Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GOLD Angel9172
Anubis
Level 121
God Stats
9W - 3L
1,699 SR
Queue Stats
129W - 114L
1,466 Elo+
Solo
Charon
Charon
Sky Hypez
Charon
Level 105
God Stats
9W - 7L
1,560 SR
Queue Stats
137W - 129L
1,482 Elo+
Party 2
Artemis
Artemis
Sky Pitito
Artemis
Level 89
God Stats
4W - 3L
1,572 SR
Queue Stats
164W - 166L
1,463 Elo+
Party 2
Chaac
Chaac
Skyblurs
Chaac
Level 133
God Stats
1W - 0L
1,698 SR
Queue Stats
164W - 143L
1,492 Elo+
Party 2
Team Averages
Level 114
1,606 SR
1,480 Elo+

VS

Team Averages
Level 149
1,596 SR
1,487 Elo+
Scylla
Scylla
IEmptySea
Scylla
Level 54
God Stats
11W - 3L
1,864 SR
Queue Stats
163W - 150L
1,538 Elo+
Party 3
Horus
Horus
JDReaping90
Horus
Level 87
God Stats
1W - 1L
1,578 SR
Queue Stats
136W - 146L
1,438 Elo+
Party 1
Mercury
Mercury
NapTime4evr
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,438 Elo+
Party 1
Cupid
Cupid
ldextra
Cupid
Level 173
God Stats
10W - 13L
1,511 SR
Queue Stats
504W - 440L
1,541 Elo+
Party 3
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 373
God Stats
485W - 401L
1,526 SR
Queue Stats
1,054W - 1,018L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
3 / 3 / 4
8,466
564
7,659
7,560
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 4
8,485
566
10,409
11,486
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon
Sky Hypez
Charon
12
1 / 2 / 12
8,051
537
4,923
10,438
8,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Sky Pitito
Artemis
14
1 / 2 / 7
8,156
544
9,151
8,398
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Skyblurs
Chaac
17
10 / 0 / 5
10,820
721
18,475
15,657
15,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IEmptySea
Scylla
14
5 / 4 / 3
8,400
560
11,390
11,403
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 9 / 0
5,926
395
6,044
17,523
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
NapTime4evr
Mercury
11
3 / 3 / 2
6,598
440
3,894
13,060
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
ldextra
Cupid
14
1 / 2 / 3
7,748
517
5,658
9,983
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
pfeiff17
Sylvanus
11
1 / 3 / 3
6,937
462
6,445
16,555
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
21
Kills
10
10
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
3
4
1.67
W
6
3
4
2.67
L
Scylla
IEmptySea
Scylla
5
4
3
1.63
L
0
9
0
0
L
Mercury
NapTime4evr
Mercury
3
3
2
1.33
W
Charon
Sky Hypez
Charon
1
2
12
3.5
W
Artemis
Sky Pitito
Artemis
1
2
7
2.25
W
Chaac
Skyblurs
Chaac
10
0
5
12.5
L
Cupid
ldextra
Cupid
1
2
3
1.25
L
Sylvanus
pfeiff17
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,617
Damage
33,431
53,539
Taken
68,524
34,748
Mitigated
36,542
19,093
Healing
22,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,659
396
0
1,472
7,560
2,674
114
4,245
3,000
59,846
0
W
10,409
373
0
5,069
11,486
4,859
201
3,322
7,980
60,220
1,160
L
Scylla
IEmptySea
Scylla
11,390
1,997
0
802
11,403
4,046
0
6,682
4,721
58,361
2,938
L
6,044
2,806
480
3,381
17,523
11,432
0
2,129
15,394
0
25,478
L
Mercury
NapTime4evr
Mercury
3,894
1,242
0
1,390
13,060
4,690
0
4,208
8,852
0
27,703
W
Charon
Sky Hypez
Charon
4,923
403
0
2,620
10,438
8,790
81
5,132
5,022
16,891
0
W
Artemis
Sky Pitito
Artemis
9,151
4,871
0
3,355
8,398
2,695
259
2,704
5,626
0
60,240
W
Chaac
Skyblurs
Chaac
18,475
3,100
0
6,577
15,657
15,730
332
1,529
13,371
0
86,005
L
Cupid
ldextra
Cupid
5,658
3,213
81
4,924
9,983
3,829
0
1,934
8,049
0
56,990
L
Sylvanus
pfeiff17
Sylvanus
6,445
788
5,772
5,423
16,555
12,545
0
7,654
8,901
24,045
1,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
35,609
437
Minions Killed
328
0
Camps Cleared
0
1,567,844
Distance Traveled
1,459,032
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,466
564
113
8
0
317,811
1
W
Anubis
8,485
566
81
5
0
334,721
6
L
Scylla
8,400
560
108
7
0
280,614
1
L
Horus
5,926
395
36
2
0
269,619
0
L
Mercury
6,598
440
43
3
0
335,670
0
W
Charon
8,051
537
18
1
0
342,381
5
W
Artemis
8,156
544
104
7
0
256,866
2
W
Chaac
10,820
721
121
8
0
316,065
2
L
Cupid
7,748
517
115
8
0
277,050
1
L
Sylvanus
6,937
462
26
2
0
296,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role