Player Matchup

Geb
Geb
BigDaddy_1980g
Geb
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 98L
1,468 Elo+
Party 2
Bellona
Bellona
FujinEnjoyer
Bellona
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 48L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
jturnes80
Kuzenbo
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 24L
1,540 Elo+
Party 2
Artemis
Artemis
kagome310
Artemis
Level 100
God Stats
23W - 38L
1,361 SR
Queue Stats
237W - 276L
1,328 Elo+
Solo
Medusa
Medusa
xLVRCOx
Medusa
Level 47
God Stats
2W - 7L
1,239 SR
Queue Stats
95W - 135L
1,273 Elo+
Solo
Team Averages
Level 81
1,420 SR
1,416 Elo+

VS

Team Averages
Level 71
1,517 SR
1,425 Elo+
Cerberus
Cerberus
ArcherCobraYT
Cerberus
Level 39
God Stats
1W - 3L
1,160 SR
Queue Stats
116W - 98L
1,440 Elo+
Party 1
Hera
Hera
Chopfernan117
Hera
Level 69
God Stats
7W - 2L
1,711 SR
Queue Stats
141W - 119L
1,430 Elo+
Party 1
Vamana
Vamana
V380
Vamana
Level 103
God Stats
3W - 5L
1,248 SR
Queue Stats
696W - 682L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhoSlipzz
Morgan Le Fay
Level 103
God Stats
5W - 3L
1,595 SR
Queue Stats
75W - 69L
1,410 Elo+
Party 3
Pele
Pele
XOakTeacherX
Pele
Level 40
God Stats
6W - 3L
1,872 SR
Queue Stats
15W - 16L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,185
476
5,628
13,479
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
FujinEnjoyer
Bellona
10
1 / 5 / 0
6,161
474
3,690
10,255
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
jturnes80
Kuzenbo
9
2 / 2 / 2
6,293
484
4,597
9,583
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
kagome310
Artemis
12
0 / 7 / 0
6,155
473
2,447
11,759
3,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
xLVRCOx
Medusa
9
0 / 4 / 2
5,728
441
4,938
6,230
2,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcherCobraYT
Cerberus
11
4 / 0 / 3
6,507
501
4,519
8,418
5,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 4
6,116
470
5,218
5,194
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
V380
Vamana
12
2 / 2 / 5
7,531
579
6,388
10,689
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
WhoSlipzz
Morgan Le Fay
14
3 / 0 / 6
8,246
634
9,372
5,026
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
12 / 0 / 1
8,909
685
7,373
10,135
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
22
22
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArcherCobraYT
Cerberus
4
0
3
5.5
L
0
4
1
0.13
W
1
2
4
1.5
L
Bellona
FujinEnjoyer
Bellona
1
5
0
0.2
W
Vamana
V380
Vamana
2
2
5
2.25
W
Morgan Le Fay
WhoSlipzz
Morgan Le Fay
3
0
6
6
W
12
0
1
12.5
L
Kuzenbo
jturnes80
Kuzenbo
2
2
2
1.5
L
Artemis
kagome310
Artemis
0
7
0
0
L
Medusa
xLVRCOx
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
32,870
51,306
Taken
39,462
23,940
Mitigated
19,334
11,681
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArcherCobraYT
Cerberus
4,519
197
0
883
8,418
5,943
23
1,973
6,230
21,571
1,726
L
5,628
927
0
6,443
13,479
5,114
0
1,410
11,778
45,900
3,649
W
5,218
1,238
0
557
5,194
1,473
425
1,513
3,407
33,378
0
L
Bellona
FujinEnjoyer
Bellona
3,690
1,015
0
786
10,255
4,273
0
1,316
8,487
0
26,940
W
Vamana
V380
Vamana
6,388
2,038
0
4,709
10,689
5,956
420
3,440
7,212
0
43,588
W
Morgan Le Fay
WhoSlipzz
Morgan Le Fay
9,372
1,699
0
1,856
5,026
1,849
22
1,396
3,630
52,590
0
W
7,373
943
0
3,514
10,135
4,113
0
1,661
8,437
0
67,136
L
Kuzenbo
jturnes80
Kuzenbo
4,597
1,972
0
1,343
9,583
9,032
40
4,411
4,692
17,126
1,261
L
Artemis
kagome310
Artemis
2,447
516
0
2,138
11,759
3,433
0
5,650
5,499
0
43,677
L
Medusa
xLVRCOx
Medusa
4,938
900
0
971
6,230
2,088
174
4,218
1,605
0
32,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
37,309
290
Minions Killed
409
0
Camps Cleared
0
1,242,820
Distance Traveled
1,328,036
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,507
501
75
6
0
254,877
0
L
Geb
6,185
476
94
7
0
282,181
0
W
Hera
6,116
470
66
5
0
226,819
0
L
Bellona
6,161
474
43
3
0
260,904
2
W
Vamana
7,531
579
73
6
0
274,687
0
W
Morgan Le Fay
8,246
634
96
7
0
254,278
4
W
Pele
8,909
685
99
8
0
317,375
0
L
Kuzenbo
6,293
484
27
2
0
276,034
0
L
Artemis
6,155
473
79
6
0
178,487
0
L
Medusa
5,728
441
47
4
0
245,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role