Player Matchup

Neith
Neith
FlakkerX1
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Atlas
Atlas
JayBoop
Atlas
Level 44
God Stats
0W - 1L
1,360 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 2
Agni
Agni
genisis313
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Team Averages
Level 26
1,453 SR
1,160 Elo+

VS

Team Averages
Level 49
1,661 SR
1,602 Elo+
Poseidon
Poseidon
Bigtuna46
Poseidon
Level 29
God Stats
26W - 7L
1,775 SR
Queue Stats
103W - 60L
1,603 Elo+
Party 1
Pele
Pele
KoalKaine
Pele
Level 29
God Stats
2W - 1L
1,573 SR
Queue Stats
103W - 60L
1,603 Elo+
Party 1
Achilles
Achilles
MajorD
Achilles
Level 89
God Stats
5W - 3L
1,634 SR
Queue Stats
103W - 61L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FlakkerX1
Neith
17
3 / 6 / 2
10,923
780
8,701
14,821
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Atlas
JayBoop
Atlas
14
0 / 6 / 3
9,061
647
4,716
14,091
11,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 7 / 2
9,626
688
5,953
9,676
3,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bigtuna46
Poseidon
19
3 / 2 / 12
12,243
875
14,858
7,204
2,583
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
17
5 / 2 / 8
11,618
830
7,514
9,576
4,002
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
MajorD
Achilles
19
11 / 1 / 8
12,752
911
13,618
17,239
19,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bigtuna46
Poseidon
3
2
12
4.5
L
Neith
FlakkerX1
Neith
3
6
2
0.67
L
Atlas
JayBoop
Atlas
0
6
3
0.25
W
Pele
5
2
8
4.5
W
Achilles
MajorD
Achilles
11
1
8
15
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
35,990
38,588
Taken
34,019
20,730
Mitigated
26,143
5,237
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bigtuna46
Poseidon
14,858
2,991
0
2,769
7,204
2,583
1,578
2,239
4,587
59,302
2,185
L
Neith
FlakkerX1
Neith
8,701
2,881
122
3,239
14,821
5,794
385
4,924
9,358
0
35,637
L
Atlas
JayBoop
Atlas
4,716
1,198
0
1,040
14,091
11,526
0
5,363
8,196
14,811
1,014
W
Pele
7,514
1,165
0
1,121
9,576
4,002
1,384
1,455
7,955
0
52,602
W
Achilles
MajorD
Achilles
13,618
1,907
0
3,910
17,239
19,558
484
5,086
11,179
0
36,949
L
5,953
629
0
836
9,676
3,410
47
4,097
5,364
14,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
36,613
115
Minions Killed
215
0
Camps Cleared
0
606,048
Distance Traveled
841,313
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,243
875
109
8
0
273,072
0
L
Neith
10,923
780
72
5
0
225,006
0
L
Atlas
9,061
647
24
2
0
201,419
0
W
Pele
11,618
830
61
4
0
275,509
0
W
Achilles
12,752
911
45
3
0
292,732
4
L
Agni
9,626
688
19
1
0
179,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role