Player Matchup

Janus
Janus
Klows_Shadow
Janus
Level 64
God Stats
10W - 16L
1,530 SR
Queue Stats
271W - 307L
1,443 Elo+
Solo
Nu Wa
Nu Wa
TeaBagggginz
Nu Wa
Level 127
God Stats
88W - 68L
1,739 SR
Queue Stats
461W - 437L
1,497 Elo+
Solo
Izanami
Izanami
ThiccMcChicken69
Izanami
Level 149
God Stats
6W - 1L
1,633 SR
Queue Stats
136W - 126L
1,452 Elo+
Party 2
Mercury
Mercury
gambling_panda
Mercury
Level 142
God Stats
19W - 11L
1,501 SR
Queue Stats
349W - 338L
1,432 Elo+
Solo
Bacchus
Bacchus
lordofbongs420_
Bacchus
Level 85
God Stats
3W - 1L
1,590 SR
Queue Stats
135W - 123L
1,448 Elo+
Party 2
Team Averages
Level 113
1,599 SR
1,454 Elo+

VS

Team Averages
Level 78
1,479 SR
1,409 Elo+
Chang'e
Chang'e
DirexMass
Chang'e
Level 42
God Stats
1W - 1L
1,473 SR
Queue Stats
7W - 9L
1,432 Elo+
Solo
Medusa
Medusa
GingaNinja64
Medusa
Level 87
God Stats
2W - 4L
1,501 SR
Queue Stats
37W - 32L
1,483 Elo+
Party 1
Janus
Janus
KurtRambis55
Janus
Level 137
God Stats
702W - 730L
1,478 SR
Queue Stats
709W - 738L
1,411 Elo+
Solo
Ymir
Ymir
PapaPage819
Ymir
Level 27
God Stats
0W - 3L
1,275 SR
Queue Stats
2W - 10L
1,247 Elo+
Party 1
Ravana
Ravana
Unbeerlievable7
Ravana
Level 96
God Stats
3W - 2L
1,667 SR
Queue Stats
38W - 34L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,822
682
4,676
4,145
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,705
671
4,895
2,689
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 3 / 3
6,004
600
5,564
4,635
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 1
6,036
604
2,080
8,240
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 1 / 4
5,932
593
4,528
9,722
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DirexMass
Chang'e
7
0 / 3 / 1
4,713
471
1,510
6,295
1,595
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
3 / 3 / 0
5,270
527
6,078
7,175
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 0
5,198
520
2,306
3,833
1,003
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 3
5,634
563
2,982
8,345
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
5,231
523
3,438
5,842
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DirexMass
Chang'e
0
3
1
0.17
L
Medusa
3
3
0
1
W
3
1
0
3
L
1
0
0
1
L
1
4
3
0.63
W
0
0
1
0.5
W
3
3
3
1.5
L
1
2
1
0.75
W
3
1
1
3.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,743
Damage
16,314
29,431
Taken
31,490
12,173
Mitigated
12,122
7,510
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DirexMass
Chang'e
1,510
221
0
1,471
6,295
1,595
0
3,764
2,109
17,609
1,627
L
Medusa
6,078
2,454
0
902
7,175
2,156
140
3,099
4,076
0
30,150
W
4,676
130
0
500
4,145
1,237
364
1,360
2,785
44,547
1,103
L
2,306
45
0
242
3,833
1,003
0
2,628
1,205
37,674
147
L
2,982
660
0
1,502
8,345
5,472
0
2,441
5,904
17,374
2,091
W
4,895
830
0
750
2,689
673
351
831
1,858
47,606
137
W
5,564
3,175
0
822
4,635
1,409
0
1,393
3,242
0
39,242
L
3,438
920
0
2,234
5,842
1,896
0
1,561
4,123
0
26,587
W
2,080
1,002
0
2,151
8,240
2,742
0
748
7,452
0
41,480
W
4,528
1,038
220
3,067
9,722
6,112
0
2,173
7,511
18,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
26,046
321
Minions Killed
238
0
Camps Cleared
0
1,012,857
Distance Traveled
956,202
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,713
471
32
3
0
141,800
0
L
Medusa
5,270
527
51
5
0
189,297
0
W
Janus
6,822
682
83
8
0
193,961
0
L
Janus
5,198
520
68
7
0
210,785
4
L
Ymir
5,634
563
31
3
0
178,815
0
W
Nu Wa
6,705
671
78
8
0
175,803
0
W
Izanami
6,004
600
67
7
0
170,983
0
L
Ravana
5,231
523
56
6
0
235,505
0
W
Mercury
6,036
604
72
7
0
257,463
0
W
Bacchus
5,932
593
21
2
0
214,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role