Player Matchup

Sobek
Sobek
EnslavedProdigy
Sobek
Level 79
God Stats
3W - 3L
1,065 SR
Queue Stats
217W - 207L
1,528 Elo+
Party 1
Chronos
Chronos
StompingCrib02
Chronos
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
97W - 91L
1,492 Elo+
Party 1
Ymir
Ymir
ToXi LuSt
Ymir
Level 89
God Stats
1W - 0L
1,602 SR
Queue Stats
42W - 44L
1,490 Elo+
Party 1
Nemesis
Nemesis
brokebrouk
Nemesis
Level 162
God Stats
2W - 2L
1,278 SR
Queue Stats
670W - 726L
1,537 Elo+
Party 1
Mulan
Mulan
budweiserbender
Mulan
Level 249
God Stats
8W - 12L
1,319 SR
Queue Stats
634W - 666L
1,495 Elo+
Party 1
Team Averages
Level 141
1,396 SR
1,508 Elo+

VS

Team Averages
Level 130
1,451 SR
1,512 Elo+
Thor
Thor
Cappin51
Thor
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
466W - 472L
1,548 Elo+
Solo
Heimdallr
Heimdallr
DaniXzz
Heimdallr
Level 127
God Stats
4W - 6L
1,579 SR
Queue Stats
606W - 635L
1,600 Elo+
Solo
Vamana
Vamana
FearlessSeaCow
Vamana
Level 103
God Stats
0W - 1L
1,351 SR
Queue Stats
6W - 13L
1,458 Elo+
Solo
Achilles
Achilles
javifran21
Achilles
Level 158
God Stats
9W - 14L
1,372 SR
Queue Stats
277W - 287L
1,500 Elo+
Solo
Scylla
Scylla
kiloiced
Scylla
Level 125
God Stats
6W - 10L
1,456 SR
Queue Stats
224W - 242L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,337
1,048
3,969
10,411
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 6
7,243
1,035
7,350
6,492
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
11
1 / 5 / 5
6,885
984
2,555
11,508
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
brokebrouk
Nemesis
11
5 / 2 / 4
6,931
990
4,343
8,535
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 4
6,940
991
9,283
8,497
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 2 / 5
5,960
851
3,671
3,240
1,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heimdallr
DaniXzz
Heimdallr
12
1 / 2 / 6
6,314
902
7,027
4,801
1,811
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 3
5,581
797
4,127
7,960
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
javifran21
Achilles
13
7 / 2 / 3
7,946
1,135
8,919
11,866
9,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
kiloiced
Scylla
13
1 / 2 / 4
6,892
985
7,369
4,203
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
12
Kills
9
10
Deaths
12
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
5
1.25
L
Heimdallr
DaniXzz
Heimdallr
1
2
6
2
W
1
1
9
5.5
L
0
4
3
0.38
W
1
1
6
4
W
Ymir
1
5
5
0.7
W
Nemesis
brokebrouk
Nemesis
5
2
4
3.5
W
4
1
4
6
L
Achilles
javifran21
Achilles
7
2
3
4.25
L
Scylla
kiloiced
Scylla
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
31,113
45,443
Taken
32,070
37,407
Mitigated
19,066
15,184
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,671
433
25
616
3,240
1,283
0
1,480
1,649
0
5,555
L
Heimdallr
DaniXzz
Heimdallr
7,027
3,282
242
1,194
4,801
1,811
0
1,467
3,286
0
13,800
W
3,969
521
708
3,384
10,411
11,384
135
2,025
8,214
8,472
0
L
4,127
1,582
0
1,978
7,960
5,455
0
3,765
4,005
0
6,104
W
7,350
3,272
828
2,025
6,492
3,398
1,071
878
5,580
24,585
1,400
W
Ymir
2,555
479
223
1,342
11,508
7,857
0
1,023
10,379
4,980
0
W
Nemesis
brokebrouk
Nemesis
4,343
733
1,348
1,908
8,535
7,667
95
2,005
6,427
0
6,152
W
9,283
168
886
2,532
8,497
7,101
0
1,438
6,958
185
14,235
L
Achilles
javifran21
Achilles
8,919
1,496
0
5,371
11,866
9,141
0
6,130
5,547
0
11,915
L
Scylla
kiloiced
Scylla
7,369
1,073
556
401
4,203
1,376
0
1,056
3,111
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
32,693
69
Minions Killed
60
0
Camps Cleared
0
792,584
Distance Traveled
660,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,960
851
5
1
0
85,292
0
L
Heimdallr
6,314
902
11
2
0
130,151
0
W
Sobek
7,337
1,048
10
1
0
157,229
0
L
Vamana
5,581
797
5
1
0
157,972
0
W
Chronos
7,243
1,035
38
5
0
129,801
0
W
Ymir
6,885
984
6
1
0
173,916
0
W
Nemesis
6,931
990
1
0
0
162,785
0
W
Mulan
6,940
991
14
2
0
168,853
0
L
Achilles
7,946
1,135
3
0
0
131,675
0
L
Scylla
6,892
985
36
5
0
155,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role