Player Matchup

Raijin
Raijin
Bennae19
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,216 Elo+
Party 2
Charon
Charon
Bigredbunter
Charon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,384 Elo+
Party 2
Hun Batz
Hun Batz
Huddles01
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,038 Elo+
Party 2
Zeus
Zeus
ICE Jerxa
Zeus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,382 Elo+
Party 2
Surtr
Surtr
ICE Yancey
Surtr
Level 99
God Stats
1W - 2L
1,287 SR
Queue Stats
30W - 42L
1,380 Elo+
Party 2
Team Averages
Level 100
1,457 SR
1,280 Elo+

VS

Team Averages
Level 83
1,511 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HttpBegotten
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,281 Elo+
Solo
Ares
Ares
THveteran
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 1
Geb
Geb
TormentedEnd
Geb
Level 155
God Stats
3W - 1L
1,605 SR
Queue Stats
154W - 152L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
dabigd89
Sun Wukong
Level 153
God Stats
3W - 1L
1,452 SR
Queue Stats
84W - 65L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bennae19
Raijin
13
2 / 8 / 2
7,505
751
4,787
9,645
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
15
2 / 5 / 3
7,851
785
8,397
13,477
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
Huddles01
Hun Batz
12
0 / 7 / 3
6,104
610
4,184
9,450
4,881
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
1 / 8 / 3
7,229
723
5,763
8,631
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
11
1 / 10 / 3
7,270
727
3,336
12,149
14,872
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 0 / 23
9,739
974
13,582
9,651
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 3 / 17
9,497
950
7,699
7,583
4,556
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
5 / 2 / 19
9,042
904
4,640
8,985
7,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
11 / 1 / 18
10,229
1,023
11,604
8,873
8,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
dabigd89
Sun Wukong
16
8 / 1 / 23
9,541
954
11,121
9,377
11,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
138
6
Kills
38
38
Deaths
7
14
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
23
18.5
L
Raijin
Bennae19
Raijin
2
8
2
0.38
L
Charon
2
5
3
0.7
W
7
3
17
5.17
L
Hun Batz
Huddles01
Hun Batz
0
7
3
0.21
L
Zeus
1
8
3
0.31
L
Surtr
1
10
3
0.25
W
Ares
5
2
19
7.25
W
11
1
18
20
W
Sun Wukong
dabigd89
Sun Wukong
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
48,646
53,352
Taken
44,469
40,040
Mitigated
37,042
3,102
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,582
3,637
0
4,684
9,651
4,931
1,016
3,525
6,126
0
30,063
L
Raijin
Bennae19
Raijin
4,787
552
368
238
9,645
3,488
0
4,663
4,982
9,928
0
L
Charon
8,397
1,056
182
963
13,477
14,219
0
5,651
7,826
19,436
0
W
7,699
1,606
360
1,490
7,583
4,556
384
4,575
3,008
13,822
0
L
Hun Batz
Huddles01
Hun Batz
4,184
549
172
356
9,450
4,881
0
4,384
5,066
0
8,467
L
Zeus
5,763
643
0
0
8,631
2,580
0
2,986
5,645
14,305
0
L
Surtr
3,336
1,234
0
823
12,149
14,872
0
5,473
6,676
167
7,135
W
Ares
4,640
699
3,755
2,053
8,985
7,981
688
2,983
6,002
7,761
1,811
W
11,604
1,174
1,268
1,598
8,873
8,127
210
3,393
5,480
29,804
1,353
W
Sun Wukong
dabigd89
Sun Wukong
11,121
1,368
1,413
1,787
9,377
11,447
809
4,532
4,845
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
48,048
62
Minions Killed
135
0
Camps Cleared
0
724,230
Distance Traveled
1,002,177
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,739
974
33
3
0
203,229
0
L
Raijin
7,505
751
11
1
0
132,452
0
L
Charon
7,851
785
19
2
0
169,717
0
W
Hades
9,497
950
23
2
0
187,989
0
L
Hun Batz
6,104
610
6
1
0
137,736
2
L
Zeus
7,229
723
21
2
0
145,022
0
L
Surtr
7,270
727
5
1
0
139,303
0
W
Ares
9,042
904
13
1
0
201,026
0
W
Geb
10,229
1,023
45
5
0
204,535
0
W
Sun Wukong
9,541
954
21
2
0
205,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role