Player Matchup

Horus
Horus
LeCheekClap
Horus
Level 16
God Stats
2W - 0L
1,511 SR
Queue Stats
5W - 2L
1,676 Elo+
Party 1
Neith
Neith
Or3V0823
Neith
Level 3
God Stats
3W - 1L
1,703 SR
Queue Stats
8W - 14L
1,774 Elo+
Party 2
Scylla
Scylla
juanvega92
Scylla
Level 109
God Stats
2W - 1L
1,801 SR
Queue Stats
9W - 16L
1,412 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ohhiruu
Ah Muzen Cab
Level 47
God Stats
3W - 7L
1,281 SR
Queue Stats
12W - 15L
1,415 Elo+
Solo
Bacchus
Bacchus
rowdyleanboy9
Bacchus
Level 109
God Stats
3W - 0L
1,759 SR
Queue Stats
10W - 10L
1,426 Elo+
Party 1
Team Averages
Level 57
1,611 SR
1,541 Elo+

VS

Team Averages
Level 83
1,522 SR
1,495 Elo+
Kukulkan
Kukulkan
Junitopirana
Kukulkan
Level 56
God Stats
169W - 136L
1,588 SR
Queue Stats
186W - 175L
1,532 Elo+
Solo
Charon
Charon
Mr_Mass_Murder
Charon
Level 171
God Stats
5W - 3L
1,625 SR
Queue Stats
383W - 432L
1,477 Elo+
Party 3
Chaac
Chaac
Osqui20011980
Chaac
Level 86
God Stats
12W - 5L
1,598 SR
Queue Stats
56W - 41L
1,577 Elo+
Solo
Fenrir
Fenrir
TheBushOvMalice
Fenrir
Level 54
God Stats
15W - 30L
1,329 SR
Queue Stats
206W - 269L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
rnbwstarbright
Nu Wa
Level 46
God Stats
78W - 97L
1,468 SR
Queue Stats
114W - 160L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,072
1,009
3,328
6,516
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Or3V0823
Neith
14
2 / 0 / 3
8,943
1,118
4,264
3,381
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
juanvega92
Scylla
14
1 / 2 / 3
8,471
1,059
4,782
4,429
1,347
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ohhiruu
Ah Muzen Cab
14
2 / 1 / 3
8,738
1,092
6,085
5,669
2,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
14
0 / 0 / 5
8,141
1,018
4,162
6,469
6,020
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

305

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Junitopirana
Kukulkan
12
0 / 0 / 0
5,753
719
0
0
0
14
2 / 3 / 1
9,660
1,208
8,744
11,564
13,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 1
7,910
989
4,232
2,835
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 0
8,600
1,075
3,346
8,242
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 3
8,819
1,102
7,430
2,824
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
5
Kills
4
4
Deaths
5
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Junitopirana
Kukulkan
0
0
0
0
W
0
1
5
2.5
L
2
3
1
0.83
W
Neith
Or3V0823
Neith
2
0
3
3.5
L
0
0
1
0.5
L
2
2
0
1
W
Scylla
juanvega92
Scylla
1
2
3
1.25
W
Ah Muzen Cab
ohhiruu
Ah Muzen Cab
2
1
3
3.5
L
0
0
3
1.5
W
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
23,752
26,464
Taken
25,465
16,066
Mitigated
22,198
6,621
Healing
1,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Junitopirana
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,328
1,259
1,067
2,428
6,516
5,243
0
3,334
3,022
0
11,446
L
8,744
167
0
527
11,564
13,442
0
4,130
7,310
17,156
1,144
W
Neith
Or3V0823
Neith
4,264
1,328
0
1,095
3,381
1,281
0
1,917
1,464
0
30,989
L
4,232
98
0
788
2,835
2,834
0
603
2,155
0
15,689
L
3,346
330
0
45
8,242
4,870
0
3,056
4,956
0
6,863
W
Scylla
juanvega92
Scylla
4,782
309
0
148
4,429
1,347
0
2,476
1,913
29,367
0
W
Ah Muzen Cab
ohhiruu
Ah Muzen Cab
6,085
2,809
0
838
5,669
2,175
0
3,564
2,105
0
23,997
L
7,430
2,225
0
0
2,824
1,052
0
1,155
1,626
43,590
546
W
Bacchus
4,162
673
316
729
6,469
6,020
0
3,622
2,785
12,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
40,742
208
Minions Killed
154
6
Camps Cleared
3
793,779
Distance Traveled
567,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,753
719
0
0
0
0
0
W
Horus
8,072
1,009
21
3
0
161,332
0
L
Charon
9,660
1,208
11
1
1
151,134
0
W
Neith
8,943
1,118
58
7
4
156,327
0
L
Chaac
7,910
989
33
4
0
95,904
0
L
Fenrir
8,600
1,075
19
2
1
154,318
0
W
Scylla
8,471
1,059
80
10
1
151,562
0
W
Ah Muzen Cab
8,738
1,092
38
5
0
152,385
0
L
Nu Wa
8,819
1,102
91
11
1
165,762
0
W
Bacchus
8,141
1,018
11
1
1
172,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role