
189,954
0
L
Ullr
8,774
877
31
3
0
172,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role