Player Matchup

Mercury
Mercury
Buttman31
Mercury
Level 82
God Stats
8W - 5L
1,640 SR
Queue Stats
209W - 188L
1,510 Elo+
Solo
Ares
Ares
Hides_Hrt_
Ares
Level 104
God Stats
4W - 4L
1,620 SR
Queue Stats
220W - 208L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
R1ven-Star
Cu Chulainn
Level 121
God Stats
7W - 7L
1,459 SR
Queue Stats
578W - 538L
1,518 Elo+
Party 2
Skadi
Skadi
darkflamedragons
Skadi
Level 109
God Stats
26W - 27L
1,560 SR
Queue Stats
445W - 418L
1,562 Elo+
Party 2
Sol
Sol
xMcx iReels
Sol
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 80L
1,498 Elo+
Solo
Team Averages
Level 102
1,556 SR
1,521 Elo+

VS

Team Averages
Level 119
1,556 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Arbolzd
Baron Samedi
Level 138
God Stats
15W - 14L
1,487 SR
Queue Stats
397W - 385L
1,421 Elo+
Party 3
Amaterasu
Amaterasu
Beatozd
Amaterasu
Level 119
God Stats
13W - 14L
1,527 SR
Queue Stats
268W - 257L
1,420 Elo+
Party 3
Arachne
Arachne
GoddessTwilight
Arachne
Level 107
God Stats
19W - 5L
1,765 SR
Queue Stats
465W - 454L
1,490 Elo+
Solo
Hou Yi
Hou Yi
KNIF3T0AST3R
Hou Yi
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 168L
1,508 Elo+
Party 1
Ganesha
Ganesha
StickyRic
Ganesha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 232L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Buttman31
Mercury
11
2 / 1 / 1
6,028
502
3,034
6,917
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,965
497
2,475
10,372
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
R1ven-Star
Cu Chulainn
14
4 / 0 / 0
8,080
673
10,430
6,970
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
5,207
434
4,335
7,631
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 3 / 2
6,340
528
3,513
8,658
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arbolzd
Baron Samedi
13
4 / 2 / 0
7,120
593
6,909
5,091
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Beatozd
Amaterasu
12
0 / 3 / 0
6,665
555
3,190
13,528
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 1 / 2
6,192
516
3,380
8,192
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hou Yi
13
6 / 1 / 0
7,947
662
7,889
7,134
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
StickyRic
Ganesha
12
0 / 0 / 7
7,523
627
5,313
8,488
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
10
10
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arbolzd
Baron Samedi
4
2
0
2
W
Amaterasu
Beatozd
Amaterasu
0
3
0
0
L
Mercury
Buttman31
Mercury
2
1
1
2.5
W
0
1
2
1
L
1
1
0
1
W
Hou Yi
6
1
0
6
L
Cu Chulainn
R1ven-Star
Cu Chulainn
4
0
0
4
W
Ganesha
StickyRic
Ganesha
0
0
7
3.5
L
0
5
1
0.1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
26,681
40,548
Taken
42,433
21,365
Mitigated
23,530
6,866
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arbolzd
Baron Samedi
6,909
358
472
2,314
5,091
2,317
397
1,756
3,335
45,804
0
W
Amaterasu
Beatozd
Amaterasu
3,190
2,297
0
7,058
13,528
9,948
0
1,962
11,566
0
47,133
L
Mercury
Buttman31
Mercury
3,034
1,210
0
738
6,917
2,279
0
2,255
4,662
0
34,836
W
3,380
2,194
0
4,324
8,192
2,735
324
1,335
6,857
0
35,277
L
2,475
149
0
1,696
10,372
8,905
0
2,554
7,818
14,132
0
W
Hou Yi
7,889
4,069
0
4,131
7,134
2,650
84
1,562
5,572
0
61,581
L
Cu Chulainn
R1ven-Star
Cu Chulainn
10,430
2,236
0
760
6,970
5,397
213
0
6,970
10,416
57,906
W
Ganesha
StickyRic
Ganesha
5,313
889
0
2,905
8,488
5,880
0
1,375
7,113
28,429
1,042
L
4,335
1,229
0
505
7,631
2,436
0
2,276
5,355
0
36,672
L
3,513
1,109
0
3,167
8,658
2,348
23
4,992
3,666
43,417
5,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
35,447
373
Minions Killed
385
0
Camps Cleared
0
1,200,512
Distance Traveled
1,226,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,120
593
76
6
0
250,661
0
W
Amaterasu
6,665
555
95
8
0
267,964
0
L
Mercury
6,028
502
66
6
0
262,946
0
W
Arachne
6,192
516
74
6
0
271,260
0
L
Ares
5,965
497
24
2
0
244,829
0
W
Hou Yi
7,947
662
134
11
0
209,598
0
L
Cu Chulainn
8,080
673
118
10
0
247,628
0
W
Ganesha
7,523
627
6
1
0
227,184
2
L
Skadi
5,207
434
63
5
0
216,212
0
L
Sol
6,340
528
102
9
0
228,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role