Player Matchup

Ratatoskr
Ratatoskr
FIubber22
Ratatoskr
Level 129
God Stats
3W - 5L
1,505 SR
Queue Stats
220W - 217L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
Level 159
God Stats
21W - 14L
1,658 SR
Queue Stats
550W - 523L
1,475 Elo+
Solo
Sobek
Sobek
SamuraiDemon558
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,478 Elo+
Party 1
Chronos
Chronos
SuperShafter
Chronos
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 216L
1,533 Elo+
Party 1
Achilles
Achilles
TomasoM
Achilles
Level 157
God Stats
1W - 5L
1,218 SR
Queue Stats
239W - 246L
1,511 Elo+
Party 1
Team Averages
Level 130
1,476 SR
1,502 Elo+

VS

Team Averages
Level 112
1,586 SR
1,549 Elo+
Cthulhu
Cthulhu
Alligator2648
Cthulhu
Level 126
God Stats
9W - 5L
1,593 SR
Queue Stats
46W - 35L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DKupp13
Cu Chulainn
Level 138
God Stats
2W - 1L
1,579 SR
Queue Stats
78W - 87L
1,493 Elo+
Party 3
Ah Puch
Ah Puch
Jbacot
Ah Puch
Level 146
God Stats
4W - 2L
1,569 SR
Queue Stats
60W - 71L
1,505 Elo+
Party 3
Artemis
Artemis
RunningFreak200
Artemis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,740 Elo+
Party 2
Nemesis
Nemesis
SeeMyNarts
Nemesis
Level 109
God Stats
8W - 5L
1,688 SR
Queue Stats
112W - 122L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FIubber22
Ratatoskr
12
5 / 4 / 3
7,186
553
5,765
10,940
3,640
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
14
1 / 3 / 1
7,650
588
4,236
10,189
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 5
6,310
485
3,062
12,030
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
SuperShafter
Chronos
12
4 / 3 / 3
7,191
553
10,511
12,191
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
TomasoM
Achilles
11
1 / 4 / 0
6,318
486
7,113
15,326
13,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 3 / 2
7,300
562
7,587
10,948
8,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
DKupp13
Cu Chulainn
15
5 / 1 / 1
9,126
702
14,941
12,599
9,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Jbacot
Ah Puch
15
2 / 3 / 4
8,765
674
7,037
6,479
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
5,923
456
6,872
8,229
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
SeeMyNarts
Nemesis
14
5 / 2 / 1
7,776
598
8,685
10,296
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
15
15
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
2
1
W
Cu Chulainn
DKupp13
Cu Chulainn
5
1
1
5.5
L
Ratatoskr
FIubber22
Ratatoskr
5
4
3
1.63
W
Ah Puch
Jbacot
Ah Puch
2
3
4
1.33
L
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
1
3
1
0.5
W
1
3
2
0.67
L
1
1
5
3.5
W
Nemesis
SeeMyNarts
Nemesis
5
2
1
2.75
L
Chronos
SuperShafter
Chronos
4
3
3
1.83
L
Achilles
TomasoM
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
45,122
60,676
Taken
48,551
34,842
Mitigated
28,354
14,938
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,587
958
456
1,131
10,948
8,591
123
6,039
4,909
30,780
0
W
Cu Chulainn
DKupp13
Cu Chulainn
14,941
2,446
0
3,153
12,599
9,839
0
748
11,851
10,348
60,896
L
Ratatoskr
FIubber22
Ratatoskr
5,765
807
0
3,685
10,940
3,640
0
2,284
8,656
0
39,194
W
Ah Puch
Jbacot
Ah Puch
7,037
561
0
1,671
6,479
2,160
27
147
6,332
66,230
0
L
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
4,236
1,178
0
1,877
10,189
3,563
0
5,048
5,141
0
56,073
W
6,872
3,346
0
1,189
8,229
2,823
293
4,344
3,885
0
26,021
L
3,062
582
0
3,529
12,030
9,932
108
3,364
8,666
10,222
0
W
Nemesis
SeeMyNarts
Nemesis
8,685
4,549
0
1,390
10,296
4,941
0
985
9,311
0
57,932
L
Chronos
SuperShafter
Chronos
10,511
4,002
0
3,894
12,191
4,273
1,100
4,928
7,263
47,752
11,722
L
Achilles
TomasoM
Achilles
7,113
1,343
0
1,953
15,326
13,434
0
1,466
13,860
70
35,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
38,890
344
Minions Killed
434
0
Camps Cleared
0
1,391,733
Distance Traveled
1,361,353
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,300
562
53
4
0
284,794
4
W
Cu Chulainn
9,126
702
114
9
0
251,962
0
L
Ratatoskr
7,186
553
75
6
0
329,077
0
W
Ah Puch
8,765
674
135
10
0
253,111
0
L
Ah Muzen Cab
7,650
588
117
9
0
273,148
6
W
Artemis
5,923
456
38
3
0
244,580
0
L
Sobek
6,310
485
9
1
0
281,768
0
W
Nemesis
7,776
598
94
7
0
326,906
0
L
Chronos
7,191
553
91
7
0
234,323
2
L
Achilles
6,318
486
52
4
0
273,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role