Player Matchup

Heimdallr
Heimdallr
D3ADLOCK453
Heimdallr
Level 126
God Stats
2W - 4L
1,449 SR
Queue Stats
78W - 93L
1,459 Elo+
Party 3
Nut
Nut
LobotomyAdvocate
Nut
Level 156
God Stats
6W - 9L
1,410 SR
Queue Stats
712W - 681L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
RustleThyJimmie
Danzaburou
Level 105
God Stats
4W - 4L
1,639 SR
Queue Stats
132W - 120L
1,533 Elo+
Solo
Atlas
Atlas
Skullhunter206
Atlas
Level 169
God Stats
3W - 2L
1,298 SR
Queue Stats
119W - 130L
1,578 Elo+
Party 3
Anubis
Anubis
spurgeon127
Anubis
Level 162
God Stats
9W - 10L
1,517 SR
Queue Stats
760W - 741L
1,535 Elo+
Party 3
Team Averages
Level 144
1,463 SR
1,532 Elo+

VS

Team Averages
Level 115
1,522 SR
1,559 Elo+
Artemis
Artemis
Ace 666Maverick
Artemis
Level 140
God Stats
8W - 5L
1,697 SR
Queue Stats
473W - 448L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bruiserou
Kumbhakarna
Level 133
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 28L
1,742 Elo+
Party 2
Khepri
Khepri
drewwerd12
Khepri
Level 58
God Stats
3W - 3L
1,429 SR
Queue Stats
40W - 42L
1,431 Elo+
Solo
Janus
Janus
x2L0Wx
Janus
Level 129
God Stats
12W - 10L
1,674 SR
Queue Stats
518W - 495L
1,513 Elo+
Party 1
Charon
Charon
zatch2134
Charon
Level 115
God Stats
1W - 1L
1,309 SR
Queue Stats
195W - 112L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D3ADLOCK453
Heimdallr
12
1 / 7 / 3
7,860
605
5,516
12,168
4,337
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 4
8,334
641
4,239
10,553
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
RustleThyJimmie
Danzaburou
15
2 / 4 / 4
8,323
640
7,228
10,733
3,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 5
9,197
707
14,683
16,756
17,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
13
0 / 5 / 5
7,675
590
10,268
10,703
4,944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 9
10,555
812
18,051
11,544
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kumbhakarna
bruiserou
Kumbhakarna
16
4 / 3 / 14
10,661
820
5,048
19,995
22,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
drewwerd12
Khepri
14
1 / 2 / 12
9,801
754
3,692
14,783
16,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
x2L0Wx
Janus
18
11 / 1 / 6
11,575
890
19,107
8,055
3,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
zatch2134
Charon
18
3 / 1 / 19
11,524
886
10,438
11,367
14,651
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
6
Kills
25
25
Deaths
7
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Heimdallr
D3ADLOCK453
Heimdallr
1
7
3
0.36
L
2
4
4
1
L
Danzaburou
RustleThyJimmie
Danzaburou
2
4
4
1
L
1
5
5
0.7
W
Kumbhakarna
bruiserou
Kumbhakarna
4
3
14
3.67
W
Khepri
drewwerd12
Khepri
1
2
12
3.5
L
Anubis
0
5
5
0.5
W
Janus
x2L0Wx
Janus
11
1
6
14
W
Charon
zatch2134
Charon
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
56,336
60,913
Taken
65,744
34,774
Mitigated
63,525
13,471
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,051
1,921
0
0
11,544
5,784
2,183
6,651
4,713
0
38,239
L
Heimdallr
D3ADLOCK453
Heimdallr
5,516
1,789
1,606
1,037
12,168
4,337
0
8,354
3,814
0
12,798
L
4,239
1,852
846
1,087
10,553
3,834
0
7,917
2,636
0
14,524
L
Danzaburou
RustleThyJimmie
Danzaburou
7,228
2,561
0
2,813
10,733
3,959
0
5,972
4,761
0
22,833
L
14,683
4,802
986
3,888
16,756
17,700
0
8,288
8,468
24,285
0
W
Kumbhakarna
bruiserou
Kumbhakarna
5,048
669
3,719
3,742
19,995
22,718
81
6,981
13,014
8,084
0
W
Khepri
drewwerd12
Khepri
3,692
86
4,143
2,715
14,783
16,500
710
5,252
9,531
9,357
906
L
Anubis
10,268
236
0
1,208
10,703
4,944
0
7,376
3,327
20,519
0
W
Janus
x2L0Wx
Janus
19,107
24
1,312
1,657
8,055
3,872
1,263
3,642
4,330
41,511
377
W
Charon
zatch2134
Charon
10,438
1,199
841
1,198
11,367
14,651
1,571
2,162
9,205
30,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
54,116
102
Minions Killed
163
0
Camps Cleared
0
1,079,208
Distance Traveled
1,376,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,555
812
39
3
0
240,560
0
L
Heimdallr
7,860
605
17
1
0
209,765
0
L
Nut
8,334
641
19
1
0
210,664
0
L
Danzaburou
8,323
640
34
3
0
228,163
0
L
Atlas
9,197
707
11
1
0
210,835
0
W
Kumbhakarna
10,661
820
10
1
0
288,769
0
W
Khepri
9,801
754
15
1
0
291,474
0
L
Anubis
7,675
590
21
2
0
219,781
0
W
Janus
11,575
890
62
5
0
312,654
0
W
Charon
11,524
886
37
3
0
243,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role