Player Matchup

Sun Wukong
Sun Wukong
Jay BIand
Sun Wukong
Level 29
God Stats
16W - 15L
1,832 SR
Queue Stats
74W - 144L
1,233 Elo+
Party 1
Hel
Hel
MrsBland57
Hel
Level 27
God Stats
4W - 3L
1,456 SR
Queue Stats
83W - 160L
1,216 Elo+
Party 1
Arachne
Arachne
SNAP49
Arachne
Level 61
God Stats
40W - 48L
1,393 SR
Queue Stats
191W - 287L
1,318 Elo+
Party 1
Team Averages
Level 39
1,561 SR
1,256 Elo+

VS

Team Averages
Level 42
1,458 SR
1,171 Elo+
Hachiman
Hachiman
Realm4971
Hachiman
Level 42
God Stats
0W - 6L
1,159 SR
Queue Stats
8W - 19L
1,158 Elo+
Solo
Ymir
Ymir
RlSlNG_Toad
Ymir
Level 79
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 10L
1,178 Elo+
Party 2
Aphrodite
Aphrodite
Solaz420
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jay BIand
Sun Wukong
17
4 / 4 / 7
11,844
790
9,319
15,676
20,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
2 / 6 / 7
11,057
737
7,248
13,279
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
SNAP49
Arachne
19
8 / 4 / 5
13,885
926
17,502
13,669
7,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Realm4971
Hachiman
17
7 / 3 / 6
12,322
821
13,892
12,390
6,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 10
12,037
802
8,682
17,013
23,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Solaz420
Aphrodite
16
3 / 7 / 7
11,179
745
7,163
11,358
6,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
14
Kills
14
14
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jay BIand
Sun Wukong
4
4
7
1.88
W
2
6
7
0.92
L
Hachiman
Realm4971
Hachiman
7
3
6
3.33
L
4
4
10
2.25
W
Arachne
SNAP49
Arachne
8
4
5
2.63
L
Aphrodite
Solaz420
Aphrodite
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
29,737
42,624
Taken
40,761
34,321
Mitigated
36,012
9,247
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jay BIand
Sun Wukong
9,319
1,587
35
637
15,676
20,290
740
5,951
9,725
0
37,015
W
7,248
1,345
2,729
2,819
13,279
6,115
910
5,325
7,954
15,763
0
L
Hachiman
Realm4971
Hachiman
13,892
10,996
0
4,703
12,390
6,445
986
2,664
9,703
0
43,671
L
8,682
2,992
0
830
17,013
23,107
42
2,800
14,188
23,437
2,335
W
Arachne
SNAP49
Arachne
17,502
11,433
0
3,027
13,669
7,916
2,167
3,814
9,855
0
50,555
L
Aphrodite
Solaz420
Aphrodite
7,163
1,985
874
1,829
11,358
6,460
0
1,860
9,477
22,060
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,786
Gold Earned
35,538
109
Minions Killed
162
0
Camps Cleared
0
678,428
Distance Traveled
602,109
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,844
790
45
3
0
246,881
0
W
Hel
11,057
737
14
1
0
203,866
0
L
Hachiman
12,322
821
74
5
0
200,436
0
L
Ymir
12,037
802
45
3
0
196,663
7
W
Arachne
13,885
926
50
3
0
227,681
0
L
Aphrodite
11,179
745
43
3
0
205,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role