Player Matchup

Sobek
Sobek
ChromeLobster
Sobek
Level 105
God Stats
17W - 21L
1,429 SR
Queue Stats
145W - 150L
1,462 Elo+
Party 3
Charybdis
Charybdis
GngrBreadMan9
Charybdis
Level 158
God Stats
1W - 5L
1,352 SR
Queue Stats
99W - 101L
1,464 Elo+
Solo
Nemesis
Nemesis
O1xPUNCHxMAN
Nemesis
Level 123
God Stats
1W - 1L
1,710 SR
Queue Stats
376W - 346L
1,483 Elo+
Party 4
Ishtar
Ishtar
Sir_Rexington
Ishtar
Level 158
God Stats
9W - 6L
1,539 SR
Queue Stats
136W - 146L
1,456 Elo+
Party 3
Chang'e
Chang'e
SqueakyFire26
Chang'e
Level 107
God Stats
4W - 5L
1,708 SR
Queue Stats
375W - 351L
1,485 Elo+
Party 4
Team Averages
Level 130
1,548 SR
1,470 Elo+

VS

Team Averages
Level 148
1,595 SR
1,498 Elo+
Nox
Nox
 
Nox
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jaylancher
Fenrir
Level 62
God Stats
17W - 15L
1,870 SR
Queue Stats
384W - 393L
1,442 Elo+
Party 1
Athena
Athena
Joe_Lee20102
Athena
Level 183
God Stats
25W - 19L
1,606 SR
Queue Stats
236W - 210L
1,505 Elo+
Party 2
Izanami
Izanami
NordicRayne
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,569 Elo+
Solo
Bellona
Bellona
isstasha
Bellona
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
256W - 270L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,328
458
4,899
13,853
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
GngrBreadMan9
Charybdis
12
1 / 7 / 1
7,524
470
2,684
12,882
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
O1xPUNCHxMAN
Nemesis
13
2 / 6 / 0
7,540
471
6,226
11,240
3,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 3
8,077
505
7,251
11,350
3,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
11
1 / 7 / 0
6,984
437
6,931
12,765
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
9 / 0 / 3
10,033
627
11,181
8,050
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Jaylancher
Fenrir
15
9 / 2 / 4
9,412
588
10,297
12,425
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
14
2 / 2 / 10
8,891
556
5,915
11,517
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
NordicRayne
Izanami
16
2 / 4 / 3
9,128
571
7,698
9,056
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bellona
isstasha
Bellona
13
3 / 2 / 5
8,314
520
6,553
12,307
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
25
26
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
0
3
10.5
L
2
3
3
1.17
L
Charybdis
GngrBreadMan9
Charybdis
1
7
1
0.21
W
Fenrir
Jaylancher
Fenrir
9
2
4
5.5
W
Athena
2
2
10
3.5
W
Izanami
NordicRayne
Izanami
2
4
3
0.88
L
Nemesis
O1xPUNCHxMAN
Nemesis
2
6
0
0.33
L
2
3
3
1.17
L
Chang'e
1
7
0
0.14
W
Bellona
isstasha
Bellona
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
41,644
62,090
Taken
53,355
29,036
Mitigated
30,128
18,724
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,181
447
0
1,972
8,050
3,448
721
793
7,257
65,243
1,343
L
4,899
154
0
4,020
13,853
11,193
220
3,113
10,536
22,704
0
L
Charybdis
GngrBreadMan9
Charybdis
2,684
1,101
0
3,104
12,882
3,374
0
5,373
7,067
0
50,782
W
Fenrir
Jaylancher
Fenrir
10,297
1,105
0
4,957
12,425
5,370
325
3,250
9,175
0
63,153
W
Athena
5,915
2,471
680
2,691
11,517
10,397
172
1,904
9,613
20,916
0
W
Izanami
NordicRayne
Izanami
7,698
5,259
0
1,410
9,056
2,810
1,572
1,355
7,701
0
78,588
L
Nemesis
O1xPUNCHxMAN
Nemesis
6,226
2,354
0
3,237
11,240
3,812
11
1,334
9,741
0
53,678
L
7,251
3,854
0
4,244
11,350
3,335
529
3,880
7,310
0
70,275
L
Chang'e
6,931
254
201
3,918
12,765
7,322
0
2,234
9,989
28,823
1,533
W
Bellona
isstasha
Bellona
6,553
1,103
0
4,084
12,307
8,103
128
4,543
7,764
0
38,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
45,778
383
Minions Killed
406
0
Camps Cleared
0
1,366,557
Distance Traveled
1,683,461
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,033
627
121
8
0
332,960
4
L
Sobek
7,328
458
38
2
0
307,168
6
L
Charybdis
7,524
470
94
6
0
201,943
0
W
Fenrir
9,412
588
75
5
0
370,135
0
W
Athena
8,891
556
15
1
0
365,126
6
W
Izanami
9,128
571
134
8
0
292,442
0
L
Nemesis
7,540
471
91
6
0
285,281
0
L
Ishtar
8,077
505
113
7
0
285,367
0
L
Chang'e
6,984
437
47
3
0
286,798
4
W
Bellona
8,314
520
61
4
0
322,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role