Player Matchup

Cerberus
Cerberus
Deadwolf79
Cerberus
Level 145
God Stats
1W - 1L
1,247 SR
Queue Stats
58W - 55L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Eepseep
Amaterasu
Level 86
God Stats
3W - 2L
1,497 SR
Queue Stats
9W - 12L
1,237 Elo+
Solo
Hou Yi
Hou Yi
Gr4ef
Hou Yi
Level 128
God Stats
3W - 2L
1,377 SR
Queue Stats
115W - 130L
1,443 Elo+
Party 1
Mercury
Mercury
Troglodyteavi
Mercury
Level 158
God Stats
2W - 1L
1,580 SR
Queue Stats
298W - 367L
1,480 Elo+
Party 1
Poseidon
Poseidon
liiiilboat
Poseidon
Level 89
God Stats
17W - 18L
1,529 SR
Queue Stats
306W - 368L
1,472 Elo+
Party 1
Team Averages
Level 121
1,446 SR
1,430 Elo+

VS

Team Averages
Level 115
1,628 SR
1,552 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Conciseacorn569
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
FinishTheKill
Danzaburou
Level 126
God Stats
2W - 2L
1,780 SR
Queue Stats
150W - 142L
1,575 Elo+
Solo
Achilles
Achilles
Jοk3r
Achilles
Level 124
God Stats
2W - 4L
1,515 SR
Queue Stats
83W - 53L
1,635 Elo+
Party 2
Arachne
Arachne
skycon
Arachne
Level 105
God Stats
8W - 2L
1,844 SR
Queue Stats
104W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deadwolf79
Cerberus
12
3 / 3 / 5
8,472
530
6,445
17,238
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Eepseep
Amaterasu
13
5 / 6 / 3
8,742
546
7,997
16,409
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Gr4ef
Hou Yi
15
4 / 0 / 0
8,733
546
8,589
8,554
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
15
2 / 2 / 6
8,422
526
8,881
13,152
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
liiiilboat
Poseidon
16
1 / 2 / 2
8,871
554
4,111
6,493
1,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 3 / 3
9,290
581
5,437
6,378
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 1
7,324
458
2,995
11,206
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
FinishTheKill
Danzaburou
12
0 / 2 / 2
6,956
435
4,307
9,465
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Jοk3r
Achilles
14
4 / 5 / 5
8,889
556
15,221
13,726
9,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arachne
skycon
Arachne
15
4 / 2 / 2
8,517
532
7,269
16,034
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
15
Kills
13
13
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
3
1.83
L
1
3
1
0.5
W
Cerberus
Deadwolf79
Cerberus
3
3
5
1.83
W
Amaterasu
Eepseep
Amaterasu
5
6
3
1.08
L
Danzaburou
FinishTheKill
Danzaburou
0
2
2
0.5
W
Hou Yi
Gr4ef
Hou Yi
4
0
0
4
L
Achilles
Jοk3r
Achilles
4
5
5
1.3
W
Mercury
2
2
6
2.5
W
Poseidon
liiiilboat
Poseidon
1
2
2
1
L
Arachne
skycon
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
35,229
61,846
Taken
56,809
34,335
Mitigated
29,300
16,753
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,437
144
0
277
6,378
2,077
735
1,524
4,764
62,138
841
L
2,995
265
0
1,794
11,206
8,950
0
2,705
8,458
20,859
0
W
Cerberus
Deadwolf79
Cerberus
6,445
374
0
5,594
17,238
14,213
0
3,973
13,265
22,377
2,580
W
Amaterasu
Eepseep
Amaterasu
7,997
2,542
0
4,165
16,409
9,277
0
1,002
14,761
0
32,551
L
Danzaburou
FinishTheKill
Danzaburou
4,307
1,774
0
2,672
9,465
2,887
0
1,711
7,754
0
45,183
W
Hou Yi
Gr4ef
Hou Yi
8,589
2,914
0
2,554
8,554
3,613
383
1,098
7,411
0
76,030
L
Achilles
Jοk3r
Achilles
15,221
4,964
0
2,713
13,726
9,741
0
1,883
11,417
0
63,950
W
Mercury
8,881
4,697
0
1,321
13,152
5,254
0
1,610
11,412
0
74,884
W
Poseidon
liiiilboat
Poseidon
4,111
412
0
3,119
6,493
1,978
0
1,739
4,664
82,227
0
L
Arachne
skycon
Arachne
7,269
4,297
0
10,193
16,034
5,645
0
2,949
13,001
0
71,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
40,976
436
Minions Killed
421
0
Camps Cleared
0
1,701,263
Distance Traveled
1,630,268
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,290
581
117
7
0
314,256
5
L
Ymir
7,324
458
40
3
0
308,025
0
W
Cerberus
8,472
530
28
2
0
328,026
8
W
Amaterasu
8,742
546
48
3
0
327,291
0
L
Danzaburou
6,956
435
82
5
0
348,962
7
W
Hou Yi
8,733
546
109
7
0
296,141
2
L
Achilles
8,889
556
85
5
0
314,580
0
W
Mercury
8,422
526
114
7
0
411,112
2
W
Poseidon
8,871
554
137
9
0
338,693
1
L
Arachne
8,517
532
97
6
0
344,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role