Player Matchup

He Bo
He Bo
Debiruita
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,429 Elo+
Solo
Cthulhu
Cthulhu
KILLERBLAK777
Cthulhu
Level 126
God Stats
3W - 1L
1,655 SR
Queue Stats
65W - 69L
1,490 Elo+
Solo
Bacchus
Bacchus
Njordi
Bacchus
Level 125
God Stats
3W - 3L
1,478 SR
Queue Stats
137W - 117L
1,436 Elo+
Party 1
Maman Brigitte
Maman Brigitte
URNVRAVCTM
Maman Brigitte
Level 46
God Stats
2W - 1L
1,297 SR
Queue Stats
110W - 107L
1,441 Elo+
Party 1
Ishtar
Ishtar
XxZEPPAxX
Ishtar
Level 157
God Stats
4W - 3L
1,489 SR
Queue Stats
515W - 492L
1,485 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,456 Elo+

VS

Team Averages
Level 138
1,434 SR
1,469 Elo+
Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aquaberry Viper
Scylla
Level 125
God Stats
4W - 8L
1,538 SR
Queue Stats
95W - 98L
1,460 Elo+
Solo
Hachiman
Hachiman
BYRNMAH
Hachiman
Level 127
God Stats
9W - 9L
1,491 SR
Queue Stats
111W - 138L
1,379 Elo+
Solo
Chang'e
Chang'e
ImFSeven
Chang'e
Level 154
God Stats
2W - 5L
1,139 SR
Queue Stats
289W - 299L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Debiruita
He Bo
14
1 / 5 / 1
7,251
483
2,649
9,222
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
2 / 5 / 1
6,994
466
8,619
12,076
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Njordi
Bacchus
12
1 / 3 / 3
7,172
478
5,204
10,555
9,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
URNVRAVCTM
Maman Brigitte
12
4 / 5 / 2
7,022
468
6,502
12,309
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
XxZEPPAxX
Ishtar
12
1 / 3 / 2
6,976
465
5,346
7,241
2,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 1 / 4
8,830
589
9,050
10,617
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
 
Anubis
14
3 / 2 / 6
7,959
531
5,095
9,952
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 0 / 3
9,770
651
9,074
5,371
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
BYRNMAH
Hachiman
13
2 / 3 / 1
7,430
495
4,429
9,061
2,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ImFSeven
Chang'e
13
3 / 3 / 8
7,444
496
5,576
12,496
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
21
21
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
1
4
8
L
Anubis
 
Anubis
3
2
6
3
L
7
0
3
8.5
L
Hachiman
BYRNMAH
Hachiman
2
3
1
0.83
W
He Bo
Debiruita
He Bo
1
5
1
0.3
L
Chang'e
ImFSeven
Chang'e
3
3
8
2.33
W
Cthulhu
2
5
1
0.5
W
Bacchus
Njordi
Bacchus
1
3
3
0.83
W
Maman Brigitte
URNVRAVCTM
Maman Brigitte
4
5
2
1
W
Ishtar
XxZEPPAxX
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,320
Damage
33,224
51,403
Taken
47,497
25,129
Mitigated
18,705
9,468
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,050
1,899
0
4,665
10,617
5,341
215
5,550
4,306
48,378
662
L
Anubis
 
Anubis
5,095
311
0
5,047
9,952
4,123
892
5,207
4,562
55,135
889
L
9,074
1,461
0
500
5,371
1,646
953
3,389
1,876
69,578
593
L
Hachiman
BYRNMAH
Hachiman
4,429
2,241
0
3,650
9,061
2,929
0
2,599
6,462
0
44,345
W
He Bo
Debiruita
He Bo
2,649
0
0
1,250
9,222
2,309
42
5,573
3,399
42,214
0
L
Chang'e
ImFSeven
Chang'e
5,576
597
1,291
5,716
12,496
4,666
227
4,978
7,422
38,005
0
W
Cthulhu
8,619
554
80
2,520
12,076
6,825
0
8,172
3,310
36,793
1,157
W
Bacchus
Njordi
Bacchus
5,204
749
0
2,131
10,555
9,421
0
5,404
4,938
19,988
3,379
W
Maman Brigitte
URNVRAVCTM
Maman Brigitte
6,502
537
0
914
12,309
4,160
0
5,256
6,799
46,512
0
W
Ishtar
XxZEPPAxX
Ishtar
5,346
2,610
0
2,573
7,241
2,414
308
2,761
4,432
0
49,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
41,433
349
Minions Killed
444
0
Camps Cleared
0
1,378,688
Distance Traveled
1,265,656
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,830
589
88
6
0
253,897
2
L
Anubis
7,959
531
90
6
0
262,636
0
L
Scylla
9,770
651
131
9
0
254,821
0
L
Hachiman
7,430
495
88
6
0
219,384
1
W
He Bo
7,251
483
93
6
0
293,848
0
L
Chang'e
7,444
496
47
3
0
274,918
2
W
Cthulhu
6,994
466
72
5
0
246,455
0
W
Bacchus
7,172
478
33
2
0
287,370
4
W
Maman Brigitte
7,022
468
61
4
0
323,003
0
W
Ishtar
6,976
465
90
6
0
228,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role