Player Matchup

Artio
Artio
Abdias3399
Artio
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
FlimsyAlibi
Kuzenbo
Level 156
God Stats
1W - 3L
1,186 SR
Queue Stats
597W - 640L
1,477 Elo+
Solo
Janus
Janus
Toxic BABAR
Janus
Level 29
God Stats
2W - 3L
1,334 SR
Queue Stats
67W - 93L
1,393 Elo+
Solo
Heimdallr
Heimdallr
ZOROBrandRojas7
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 68L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lawrence_wolfxX
Cu Chulainn
Level 127
God Stats
0W - 3L
1,480 SR
Queue Stats
88W - 113L
1,429 Elo+
Solo
Team Averages
Level 82
1,400 SR
1,424 Elo+

VS

Team Averages
Level 73
1,505 SR
1,434 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Hatzumi_sen00
Susano
Level 18
God Stats
2W - 2L
1,178 SR
Queue Stats
68W - 74L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
MichiAdam98
Baron Samedi
Level 125
God Stats
7W - 3L
1,646 SR
Queue Stats
619W - 624L
1,419 Elo+
Solo
Anubis
Anubis
PGShadow
Anubis
Level 39
God Stats
4W - 2L
1,700 SR
Queue Stats
173W - 165L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
Toirahni
Erlang Shen
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 143L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 8 / 2
6,616
735
2,611
13,594
9,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
FlimsyAlibi
Kuzenbo
10
0 / 5 / 3
6,496
722
2,241
11,799
11,017
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 3
7,865
874
7,141
6,763
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ZOROBrandRojas7
Heimdallr
12
0 / 7 / 3
6,489
721
3,752
10,643
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
lawrence_wolfxX
Cu Chulainn
14
6 / 4 / 2
8,061
896
12,125
11,175
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 1 / 22
9,166
1,018
8,722
6,497
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 3 / 10
8,456
940
8,678
7,224
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
MichiAdam98
Baron Samedi
15
8 / 2 / 18
9,538
1,060
14,599
9,205
4,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
PGShadow
Anubis
14
5 / 1 / 19
8,716
968
10,257
6,894
3,259
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Toirahni
Erlang Shen
15
3 / 2 / 18
8,387
932
6,099
9,078
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
9
Kills
28
28
Deaths
9
13
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
22
14
L
Artio
0
8
2
0.13
L
Kuzenbo
FlimsyAlibi
Kuzenbo
0
5
3
0.3
W
9
3
10
4.67
W
Baron Samedi
MichiAdam98
Baron Samedi
8
2
18
8.5
W
Anubis
PGShadow
Anubis
5
1
19
14.5
W
Erlang Shen
Toirahni
Erlang Shen
3
2
18
6
L
3
4
3
1.13
L
Heimdallr
ZOROBrandRojas7
Heimdallr
0
7
3
0.21
L
Cu Chulainn
lawrence_wolfxX
Cu Chulainn
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
48,355
53,974
Taken
38,898
34,518
Mitigated
22,575
9,533
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,722
2,485
1,136
1,320
6,497
4,047
261
1,415
5,082
21,237
1,997
L
Artio
2,611
220
720
1,176
13,594
9,482
0
7,984
5,411
4,611
0
L
Kuzenbo
FlimsyAlibi
Kuzenbo
2,241
679
1,122
1,991
11,799
11,017
24
4,628
6,987
4,823
0
W
8,678
2,416
0
550
7,224
2,947
0
2,565
4,659
0
10,216
W
Baron Samedi
MichiAdam98
Baron Samedi
14,599
1,898
2,649
3,654
9,205
4,305
1,467
4,031
5,174
22,399
855
W
Anubis
PGShadow
Anubis
10,257
1,500
787
3,367
6,894
3,259
727
2,885
4,009
19,519
613
W
Erlang Shen
Toirahni
Erlang Shen
6,099
2,149
126
2,164
9,078
8,017
805
3,107
5,971
0
11,430
L
7,141
103
199
568
6,763
2,366
0
4,879
1,803
20,144
396
L
Heimdallr
ZOROBrandRojas7
Heimdallr
3,752
1,677
185
317
10,643
3,321
0
8,279
2,181
0
11,085
L
Cu Chulainn
lawrence_wolfxX
Cu Chulainn
12,125
1,004
1,253
2,002
11,175
8,332
0
6,350
4,707
4,119
16,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
44,263
69
Minions Killed
91
0
Camps Cleared
0
651,906
Distance Traveled
803,928
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,166
1,018
28
3
0
145,665
3
L
Artio
6,616
735
6
1
0
121,474
0
L
Kuzenbo
6,496
722
1
0
0
110,436
0
W
Susano
8,456
940
5
1
0
168,649
0
W
Baron Samedi
9,538
1,060
11
1
0
151,394
0
W
Anubis
8,716
968
33
4
0
162,442
0
W
Erlang Shen
8,387
932
14
2
0
175,778
0
L
Janus
7,865
874
21
2
0
158,904
0
L
Heimdallr
6,489
721
17
2
0
127,751
0
L
Cu Chulainn
8,061
896
24
3
0
133,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role