Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GrumpyBIumpy
Kukulkan
Level 153
God Stats
15W - 6L
1,695 SR
Queue Stats
387W - 390L
1,530 Elo+
Solo
Chernobog
Chernobog
Scanor95
Chernobog
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,339 Elo+
Party 2
Baba Yaga
Baba Yaga
ZeroGer0
Baba Yaga
Level 191
God Stats
6W - 7L
1,476 SR
Queue Stats
450W - 467L
1,547 Elo+
Solo
Team Averages
Level 143
1,534 SR
1,483 Elo+

VS

Team Averages
Level 142
1,519 SR
1,454 Elo+
King Arthur
King Arthur
Aoi Akuma9271
King Arthur
Level 128
God Stats
4W - 5L
1,561 SR
Queue Stats
241W - 248L
1,492 Elo+
Party 1
Terra
Terra
Cheshirekass
Terra
Level 171
God Stats
0W - 1L
1,311 SR
Queue Stats
29W - 35L
1,467 Elo+
Party 1
Athena
Athena
DarkAngelIR
Athena
Level 129
God Stats
2W - 2L
1,691 SR
Queue Stats
153W - 147L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
SolGiveFireHead
Nu Wa
Level 127
God Stats
1W - 1L
1,553 SR
Queue Stats
36W - 31L
1,492 Elo+
Party 1
Fenrir
Fenrir
playboirich25
Fenrir
Level 155
God Stats
4W - 3L
1,478 SR
Queue Stats
285W - 305L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 4
6,079
1,013
6,135
3,196
1,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
9
1 / 3 / 5
5,646
941
3,937
7,330
5,460
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
GrumpyBIumpy
Kukulkan
10
1 / 3 / 6
5,845
974
4,289
4,227
1,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Scanor95
Chernobog
12
2 / 0 / 6
6,313
1,052
3,471
2,292
857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
ZeroGer0
Baba Yaga
12
2 / 1 / 5
6,434
1,072
6,677
3,116
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aoi Akuma9271
King Arthur
11
1 / 2 / 3
5,596
933
4,229
7,809
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 6
6,211
1,035
2,305
6,224
4,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
10
1 / 3 / 4
5,922
987
3,686
8,125
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,524
254
0
0
0
13
6 / 2 / 1
6,872
1,145
5,675
6,865
6,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
8
Kills
9
9
Deaths
8
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
4
2
W
Sylvanus
 
Sylvanus
1
3
5
1.17
L
King Arthur
Aoi Akuma9271
King Arthur
1
2
3
1.25
L
1
1
6
4
L
Athena
1
3
4
1
W
Kukulkan
GrumpyBIumpy
Kukulkan
1
3
6
1.33
W
Chernobog
Scanor95
Chernobog
2
0
6
5
L
0
0
0
0
W
Baba Yaga
ZeroGer0
Baba Yaga
2
1
5
4.5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
15,895
20,161
Taken
29,023
10,844
Mitigated
27,422
6,850
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,135
204
249
162
3,196
1,202
60
1,160
2,036
9,943
935
W
Sylvanus
 
Sylvanus
3,937
852
1,207
1,880
7,330
5,460
45
2,096
5,055
5,422
0
L
King Arthur
Aoi Akuma9271
King Arthur
4,229
168
808
1,215
7,809
8,977
0
5,347
2,342
0
13,535
L
2,305
0
4,245
3,198
6,224
4,166
0
4,736
1,369
6,357
271
L
Athena
3,686
936
177
1,022
8,125
7,525
0
5,356
2,619
6,832
0
W
Kukulkan
GrumpyBIumpy
Kukulkan
4,289
303
144
590
4,227
1,591
0
1,044
3,101
12,148
0
W
Chernobog
Scanor95
Chernobog
3,471
1,594
160
448
2,292
857
0
1,243
1,049
0
10,516
L
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
ZeroGer0
Baba Yaga
6,677
403
719
1,291
3,116
1,734
76
385
2,633
13,585
1,178
L
5,675
1,247
87
1,473
6,865
6,754
0
3,954
2,718
0
10,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
26,125
65
Minions Killed
54
0
Camps Cleared
0
573,795
Distance Traveled
467,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,079
1,013
11
2
0
127,899
0
W
Sylvanus
5,646
941
3
1
0
98,359
0
L
King Arthur
5,596
933
20
3
0
122,212
0
L
Terra
6,211
1,035
16
3
0
106,921
0
L
Athena
5,922
987
7
1
0
109,051
0
W
Kukulkan
5,845
974
19
3
0
96,809
0
W
Chernobog
6,313
1,052
10
2
0
127,871
0
L
Nu Wa
1,524
254
0
0
0
0
0
W
Baba Yaga
6,434
1,072
22
4
0
122,857
0
L
Fenrir
6,872
1,145
11
2
0
129,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role