Player Matchup

Ares
Ares
BillNyeOnLSD
Ares
Level 91
God Stats
5W - 1L
1,612 SR
Queue Stats
29W - 19L
1,601 Elo+
Party 2
Hades
Hades
IsmailMozip
Hades
Level 144
God Stats
26W - 20L
1,573 SR
Queue Stats
499W - 480L
1,529 Elo+
Solo
Chiron
Chiron
PRlVATYR
Chiron
Level 152
God Stats
3W - 2L
1,535 SR
Queue Stats
236W - 193L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
TrumpVance2024
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,629 Elo+
Party 2
Tiamat
Tiamat
kittyfuzz321
Tiamat
Level 158
God Stats
2W - 1L
1,516 SR
Queue Stats
70W - 68L
1,510 Elo+
Solo
Team Averages
Level 110
1,547 SR
1,566 Elo+

VS

Team Averages
Level 125
1,589 SR
1,478 Elo+
Sobek
Sobek
CaptainFuse3759
Sobek
Level 123
God Stats
0W - 1L
1,703 SR
Queue Stats
69W - 64L
1,482 Elo+
Party 1
Chiron
Chiron
TheMeranitor28
Chiron
Level 172
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 12L
1,474 Elo+
Solo
Aphrodite
Aphrodite
chupacabras72
Aphrodite
Level 121
God Stats
22W - 24L
1,554 SR
Queue Stats
422W - 382L
1,508 Elo+
Solo
Ravana
Ravana
darkeagle52
Ravana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
jeffzmybro
Cthulhu
Level 93
God Stats
2W - 1L
1,871 SR
Queue Stats
54W - 54L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,651
565
2,420
8,077
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 5
7,069
707
7,407
10,063
3,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
PRlVATYR
Chiron
11
2 / 1 / 0
5,841
584
3,926
5,754
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
6 / 0 / 6
6,521
652
5,579
6,098
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
11
2 / 1 / 1
5,986
599
2,341
4,214
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,667
467
3,464
9,081
6,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 2
5,674
567
6,533
4,389
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
chupacabras72
Aphrodite
11
0 / 3 / 1
5,587
559
3,717
7,512
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
9
2 / 4 / 0
5,461
546
2,558
6,185
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
jeffzmybro
Cthulhu
9
2 / 3 / 1
5,690
569
3,192
7,612
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
0
5
0
0
W
4
1
5
6.5
W
Chiron
PRlVATYR
Chiron
2
1
0
2
L
1
0
2
2
W
6
0
6
9
L
Aphrodite
chupacabras72
Aphrodite
0
3
1
0.17
L
Ravana
2
4
0
0.5
L
Cthulhu
jeffzmybro
Cthulhu
2
3
1
0.83
W
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
19,464
34,206
Taken
34,779
16,491
Mitigated
17,693
15,632
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,420
0
1,389
2,994
8,077
4,500
31
1,924
6,153
13,730
1,234
L
3,464
362
0
3,320
9,081
6,041
0
4,886
4,195
21,891
1,023
W
7,407
1,234
190
6,802
10,063
3,832
0
3,795
6,268
48,278
665
W
Chiron
PRlVATYR
Chiron
3,926
847
282
1,851
5,754
1,689
0
954
4,800
0
43,739
L
6,533
2,382
267
2,040
4,389
1,287
721
602
3,787
0
44,150
W
5,579
1,876
0
863
6,098
3,822
0
1,262
4,836
32,788
0
L
Aphrodite
chupacabras72
Aphrodite
3,717
319
192
4,044
7,512
2,694
0
4,752
2,526
39,150
836
L
Ravana
2,558
679
0
235
6,185
2,308
0
3,460
2,725
0
29,831
L
Cthulhu
jeffzmybro
Cthulhu
3,192
136
0
1,393
7,612
5,363
270
3,567
4,013
18,142
1,977
W
Tiamat
2,341
262
0
1,261
4,214
2,648
112
1,915
2,299
31,514
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
27,079
340
Minions Killed
294
0
Camps Cleared
0
999,747
Distance Traveled
948,026
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,651
565
24
2
0
203,601
0
L
Sobek
4,667
467
36
4
0
191,338
0
W
Hades
7,069
707
91
9
0
161,167
0
W
Chiron
5,841
584
87
9
0
184,967
1
L
Chiron
5,674
567
71
7
0
178,933
0
W
Kuzenbo
6,521
652
57
6
0
233,802
0
L
Aphrodite
5,587
559
81
8
0
170,848
1
L
Ravana
5,461
546
62
6
0
240,722
0
L
Cthulhu
5,690
569
44
4
0
166,185
0
W
Tiamat
5,986
599
81
8
0
216,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role