Player Matchup

Anubis
Anubis
BonillaBoricua
Anubis
Level 111
God Stats
2W - 1L
1,546 SR
Queue Stats
184W - 161L
1,512 Elo+
Party 2
Geb
Geb
Panochakilla
Geb
Level 109
God Stats
1W - 1L
1,856 SR
Queue Stats
165W - 150L
1,507 Elo+
Party 2
Osiris
Osiris
SnipSnipGaming
Osiris
Level 115
God Stats
1W - 1L
1,478 SR
Queue Stats
143W - 130L
1,509 Elo+
Party 2
Agni
Agni
TheCarterGuy
Agni
Level 106
God Stats
1W - 6L
1,244 SR
Queue Stats
72W - 70L
1,512 Elo+
Party 2
Chernobog
Chernobog
fyalyfbingbong
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,546 Elo+
Solo
Team Averages
Level 101
1,525 SR
1,517 Elo+

VS

Team Averages
Level 83
1,618 SR
1,473 Elo+
Achilles
Achilles
BigBurt66
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,456 Elo+
Solo
Odin
Odin
HURRACASANTA
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,432 Elo+
Party 1
Arachne
Arachne
IITheGreatWunII
Arachne
Level 89
God Stats
4W - 0L
1,883 SR
Queue Stats
306W - 307L
1,481 Elo+
Solo
Mulan
Mulan
LightOfSplinter
Mulan
Level 157
God Stats
3W - 0L
1,831 SR
Queue Stats
305W - 290L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
d1n3ll
Xing Tian
Level 132
God Stats
3W - 3L
1,377 SR
Queue Stats
136W - 135L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,516
724
5,259
4,809
2,197
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 2
7,112
790
4,212
9,105
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 3 / 2
7,141
793
4,774
7,384
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 4
6,845
761
8,072
4,106
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
fyalyfbingbong
Chernobog
8
0 / 3 / 1
5,729
637
1,842
3,475
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBurt66
Achilles
15
9 / 1 / 4
8,693
966
8,124
10,342
9,589
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 9
7,081
787
1,291
5,877
5,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 12
8,084
898
8,054
7,396
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 12
7,245
805
3,041
5,638
3,211
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
d1n3ll
Xing Tian
15
3 / 0 / 12
8,209
912
6,126
9,211
5,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
4
Kills
16
16
Deaths
4
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigBurt66
Achilles
9
1
4
11
L
1
4
3
0.63
W
1
0
9
5.5
W
3
1
12
9
W
0
2
12
3
L
1
3
2
0.67
L
2
3
2
1
L
0
3
4
0.67
W
Xing Tian
d1n3ll
Xing Tian
3
0
12
9
L
Chernobog
fyalyfbingbong
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
26,636
28,879
Taken
38,464
20,671
Mitigated
29,395
4,359
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigBurt66
Achilles
8,124
637
1,590
2,318
10,342
9,589
0
5,400
4,827
0
16,881
L
5,259
214
0
458
4,809
2,197
0
735
3,941
10,374
0
W
1,291
55
1,281
963
5,877
5,302
305
1,488
4,265
0
5,895
W
8,054
5,925
892
1,850
7,396
5,486
0
3,733
3,512
0
14,969
W
3,041
378
277
813
5,638
3,211
143
2,642
2,929
0
13,775
L
4,212
275
234
2,168
9,105
7,446
0
1,184
7,336
11,918
0
L
4,774
773
0
687
7,384
8,166
0
1,280
5,560
0
9,591
L
8,072
234
581
147
4,106
1,635
0
1,175
2,855
29,227
0
W
Xing Tian
d1n3ll
Xing Tian
6,126
85
202
3,581
9,211
5,807
440
4,280
4,813
12,147
3,610
L
Chernobog
fyalyfbingbong
Chernobog
1,842
816
0
84
3,475
1,227
0
1,174
2,236
0
5,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
39,312
94
Minions Killed
97
0
Camps Cleared
0
699,313
Distance Traveled
869,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,693
966
20
2
0
193,821
0
L
Anubis
6,516
724
13
1
0
143,576
0
W
Odin
7,081
787
10
1
0
192,392
0
W
Arachne
8,084
898
20
2
0
181,932
0
W
Mulan
7,245
805
25
3
0
157,792
0
L
Geb
7,112
790
6
1
0
162,143
0
L
Osiris
7,141
793
9
1
0
159,512
0
L
Agni
6,845
761
52
6
0
166,240
0
W
Xing Tian
8,209
912
22
2
0
143,561
0
L
Chernobog
5,729
637
14
2
0
67,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role