Player Matchup

Nemesis
Nemesis
GirlysLoveMe
Nemesis
Level 141
God Stats
8W - 3L
1,520 SR
Queue Stats
216W - 205L
1,441 Elo+
Party 1
Medusa
Medusa
Vosto_Lord91
Medusa
Level 87
God Stats
69W - 72L
1,488 SR
Queue Stats
238W - 259L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
VulcanMAIN6625
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nike
Nike
X_phatty_X
Nike
Level 44
God Stats
9W - 4L
1,596 SR
Queue Stats
139W - 134L
1,424 Elo+
Party 2
Scylla
Scylla
ZomBCow
Scylla
Level 108
God Stats
2W - 3L
1,489 SR
Queue Stats
74W - 75L
1,448 Elo+
Party 2
Team Averages
Level 80
1,519 SR
1,448 Elo+

VS

Team Averages
Level 79
1,511 SR
1,452 Elo+
Amaterasu
Amaterasu
KyotoYokai
Amaterasu
Level 69
God Stats
80W - 69L
1,541 SR
Queue Stats
250W - 270L
1,467 Elo+
Party 3
Cerberus
Cerberus
L0tus7710
Cerberus
Level 54
God Stats
5W - 5L
1,393 SR
Queue Stats
90W - 110L
1,434 Elo+
Solo
Ra
Ra
Redboi504
Ra
Level 108
God Stats
3W - 7L
1,297 SR
Queue Stats
558W - 599L
1,449 Elo+
Party 3
Apollo
Apollo
Virtiqq
Apollo
Level 68
God Stats
28W - 29L
1,470 SR
Queue Stats
268W - 269L
1,444 Elo+
Party 3
Anubis
Anubis
slipsygipsy901
Anubis
Level 94
God Stats
1W - 1L
1,854 SR
Queue Stats
120W - 110L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GirlysLoveMe
Nemesis
14
8 / 0 / 6
8,238
588
10,096
8,864
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
12
3 / 1 / 4
7,027
502
8,578
8,873
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
12
1 / 1 / 6
7,128
509
3,533
7,377
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 6
8,219
587
6,884
9,475
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
ZomBCow
Scylla
14
3 / 3 / 8
8,506
608
6,537
6,154
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KyotoYokai
Amaterasu
13
3 / 3 / 1
7,097
507
5,483
13,861
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
L0tus7710
Cerberus
10
0 / 4 / 0
6,160
440
3,459
12,501
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 0
7,851
561
6,097
9,843
3,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apollo
Virtiqq
Apollo
10
0 / 3 / 0
5,772
412
2,936
8,071
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 1
6,377
456
3,645
9,009
3,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
6
6
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GirlysLoveMe
Nemesis
8
0
6
11
L
Amaterasu
KyotoYokai
Amaterasu
3
3
1
1.17
L
Cerberus
L0tus7710
Cerberus
0
4
0
0
L
2
4
0
0.5
L
Apollo
Virtiqq
Apollo
0
3
0
0
W
Medusa
3
1
4
5
W
Sylvanus
1
1
6
4
W
3
1
6
6
W
Scylla
ZomBCow
Scylla
3
3
8
2.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,628
Damage
21,620
40,743
Taken
53,285
18,992
Mitigated
22,731
13,352
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GirlysLoveMe
Nemesis
10,096
4,127
0
2,024
8,864
3,577
369
2,825
6,039
0
58,601
L
Amaterasu
KyotoYokai
Amaterasu
5,483
2,179
0
6,478
13,861
5,984
0
1,882
11,939
0
48,279
L
Cerberus
L0tus7710
Cerberus
3,459
214
0
3,370
12,501
8,581
0
2,723
9,734
26,141
0
L
6,097
366
0
4,685
9,843
3,204
0
1,573
8,184
48,564
523
L
Apollo
Virtiqq
Apollo
2,936
1,056
0
1,106
8,071
1,869
0
1,294
6,777
0
32,962
W
Medusa
8,578
3,181
0
2,065
8,873
3,146
520
2,963
5,833
0
54,032
W
Sylvanus
3,533
1,069
2,713
2,798
7,377
4,890
187
1,406
5,971
23,166
1,030
W
6,884
54
0
2,220
9,475
5,733
0
4,023
5,452
7,676
48,052
W
Scylla
ZomBCow
Scylla
6,537
997
0
1,532
6,154
1,646
414
1,859
4,295
52,160
1,560
L
3,645
106
0
2,633
9,009
3,093
301
3,026
5,561
40,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
33,257
408
Minions Killed
350
0
Camps Cleared
0
1,353,058
Distance Traveled
1,374,654
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,238
588
82
6
0
338,771
0
L
Amaterasu
7,097
507
85
6
0
319,438
0
L
Cerberus
6,160
440
39
3
0
260,847
0
L
Ra
7,851
561
95
7
0
280,983
4
L
Apollo
5,772
412
65
5
0
264,289
8
W
Medusa
7,027
502
80
6
0
259,263
4
W
Sylvanus
7,128
509
27
2
0
238,769
3
W
Nike
8,219
587
110
8
0
265,426
2
W
Scylla
8,506
608
109
8
0
250,829
3
L
Anubis
6,377
456
66
5
0
249,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role