Player Matchup

Neith
Neith
Roselina12
Neith
Level 44
God Stats
4W - 14L
1,348 SR
Queue Stats
7W - 24L
1,277 Elo+
Solo
Hun Batz
Hun Batz
ThePork1
Hun Batz
Level 64
God Stats
15W - 13L
1,669 SR
Queue Stats
158W - 148L
1,476 Elo+
Party 3
Agni
Agni
babbit93
Agni
Level 185
God Stats
0W - 2L
1,367 SR
Queue Stats
67W - 115L
1,468 Elo+
Party 1
Janus
Janus
iits all luck
Janus
Level 87
God Stats
5W - 6L
1,554 SR
Queue Stats
141W - 122L
1,491 Elo+
Party 3
Bake Kujira
Bake Kujira
redrex510
Bake Kujira
Level 117
God Stats
3W - 7L
1,280 SR
Queue Stats
54W - 61L
1,435 Elo+
Party 1
Team Averages
Level 99
1,443 SR
1,429 Elo+

VS

Team Averages
Level 102
1,526 SR
1,518 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
ElTumbaJarra
Nut
Level 67
God Stats
6W - 8L
1,508 SR
Queue Stats
35W - 36L
1,527 Elo+
Party 2
Bacchus
Bacchus
Manke007
Bacchus
Level 18
God Stats
29W - 29L
1,464 SR
Queue Stats
31W - 35L
1,489 Elo+
Party 2
Hades
Hades
Milky_dreams1
Hades
Level 126
God Stats
16W - 10L
1,658 SR
Queue Stats
464W - 441L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 0 / 1
4,634
463
2,285
2,010
516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hun Batz
ThePork1
Hun Batz
10
3 / 2 / 1
5,930
593
5,008
6,001
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
10
0 / 5 / 1
6,070
607
2,870
5,800
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 0
5,757
576
2,193
5,321
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
redrex510
Bake Kujira
9
1 / 6 / 1
5,232
523
4,951
9,560
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 1 / 1
6,784
678
3,421
6,339
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
 
Kali
11
3 / 0 / 5
6,147
615
4,137
8,078
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 2 / 4
5,777
578
6,188
6,313
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Manke007
Bacchus
8
4 / 2 / 2
5,725
573
2,935
7,109
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

12
3 / 0 / 1
6,660
666
3,446
5,177
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
1
4.5
W
Kali
 
Kali
3
0
5
5.5
W
2
2
4
2
W
Bacchus
Manke007
Bacchus
4
2
2
2.5
W
3
0
1
3.5
L
Neith
0
0
1
0.5
L
Hun Batz
ThePork1
Hun Batz
3
2
1
1.75
L
Agni
0
5
1
0.1
L
1
3
0
0.33
L
Bake Kujira
redrex510
Bake Kujira
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
20,127
28,692
Taken
33,016
9,979
Mitigated
15,918
6,539
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,421
0
239
3,198
6,339
2,811
0
2,159
3,808
40,117
0
W
Kali
 
Kali
4,137
1,647
0
4,464
8,078
3,115
0
448
7,555
0
40,990
W
6,188
4,555
0
2,224
6,313
1,969
0
1,760
4,553
0
33,249
W
Bacchus
Manke007
Bacchus
2,935
371
0
2,111
7,109
6,484
0
3,200
3,876
8,443
57
W
3,446
142
192
3,827
5,177
1,539
0
1,341
3,634
47,162
1,162
L
Neith
2,285
154
0
683
2,010
516
128
372
1,638
0
19,183
L
Hun Batz
ThePork1
Hun Batz
5,008
1,535
0
2,806
6,001
1,732
0
591
5,380
0
33,671
L
Agni
2,870
113
0
596
5,800
1,599
0
2,742
2,737
35,653
0
L
2,193
56
0
1,000
5,321
1,609
0
2,858
2,463
35,944
0
L
Bake Kujira
redrex510
Bake Kujira
4,951
2,089
11
1,443
9,560
4,523
0
2,824
6,736
24,377
5,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
31,093
307
Minions Killed
316
0
Camps Cleared
0
969,984
Distance Traveled
1,019,669
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,784
678
86
9
0
190,612
3
W
Kali
6,147
615
61
6
0
252,533
0
W
Nut
5,777
578
63
6
0
185,274
1
W
Bacchus
5,725
573
11
1
0
189,602
1
W
Hades
6,660
666
95
10
0
201,648
0
L
Neith
4,634
463
22
2
0
150,169
0
L
Hun Batz
5,930
593
65
7
0
220,164
0
L
Agni
6,070
607
85
9
0
202,758
2
L
Janus
5,757
576
75
8
0
191,593
2
L
Bake Kujira
5,232
523
60
6
0
205,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role