Player Matchup

Athena
Athena
YoungTodd_Shoots
Athena
Level 67
God Stats
4W - 4L
1,443 SR
Queue Stats
48W - 81L
1,346 Elo+
Party 2
Tiamat
Tiamat
awesomezxr
Tiamat
Level 65
God Stats
13W - 10L
1,531 SR
Queue Stats
40W - 31L
1,546 Elo+
Solo
Arachne
Arachne
cxmjr2
Arachne
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 91L
1,318 Elo+
Party 2
Medusa
Medusa
nightmaremoon97
Medusa
Level 14
God Stats
1W - 4L
1,302 SR
Queue Stats
3W - 12L
1,214 Elo+
Party 2
Erlang Shen
Erlang Shen
onedarnsandyboi
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,342 Elo+
Party 2
Team Averages
Level 66
1,455 SR
1,353 Elo+

VS

Team Averages
Level 84
1,444 SR
1,373 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KIRA8898
Cthulhu
Level 144
God Stats
3W - 1L
1,851 SR
Queue Stats
143W - 133L
1,477 Elo+
Solo
Cliodhna
Cliodhna
RlSlNG_Toad
Cliodhna
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,310 Elo+
Party 1
Neith
Neith
Solaz420
Neith
Level 7
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Sun Wukong
Sun Wukong
firofo
Sun Wukong
Level 41
God Stats
2W - 6L
1,137 SR
Queue Stats
30W - 38L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
8,310
437
4,462
15,868
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
awesomezxr
Tiamat
17
5 / 2 / 2
9,800
516
13,340
9,712
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
cxmjr2
Arachne
17
8 / 1 / 2
10,231
538
8,952
13,929
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 1
10,715
564
7,862
12,575
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
onedarnsandyboi
Erlang Shen
14
6 / 2 / 5
9,744
513
15,272
19,610
18,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
2
0 / 0 / 0
3,927
207
0
0
0
Cthulhu
KIRA8898
Cthulhu
16
4 / 6 / 1
10,207
537
17,338
18,512
7,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
RlSlNG_Toad
Cliodhna
13
0 / 5 / 2
7,442
392
6,223
14,687
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Solaz420
Neith
14
3 / 9 / 1
8,043
423
8,629
13,529
4,530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
firofo
Sun Wukong
13
3 / 7 / 2
8,608
453
11,605
17,672
12,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
25
Kills
10
11
Deaths
27
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Cthulhu
KIRA8898
Cthulhu
4
6
1
0.75
L
Cliodhna
RlSlNG_Toad
Cliodhna
0
5
2
0.2
L
Neith
Solaz420
Neith
3
9
1
0.39
W
0
3
8
1.33
W
Tiamat
awesomezxr
Tiamat
5
2
2
3
W
Arachne
cxmjr2
Arachne
8
1
2
9
L
Sun Wukong
firofo
Sun Wukong
3
7
2
0.57
W
6
3
1
2.17
W
Erlang Shen
onedarnsandyboi
Erlang Shen
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,888
Damage
43,795
71,694
Taken
64,400
51,364
Mitigated
28,938
18,587
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
KIRA8898
Cthulhu
17,338
673
300
5,880
18,512
7,346
0
11,007
6,475
71,953
1,191
L
Cliodhna
RlSlNG_Toad
Cliodhna
6,223
693
0
6,891
14,687
4,970
0
3,046
11,461
0
47,850
L
Neith
Solaz420
Neith
8,629
3,322
0
1,565
13,529
4,530
0
662
12,827
0
47,144
W
4,462
1,546
52
2,245
15,868
15,960
304
4,728
11,140
12,741
0
W
Tiamat
awesomezxr
Tiamat
13,340
533
0
2,916
9,712
5,199
1,061
5,925
3,787
66,843
0
W
Arachne
cxmjr2
Arachne
8,952
6,815
0
5,106
13,929
6,183
1,065
3,390
10,539
0
67,337
L
Sun Wukong
firofo
Sun Wukong
11,605
3,191
0
3,453
17,672
12,092
0
1,909
15,703
0
37,224
W
7,862
2,339
0
2,210
12,575
5,057
4,529
442
12,133
0
74,096
W
Erlang Shen
onedarnsandyboi
Erlang Shen
15,272
9,024
0
6,058
19,610
18,965
1,604
2,722
16,888
265
49,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
38,227
467
Minions Killed
286
0
Camps Cleared
0
1,872,721
Distance Traveled
1,329,351
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,927
207
0
0
0
0
0
L
Cthulhu
10,207
537
93
5
0
380,586
2
L
Cliodhna
7,442
392
76
4
0
368,020
3
L
Neith
8,043
423
79
4
0
297,388
0
W
Athena
8,310
437
12
1
0
377,148
0
W
Tiamat
9,800
516
136
7
0
367,121
2
W
Arachne
10,231
538
119
6
0
426,236
2
L
Sun Wukong
8,608
453
38
2
0
283,357
1
W
Medusa
10,715
564
125
7
0
344,791
0
W
Erlang Shen
9,744
513
75
4
0
357,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role