Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fuyror
Izanami
Level 129
God Stats
2W - 0L
1,751 SR
Queue Stats
23W - 19L
1,607 Elo+
Party 1
Odin
Odin
Pepesilviaa
Odin
Level 172
God Stats
2W - 0L
1,453 SR
Queue Stats
76W - 61L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
SoldatGAY
Baron Samedi
Level 129
God Stats
3W - 1L
1,678 SR
Queue Stats
113W - 61L
1,549 Elo+
Solo
Aphrodite
Aphrodite
chupacabras72
Aphrodite
Level 121
God Stats
31W - 36L
1,539 SR
Queue Stats
508W - 458L
1,495 Elo+
Solo
Team Averages
Level 136
1,584 SR
1,553 Elo+

VS

Team Averages
Level 144
1,548 SR
1,535 Elo+
Artio
Artio
Blackpuma287
Artio
Level 109
God Stats
1W - 2L
1,740 SR
Queue Stats
41W - 29L
1,530 Elo+
Solo
Hera
Hera
BrazzleMcDazzle
Hera
Level 188
God Stats
4W - 4L
1,566 SR
Queue Stats
575W - 543L
1,574 Elo+
Solo
Lancelot
Lancelot
Jolderx
Lancelot
Level 146
God Stats
9W - 11L
1,510 SR
Queue Stats
196W - 191L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Poiszynn
Maman Brigitte
Level 159
God Stats
8W - 12L
1,339 SR
Queue Stats
266W - 250L
1,520 Elo+
Solo
Danzaburou
Danzaburou
ryangoslingfan2
Danzaburou
Level 119
God Stats
295W - 240L
1,584 SR
Queue Stats
296W - 243L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 0 / 2
6,076
608
7,635
8,031
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Fuyror
Izanami
11
2 / 1 / 2
6,543
654
4,523
5,501
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 3
6,117
612
3,904
7,711
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SoldatGAY
Baron Samedi
11
5 / 2 / 2
6,726
673
6,404
7,230
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
chupacabras72
Aphrodite
12
1 / 0 / 2
6,417
642
2,809
5,139
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,428
443
2,209
10,802
4,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 2 / 0
5,222
522
2,251
3,820
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Jolderx
Lancelot
10
3 / 3 / 0
5,720
572
6,340
9,452
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
Poiszynn
Maman Brigitte
8
0 / 5 / 1
4,653
465
2,534
7,417
3,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ryangoslingfan2
Danzaburou
10
0 / 1 / 1
5,318
532
4,382
9,487
5,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
3
3
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
2
5
L
0
5
1
0.1
L
0
2
0
0
W
Izanami
Fuyror
Izanami
2
1
2
3
L
Lancelot
Jolderx
Lancelot
3
3
0
1
W
4
0
3
5.5
L
Maman Brigitte
Poiszynn
Maman Brigitte
0
5
1
0.1
W
Baron Samedi
SoldatGAY
Baron Samedi
5
2
2
3
W
Aphrodite
chupacabras72
Aphrodite
1
0
2
2
L
Danzaburou
ryangoslingfan2
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
17,716
33,612
Taken
40,978
14,238
Mitigated
18,733
16,633
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,635
364
0
2,066
8,031
5,123
0
1,035
6,996
30,678
747
L
2,209
160
499
3,127
10,802
4,788
0
3,489
6,778
14,417
0
L
2,251
356
0
748
3,820
1,227
0
1,566
2,254
34,954
654
W
Izanami
Fuyror
Izanami
4,523
3,012
0
2,430
5,501
1,899
626
619
4,882
0
47,997
L
Lancelot
Jolderx
Lancelot
6,340
1,045
0
4,507
9,452
3,279
0
2,871
6,369
0
33,633
W
3,904
889
0
4,573
7,711
2,594
0
1,309
6,402
0
34,992
L
Maman Brigitte
Poiszynn
Maman Brigitte
2,534
171
0
1,974
7,417
3,946
0
3,646
3,022
18,275
0
W
Baron Samedi
SoldatGAY
Baron Samedi
6,404
1,006
0
2,615
7,230
2,905
0
2,412
4,818
29,785
1,100
W
Aphrodite
chupacabras72
Aphrodite
2,809
645
454
4,495
5,139
1,717
0
1,531
3,608
45,915
1,290
L
Danzaburou
ryangoslingfan2
Danzaburou
4,382
921
0
4,589
9,487
5,493
0
2,684
6,320
0
32,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
25,341
375
Minions Killed
242
0
Camps Cleared
0
1,012,099
Distance Traveled
1,010,648
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,076
608
50
5
0
213,488
0
L
Artio
4,428
443
19
2
0
213,530
2
L
Hera
5,222
522
88
9
0
164,212
0
W
Izanami
6,543
654
89
9
0
182,169
1
L
Lancelot
5,720
572
56
6
0
242,153
0
W
Odin
6,117
612
71
7
0
232,540
0
L
Maman Brigitte
4,653
465
23
2
0
190,425
0
W
Baron Samedi
6,726
673
74
7
0
182,079
2
W
Aphrodite
6,417
642
91
9
0
201,823
0
L
Danzaburou
5,318
532
56
6
0
200,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role