Player Matchup

Ne Zha
Ne Zha
BuLL37PrOOfx102
Ne Zha
Level 166
God Stats
3W - 5L
1,348 SR
Queue Stats
520W - 440L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
CLG Anthony
Cthulhu
Level 278
God Stats
26W - 7L
1,816 SR
Queue Stats
430W - 374L
1,602 Elo+
Party 2
Xing Tian
Xing Tian
FlowerTime
Xing Tian
Level 194
God Stats
1W - 1L
1,248 SR
Queue Stats
41W - 36L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Loud Xtendo
Danzaburou
Level 209
God Stats
4W - 2L
1,510 SR
Queue Stats
479W - 340L
1,670 Elo+
Party 2
Olorun
Olorun
Zyrpulse
Olorun
Level 258
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,635 Elo+
Party 2
Team Averages
Level 221
1,484 SR
1,612 Elo+

VS

Team Averages
Level 122
1,446 SR
1,481 Elo+
Artio
Artio
 
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Gmorfin
Ratatoskr
Level 144
God Stats
7W - 6L
1,584 SR
Queue Stats
169W - 176L
1,497 Elo+
Party 1
Raijin
Raijin
LuvPeanutbutter
Raijin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,362 Elo+
Solo
Discordia
Discordia
geraldnail20
Discordia
Level 149
God Stats
3W - 7L
1,402 SR
Queue Stats
192W - 184L
1,547 Elo+
Solo
Heimdallr
Heimdallr
tango5555
Heimdallr
Level 27
God Stats
0W - 2L
1,244 SR
Queue Stats
91W - 105L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,913
1,183
2,779
3,685
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
CLG Anthony
Cthulhu
12
3 / 1 / 8
6,780
1,356
5,475
4,871
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Xing Tian
FlowerTime
Xing Tian
10
3 / 1 / 4
6,318
1,264
1,576
5,224
3,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Loud Xtendo
Danzaburou
11
4 / 0 / 5
6,522
1,304
4,050
4,199
1,632
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Olorun
Zyrpulse
Olorun
10
0 / 1 / 8
5,954
1,191
6,572
4,648
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 2
5,043
1,009
2,336
10,114
6,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Gmorfin
Ratatoskr
9
1 / 3 / 0
4,994
999
1,674
6,263
3,133
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

1
0 / 0 / 0
1,240
248
0
0
0
Discordia
geraldnail20
Discordia
12
1 / 4 / 2
5,977
1,195
6,031
4,591
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
tango5555
Heimdallr
6
0 / 1 / 0
4,302
860
1,488
1,356
419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
11
Kills
2
4
Deaths
11
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
1
1
6
4
W
Cthulhu
CLG Anthony
Cthulhu
3
1
8
7
W
Xing Tian
FlowerTime
Xing Tian
3
1
4
5
L
Ratatoskr
Gmorfin
Ratatoskr
1
3
0
0.33
W
Danzaburou
Loud Xtendo
Danzaburou
4
0
5
6.5
L
0
0
0
0
W
Olorun
Zyrpulse
Olorun
0
1
8
4
L
Discordia
geraldnail20
Discordia
1
4
2
0.5
L
Heimdallr
tango5555
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,452
Damage
11,529
22,627
Taken
22,324
11,608
Mitigated
11,284
11,410
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,336
0
0
2,622
10,114
6,379
0
6,192
3,657
3,352
0
W
2,779
523
924
1,229
3,685
1,236
431
1,572
2,113
0
8,160
W
Cthulhu
CLG Anthony
Cthulhu
5,475
136
961
1,095
4,871
3,458
358
1,534
3,337
8,878
875
W
Xing Tian
FlowerTime
Xing Tian
1,576
138
764
1,027
5,224
3,511
186
1,289
3,935
2,782
0
L
Ratatoskr
Gmorfin
Ratatoskr
1,674
0
336
1,594
6,263
3,133
0
3,025
3,096
0
5,000
W
Danzaburou
Loud Xtendo
Danzaburou
4,050
2,145
259
2,715
4,199
1,632
1,053
1,503
2,696
0
11,745
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Zyrpulse
Olorun
6,572
2,889
1,058
1,378
4,648
1,771
1,235
2,469
2,179
11,363
1,063
L
Discordia
geraldnail20
Discordia
6,031
7
0
254
4,591
1,353
0
2,128
2,368
17,008
0
L
Heimdallr
tango5555
Heimdallr
1,488
435
161
134
1,356
419
0
1,058
298
0
2,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
21,556
55
Minions Killed
32
0
Camps Cleared
0
503,715
Distance Traveled
334,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,043
1,009
2
0
0
92,920
0
W
Ne Zha
5,913
1,183
2
0
0
119,733
0
W
Cthulhu
6,780
1,356
9
2
0
99,882
0
W
Xing Tian
6,318
1,264
6
1
0
100,716
0
L
Ratatoskr
4,994
999
6
1
0
106,681
0
W
Danzaburou
6,522
1,304
26
5
0
94,565
0
L
Raijin
1,240
248
0
0
0
0
0
W
Olorun
5,954
1,191
12
2
0
88,819
0
L
Discordia
5,977
1,195
21
4
0
98,153
0
L
Heimdallr
4,302
860
3
1
0
36,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role