Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BigLawlrus
Chang'e
Level 174
God Stats
4W - 3L
1,643 SR
Queue Stats
46W - 25L
1,634 Elo+
Solo
Cupid
Cupid
Cry0spension
Cupid
Level 127
God Stats
3W - 0L
1,859 SR
Queue Stats
181W - 134L
1,521 Elo+
Solo
King Arthur
King Arthur
Rest1ess_Le024
King Arthur
Level 143
God Stats
45W - 38L
1,604 SR
Queue Stats
248W - 221L
1,515 Elo+
Party 1
Odin
Odin
Used2DreamOfU
Odin
Level 139
God Stats
7W - 1L
1,683 SR
Queue Stats
85W - 77L
1,526 Elo+
Party 1
Team Averages
Level 146
1,658 SR
1,539 Elo+

VS

Team Averages
Level 96
1,540 SR
1,480 Elo+
Janus
Janus
Dtodrzz
Janus
Level 27
God Stats
4W - 8L
1,400 SR
Queue Stats
76W - 81L
1,453 Elo+
Party 3
Ymir
Ymir
HPGSubZero
Ymir
Level 156
God Stats
0W - 1L
1,753 SR
Queue Stats
12W - 22L
1,378 Elo+
Party 2
Medusa
Medusa
frenchfries80
Medusa
Level 51
God Stats
2W - 1L
1,731 SR
Queue Stats
16W - 21L
1,502 Elo+
Solo
King Arthur
King Arthur
whotookwaters
King Arthur
Level 123
God Stats
2W - 8L
1,317 SR
Queue Stats
238W - 202L
1,531 Elo+
Party 2
Susano
Susano
xTeRMiNaL845
Susano
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
108W - 94L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 3
5,793
527
3,470
7,878
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
BigLawlrus
Chang'e
13
5 / 1 / 3
7,071
643
7,204
9,292
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 1
6,838
622
6,434
7,196
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Rest1ess_Le024
King Arthur
13
2 / 1 / 1
7,636
694
10,221
11,030
10,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 4
6,413
583
4,044
5,419
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dtodrzz
Janus
11
0 / 4 / 1
6,020
547
5,853
7,090
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,455
496
4,279
10,345
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 1 / 0
6,208
564
6,771
6,657
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
whotookwaters
King Arthur
11
0 / 2 / 1
5,955
541
6,661
15,480
10,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Susano
10
1 / 1 / 0
5,413
492
3,478
6,929
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
3
1.5
W
Chang'e
BigLawlrus
Chang'e
5
1
3
6.5
W
2
0
1
2.5
L
Janus
Dtodrzz
Janus
0
4
1
0.13
L
1
3
1
0.5
W
King Arthur
Rest1ess_Le024
King Arthur
2
1
1
2.5
W
2
1
4
4
L
2
1
0
2
L
King Arthur
whotookwaters
King Arthur
0
2
1
0.25
L
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
27,042
40,815
Taken
46,501
21,715
Mitigated
23,336
21,934
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,470
1,154
2,729
2,158
7,878
3,510
76
4,214
3,478
18,923
1,443
W
Chang'e
BigLawlrus
Chang'e
7,204
1,289
2,396
6,026
9,292
2,787
0
3,562
5,464
51,054
0
W
6,434
3,750
56
3,924
7,196
2,304
0
732
6,442
0
57,515
L
Janus
Dtodrzz
Janus
5,853
776
0
1,724
7,090
1,615
0
4,649
2,441
49,663
0
L
4,279
677
0
1,669
10,345
7,039
0
3,615
6,730
14,935
610
W
King Arthur
Rest1ess_Le024
King Arthur
10,221
1,614
0
4,210
11,030
10,937
0
383
10,647
0
62,328
W
4,044
1,176
0
435
5,419
2,177
0
737
4,662
0
43,494
L
6,771
2,070
0
472
6,657
2,239
0
796
5,861
0
55,806
L
King Arthur
whotookwaters
King Arthur
6,661
1,548
0
4,392
15,480
10,322
0
418
15,062
0
42,887
L
Susano
3,478
701
0
3,493
6,929
2,121
0
1,124
5,805
0
33,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
29,051
427
Minions Killed
369
0
Camps Cleared
0
1,168,168
Distance Traveled
1,169,503
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,793
527
26
2
0
187,591
0
W
Chang'e
7,071
643
79
7
0
238,274
0
W
Cupid
6,838
622
112
10
0
222,580
0
L
Janus
6,020
547
112
10
0
235,815
0
L
Ymir
5,455
496
30
3
0
214,682
0
W
King Arthur
7,636
694
115
10
0
243,973
2
W
Odin
6,413
583
95
9
0
275,750
0
L
Medusa
6,208
564
89
8
0
214,981
2
L
King Arthur
5,955
541
77
7
0
231,139
5
L
Susano
5,413
492
61
6
0
272,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role