Player Matchup

Fenrir
Fenrir
ArgonianSlave
Fenrir
Level 159
God Stats
1W - 1L
1,288 SR
Queue Stats
226W - 185L
1,578 Elo+
Party 3
Scylla
Scylla
LOLGOOFY
Scylla
Level 48
God Stats
16W - 7L
1,698 SR
Queue Stats
65W - 68L
1,568 Elo+
Party 1
Hercules
Hercules
TheG00FY
Hercules
Level 69
God Stats
10W - 3L
1,893 SR
Queue Stats
138W - 97L
1,627 Elo+
Party 1
Cabrakan
Cabrakan
UlfricWasRight
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 117L
1,608 Elo+
Party 3
Charybdis
Charybdis
WispyOregano285
Charybdis
Level 156
God Stats
11W - 5L
1,667 SR
Queue Stats
195W - 163L
1,598 Elo+
Party 3
Team Averages
Level 118
1,609 SR
1,596 Elo+

VS

Team Averages
Level 141
1,604 SR
1,521 Elo+
Poseidon
Poseidon
ChadBroMan
Poseidon
Level 175
God Stats
1W - 1L
1,918 SR
Queue Stats
270W - 239L
1,522 Elo+
Solo
Pele
Pele
HomieJ54
Pele
Level 149
God Stats
6W - 2L
1,642 SR
Queue Stats
406W - 339L
1,552 Elo+
Party 2
Surtr
Surtr
Hoppy115
Surtr
Level 129
God Stats
1W - 2L
1,542 SR
Queue Stats
184W - 151L
1,547 Elo+
Party 2
Skadi
Skadi
PH0xIT
Skadi
Level 147
God Stats
1W - 2L
1,466 SR
Queue Stats
134W - 138L
1,474 Elo+
Solo
Terra
Terra
WrigglyCornet29
Terra
Level 107
God Stats
1W - 2L
1,451 SR
Queue Stats
114W - 102L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
7,374
527
7,078
13,748
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
LOLGOOFY
Scylla
15
9 / 1 / 2
9,095
650
9,257
4,758
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TheG00FY
Hercules
15
7 / 1 / 0
9,424
673
10,810
16,605
12,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cabrakan
11
1 / 2 / 6
7,200
514
3,154
9,251
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
WispyOregano285
Charybdis
14
8 / 3 / 2
8,923
637
11,333
10,384
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChadBroMan
Poseidon
13
2 / 8 / 0
7,652
547
8,811
9,542
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
14
7 / 7 / 3
8,137
581
10,438
13,231
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Hoppy115
Surtr
11
1 / 4 / 0
6,903
493
8,975
13,654
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
PH0xIT
Skadi
12
0 / 5 / 1
6,989
499
5,857
10,464
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 4
7,280
520
2,584
9,113
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
27
Kills
12
12
Deaths
27
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Poseidon
ChadBroMan
Poseidon
2
8
0
0.25
L
Pele
7
7
3
1.21
L
Surtr
Hoppy115
Surtr
1
4
0
0.25
W
Scylla
LOLGOOFY
Scylla
9
1
2
10
L
Skadi
PH0xIT
Skadi
0
5
1
0.1
W
Hercules
TheG00FY
Hercules
7
1
0
7
W
Cabrakan
1
2
6
2
W
Charybdis
WispyOregano285
Charybdis
8
3
2
3
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,632
Damage
36,665
54,746
Taken
56,004
31,923
Mitigated
23,387
24,050
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,078
1,692
0
6,712
13,748
4,933
0
3,304
10,415
0
53,786
L
Poseidon
ChadBroMan
Poseidon
8,811
1,758
0
1,365
9,542
2,602
0
4,528
5,014
56,859
0
L
Pele
10,438
2,496
0
3,915
13,231
3,970
0
2,344
10,887
0
55,652
L
Surtr
Hoppy115
Surtr
8,975
4,341
0
2,329
13,654
7,518
0
783
12,871
1,203
41,747
W
Scylla
LOLGOOFY
Scylla
9,257
636
0
608
4,758
1,367
0
2,439
2,319
68,517
0
L
Skadi
PH0xIT
Skadi
5,857
2,467
0
2,758
10,464
2,579
0
1,083
9,381
0
54,648
W
Hercules
TheG00FY
Hercules
10,810
4,503
0
9,176
16,605
12,543
0
1,389
14,413
0
69,520
W
Cabrakan
3,154
666
0
2,226
9,251
9,149
0
2,932
6,319
10,651
1,954
W
Charybdis
WispyOregano285
Charybdis
11,333
5,963
0
5,328
10,384
3,931
577
1,608
8,776
0
65,638
L
2,584
521
268
2,435
9,113
6,718
0
3,468
5,645
17,377
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
36,961
458
Minions Killed
390
0
Camps Cleared
0
1,395,257
Distance Traveled
1,359,407
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,374
527
79
6
0
303,948
3
L
Poseidon
7,652
547
103
7
0
267,809
2
L
Pele
8,137
581
89
6
0
304,726
0
L
Surtr
6,903
493
70
5
0
259,537
0
W
Scylla
9,095
650
129
9
0
300,100
2
L
Skadi
6,989
499
101
7
0
248,530
0
W
Hercules
9,424
673
133
10
0
265,989
0
W
Cabrakan
7,200
514
11
1
0
280,147
6
W
Charybdis
8,923
637
106
8
0
245,073
4
L
Terra
7,280
520
27
2
0
278,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role