Player Matchup

Bacchus
Bacchus
Casper1972
Bacchus
Level 36
God Stats
1W - 5L
1,269 SR
Queue Stats
25W - 38L
1,233 Elo+
Solo
Da Ji
Da Ji
Enmancipador2517
Da Ji
Level 87
God Stats
45W - 62L
1,396 SR
Queue Stats
487W - 549L
1,296 Elo+
Solo
Ah Puch
Ah Puch
ttv_tryhard20202
Ah Puch
Level 99
God Stats
39W - 40L
1,412 SR
Queue Stats
204W - 242L
1,355 Elo+
Solo
Team Averages
Level 74
1,359 SR
1,295 Elo+

VS

Team Averages
Level 74
1,613 SR
1,758 Elo+
Ra
Ra
Adrian308
Ra
Level 25
God Stats
9W - 0L
1,880 SR
Queue Stats
28W - 11L
1,699 Elo+
Party 1
Guan Yu
Guan Yu
eldelascopias
Guan Yu
Level 57
God Stats
1W - 0L
1,304 SR
Queue Stats
13W - 1L
1,911 Elo+
Party 1
Hercules
Hercules
naacchh
Hercules
Level 139
God Stats
4W - 2L
1,655 SR
Queue Stats
24W - 12L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Casper1972
Bacchus
12
0 / 7 / 1
7,052
705
2,800
13,512
10,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 1
6,628
663
1,601
10,638
3,467
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 0
8,151
815
8,334
7,958
1,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
10,222
1,022
8,100
6,115
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
16
5 / 0 / 12
9,807
981
9,179
9,586
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hercules
naacchh
Hercules
15
4 / 1 / 12
9,082
908
8,953
10,972
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
18
18
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Bacchus
Casper1972
Bacchus
0
7
1
0.07
L
0
6
1
0.08
W
Guan Yu
5
0
12
11
W
Hercules
naacchh
Hercules
4
1
12
10
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,735
Damage
26,232
32,108
Taken
26,673
16,341
Mitigated
20,417
3,872
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,100
142
2,348
2,567
6,115
2,189
987
2,892
3,223
40,938
0
L
Bacchus
Casper1972
Bacchus
2,800
543
0
449
13,512
10,888
0
2,960
9,556
10,190
0
L
1,601
29
0
2,918
10,638
3,467
0
2,967
7,068
0
10,959
W
Guan Yu
9,179
1,261
2,320
4,468
9,586
9,223
473
4,573
5,013
0
30,127
W
Hercules
naacchh
Hercules
8,953
2,806
0
1,531
10,972
9,005
840
3,434
5,517
0
24,094
L
8,334
314
0
505
7,958
1,986
0
1,955
5,705
27,086
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,831
Gold Earned
29,111
72
Minions Killed
145
0
Camps Cleared
0
444,320
Distance Traveled
608,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,222
1,022
62
6
0
199,346
0
L
Bacchus
7,052
705
21
2
0
143,124
0
L
Da Ji
6,628
663
14
1
0
149,263
0
W
Guan Yu
9,807
981
48
5
0
212,293
0
W
Hercules
9,082
908
35
4
0
196,916
0
L
Ah Puch
8,151
815
37
4
0
151,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role