Player Matchup

Ymir
Ymir
AyilRocha
Ymir
Level 148
God Stats
1W - 2L
1,735 SR
Queue Stats
127W - 182L
1,433 Elo+
Party 2
Anubis
Anubis
DrEstefan
Anubis
Level 202
God Stats
4W - 5L
1,518 SR
Queue Stats
30W - 32L
1,582 Elo+
Party 1
Izanami
Izanami
Jorgeteq
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
Nothagain
Kukulkan
Level 156
God Stats
3W - 4L
1,517 SR
Queue Stats
110W - 167L
1,368 Elo+
Party 2
Shiva
Shiva
Screwed205
Shiva
Level 107
God Stats
1W - 2L
1,738 SR
Queue Stats
89W - 56L
1,632 Elo+
Party 1
Team Averages
Level 144
1,601 SR
1,477 Elo+

VS

Team Averages
Level 107
1,518 SR
1,543 Elo+
Thanatos
Thanatos
Kougwa
Thanatos
Level 63
God Stats
4W - 5L
1,510 SR
Queue Stats
97W - 102L
1,512 Elo+
Party 3
Danzaburou
Danzaburou
MarcFoster
Danzaburou
Level 69
God Stats
12W - 5L
1,670 SR
Queue Stats
96W - 103L
1,511 Elo+
Party 3
Janus
Janus
Mechafor
Janus
Level 119
God Stats
7W - 5L
1,582 SR
Queue Stats
99W - 106L
1,510 Elo+
Party 3
Ymir
Ymir
Santana87
Ymir
Level 143
God Stats
2W - 2L
1,347 SR
Queue Stats
170W - 165L
1,552 Elo+
Solo
Chaac
Chaac
war5958
Chaac
Level 142
God Stats
2W - 1L
1,479 SR
Queue Stats
32W - 19L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 2 / 0
5,109
511
2,642
8,073
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
DrEstefan
Anubis
10
0 / 2 / 0
5,126
513
2,295
5,822
2,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jorgeteq
Izanami
8
0 / 3 / 1
4,697
470
4,597
6,173
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
Nothagain
Kukulkan
9
0 / 1 / 0
4,896
490
1,430
3,596
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
10
0 / 3 / 0
5,524
552
3,235
9,449
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kougwa
Thanatos
11
4 / 0 / 1
5,963
596
2,325
5,100
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MarcFoster
Danzaburou
11
2 / 1 / 3
6,034
603
5,914
5,634
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mechafor
Janus
11
1 / 0 / 3
6,133
613
2,611
4,093
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
10
1 / 1 / 5
6,002
600
3,345
5,968
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
war5958
Chaac
12
3 / 0 / 0
7,067
707
7,254
7,783
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
2
0
1
L
Anubis
DrEstefan
Anubis
0
2
0
0
L
Izanami
Jorgeteq
Izanami
0
3
1
0.17
W
Thanatos
Kougwa
Thanatos
4
0
1
4.5
W
Danzaburou
MarcFoster
Danzaburou
2
1
3
3.5
W
Janus
Mechafor
Janus
1
0
3
2.5
L
Kukulkan
Nothagain
Kukulkan
0
1
0
0
W
Ymir
1
1
5
3.5
L
Shiva
0
3
0
0
W
Chaac
war5958
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,199
Damage
21,449
33,113
Taken
28,578
13,778
Mitigated
15,579
9,317
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,642
262
0
1,939
8,073
5,422
0
1,964
6,109
12,684
0
L
Anubis
DrEstefan
Anubis
2,295
80
0
2,369
5,822
2,075
0
114
5,708
41,319
0
L
Izanami
Jorgeteq
Izanami
4,597
2,758
0
1,869
6,173
1,598
0
1,536
4,603
0
33,194
W
Thanatos
Kougwa
Thanatos
2,325
736
0
4,731
5,100
1,753
0
432
4,588
0
36,411
W
Danzaburou
MarcFoster
Danzaburou
5,914
3,539
0
3,251
5,634
1,896
0
1,373
4,261
0
48,393
W
Janus
Mechafor
Janus
2,611
433
0
744
4,093
1,138
39
2,105
1,868
51,028
0
L
Kukulkan
Nothagain
Kukulkan
1,430
0
0
500
3,596
1,009
0
2,001
1,419
24,470
0
W
Ymir
3,345
395
234
1,806
5,968
3,675
0
997
4,971
16,405
791
L
Shiva
3,235
1,067
0
2,640
9,449
3,674
0
144
9,305
0
38,787
W
Chaac
war5958
Chaac
7,254
1,013
0
2,402
7,783
7,117
0
1,260
6,523
452
56,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
31,199
304
Minions Killed
367
0
Camps Cleared
0
944,124
Distance Traveled
1,016,498
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,109
511
24
2
0
193,419
1
L
Anubis
5,126
513
85
9
0
205,322
0
L
Izanami
4,697
470
59
6
0
162,918
0
W
Thanatos
5,963
596
57
6
0
244,965
0
W
Danzaburou
6,034
603
91
9
0
180,346
0
W
Janus
6,133
613
89
9
0
198,571
3
L
Kukulkan
4,896
490
53
5
0
188,634
0
W
Ymir
6,002
600
21
2
0
197,566
2
L
Shiva
5,524
552
83
8
0
193,831
1
W
Chaac
7,067
707
109
11
0
195,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role