Player Matchup

Sobek
Sobek
Rising Insanity
Sobek
Level 126
God Stats
14W - 13L
1,577 SR
Queue Stats
274W - 284L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snipes1732
Morgan Le Fay
Level 166
God Stats
0W - 2L
1,461 SR
Queue Stats
286W - 308L
1,530 Elo+
Party 2
Horus
Horus
xPRECISI0Nx
Horus
Level 129
God Stats
3W - 3L
1,631 SR
Queue Stats
170W - 181L
1,572 Elo+
Party 2
Team Averages
Level 140
1,556 SR
1,540 Elo+

VS

Team Averages
Level 156
1,566 SR
1,613 Elo+
Olorun
Olorun
Gremorys24
Olorun
Level 155
God Stats
1W - 0L
1,304 SR
Queue Stats
34W - 24L
1,627 Elo+
Solo
Xbalanque
Xbalanque
NoLimitRiddlz
Xbalanque
Level 159
God Stats
54W - 32L
1,697 SR
Queue Stats
175W - 134L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
murdah21
Sylvanus
Level 153
God Stats
7W - 6L
1,698 SR
Queue Stats
132W - 99L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,402
784
7,669
17,532
20,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Snipes1732
Morgan Le Fay
16
5 / 4 / 1
10,710
893
13,130
10,514
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 6
9,431
786
6,161
13,844
16,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gremorys24
Olorun
16
4 / 3 / 8
10,912
909
10,186
13,317
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xbalanque
NoLimitRiddlz
Xbalanque
17
8 / 2 / 5
11,641
970
17,002
8,084
3,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
murdah21
Sylvanus
15
1 / 4 / 12
9,857
821
7,539
15,550
15,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
13
13
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
Gremorys24
Olorun
4
3
8
2.67
W
Xbalanque
NoLimitRiddlz
Xbalanque
8
2
5
5.25
L
1
6
4
0.5
L
Morgan Le Fay
Snipes1732
Morgan Le Fay
5
4
1
1.38
W
Sylvanus
murdah21
Sylvanus
1
4
12
1.75
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
34,727
41,890
Taken
36,951
40,859
Mitigated
24,080
14,469
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Gremorys24
Olorun
10,186
4,516
618
5,340
13,317
5,172
2,378
7,308
5,997
44,859
681
W
Xbalanque
NoLimitRiddlz
Xbalanque
17,002
9,984
0
2,359
8,084
3,064
1,748
4,857
3,222
0
47,344
L
7,669
476
328
3,298
17,532
20,296
150
6,505
11,027
20,246
1,728
L
Morgan Le Fay
Snipes1732
Morgan Le Fay
13,130
654
189
1,432
10,514
4,332
255
4,695
5,819
60,370
1,362
W
Sylvanus
murdah21
Sylvanus
7,539
1,038
2,967
5,399
15,550
15,844
521
8,249
7,279
16,673
0
L
6,161
3,031
4,185
5,037
13,844
16,231
0
6,462
7,382
0
16,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
32,410
143
Minions Killed
154
0
Camps Cleared
0
637,320
Distance Traveled
661,408
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,912
909
78
7
0
226,736
0
W
Xbalanque
11,641
970
63
5
0
233,401
2
L
Sobek
9,402
784
50
4
0
212,673
0
L
Morgan Le Fay
10,710
893
78
7
0
200,874
0
W
Sylvanus
9,857
821
13
1
0
201,271
0
L
Horus
9,431
786
15
1
0
223,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role