Player Matchup

Awilix
Awilix
 
Awilix
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Prqqxy
Martichoras
Level 86
God Stats
2W - 3L
1,627 SR
Queue Stats
325W - 284L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
YumekooUwU
Jing Wei
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 63L
1,561 Elo+
Solo
Zeus
Zeus
sangcanton96
Zeus
Level 123
God Stats
3W - 3L
1,437 SR
Queue Stats
161W - 150L
1,512 Elo+
Solo
Bacchus
Bacchus
uupyo
Bacchus
Level 120
God Stats
9W - 4L
1,570 SR
Queue Stats
245W - 220L
1,561 Elo+
Party 1
Team Averages
Level 101
1,527 SR
1,552 Elo+

VS

Team Averages
Level 138
1,569 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Elprietoloco301
Ymir
Level 145
God Stats
88W - 78L
1,572 SR
Queue Stats
253W - 247L
1,546 Elo+
Solo
Xbalanque
Xbalanque
EuroStepN
Xbalanque
Level 149
God Stats
2W - 2L
1,425 SR
Queue Stats
156W - 149L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
FERCHOP
Kumbhakarna
Level 145
God Stats
4W - 0L
1,746 SR
Queue Stats
82W - 58L
1,552 Elo+
Party 2
Fenrir
Fenrir
SunnySinmi
Fenrir
Level 91
God Stats
18W - 15L
1,604 SR
Queue Stats
405W - 372L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
3
0 / 2 / 0
2,689
538
806
2,039
531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Martichoras
Prqqxy
Martichoras
7
0 / 1 / 0
3,598
720
502
2,595
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
YumekooUwU
Jing Wei
6
0 / 2 / 0
3,061
612
1,721
3,411
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 4 / 0
3,238
648
1,460
2,896
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
uupyo
Bacchus
5
0 / 2 / 0
3,164
633
1,520
4,096
2,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 1
4,019
804
1,006
1,515
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
4 / 0 / 0
4,499
900
2,052
3,203
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
EuroStepN
Xbalanque
6
1 / 0 / 3
3,519
704
2,474
2,743
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
FERCHOP
Kumbhakarna
6
1 / 0 / 3
3,680
736
1,076
2,856
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
SunnySinmi
Fenrir
6
4 / 0 / 2
3,900
780
2,267
3,011
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
W
Janus
 
Janus
1
0
1
1.5
W
4
0
0
4
W
Xbalanque
EuroStepN
Xbalanque
1
0
3
2.5
W
Kumbhakarna
FERCHOP
Kumbhakarna
1
0
3
2.5
L
Martichoras
Prqqxy
Martichoras
0
1
0
0
W
Fenrir
SunnySinmi
Fenrir
4
0
2
5
L
Jing Wei
YumekooUwU
Jing Wei
0
2
0
0
L
0
4
0
0
L
Bacchus
uupyo
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,009
Damage
8,875
15,037
Taken
13,328
5,073
Mitigated
4,092
2,992
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
806
385
0
80
2,039
531
0
719
1,286
0
5,798
W
Janus
 
Janus
1,006
129
0
663
1,515
325
0
0
1,515
18,934
372
W
2,052
1,006
0
2,052
3,203
1,112
0
1,084
2,119
17,624
2,606
W
Xbalanque
EuroStepN
Xbalanque
2,474
1,316
0
1,234
2,743
730
0
1,100
1,643
0
16,001
W
Kumbhakarna
FERCHOP
Kumbhakarna
1,076
167
0
1,036
2,856
1,109
0
278
2,578
10,187
2,829
L
Martichoras
Prqqxy
Martichoras
502
0
0
752
2,595
748
0
500
2,003
0
20,742
W
Fenrir
SunnySinmi
Fenrir
2,267
510
0
1,721
3,011
816
0
494
2,517
0
12,570
L
Jing Wei
YumekooUwU
Jing Wei
1,721
1,137
0
1,309
3,411
865
0
594
2,817
0
14,599
L
1,460
259
0
210
2,896
735
0
1,541
1,355
15,585
257
L
Bacchus
uupyo
Bacchus
1,520
257
0
641
4,096
2,194
0
353
3,743
9,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,750
Gold Earned
19,617
132
Minions Killed
156
0
Camps Cleared
0
418,345
Distance Traveled
528,163
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,689
538
11
2
0
55,934
0
W
Janus
4,019
804
52
10
0
112,627
0
W
Ymir
4,499
900
38
8
0
97,133
0
W
Xbalanque
3,519
704
31
6
0
93,175
0
W
Kumbhakarna
3,680
736
13
3
0
107,725
0
L
Martichoras
3,598
720
47
9
0
93,999
0
W
Fenrir
3,900
780
22
4
0
117,503
0
L
Jing Wei
3,061
612
29
6
0
95,394
0
L
Zeus
3,238
648
31
6
0
81,790
0
L
Bacchus
3,164
633
14
3
0
91,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role