Player Matchup

Kumbhakarna
Kumbhakarna
ICHEAT817
Kumbhakarna
Level 121
God Stats
3W - 3L
1,535 SR
Queue Stats
53W - 100L
1,402 Elo+
Party 2
Hercules
Hercules
KINGROG6487
Hercules
Level 123
God Stats
3W - 11L
1,449 SR
Queue Stats
12W - 26L
1,306 Elo+
Solo
Bakasura
Bakasura
Mr_Krauss-
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,499 Elo+
Solo
Medusa
Medusa
VTRELL
Medusa
Level 125
God Stats
1W - 3L
1,199 SR
Queue Stats
57W - 112L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
cutemeister
Nu Wa
Level 129
God Stats
17W - 11L
1,703 SR
Queue Stats
314W - 336L
1,451 Elo+
Solo
Team Averages
Level 125
1,477 SR
1,408 Elo+

VS

Team Averages
Level 129
1,467 SR
1,470 Elo+
Rama
Rama
 
Rama
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AAA NIGHT SHADE
Geb
Level 91
God Stats
10W - 17L
1,221 SR
Queue Stats
49W - 60L
1,439 Elo+
Party 1
Ra
Ra
DmarGaymer
Ra
Level 100
God Stats
2W - 2L
1,556 SR
Queue Stats
7W - 3L
1,541 Elo+
Solo
Hercules
Hercules
Krazy Huntie
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 55L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
RickyFaKingBoBBy
Cabrakan
Level 149
God Stats
1W - 3L
1,557 SR
Queue Stats
73W - 80L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ICHEAT817
Kumbhakarna
14
1 / 1 / 10
9,264
926
5,234
11,445
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
KINGROG6487
Hercules
15
3 / 0 / 4
9,072
907
6,868
9,363
5,579
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bakasura
Mr_Krauss-
Bakasura
15
3 / 1 / 3
9,584
958
6,337
7,698
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
VTRELL
Medusa
15
3 / 3 / 3
9,082
908
4,851
5,253
1,746
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 8
9,199
920
11,925
3,079
1,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 3 / 0
8,612
861
3,549
9,193
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 5 / 0
7,887
789
7,673
13,427
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,481
548
0
657
211
Hercules
Krazy Huntie
Hercules
14
1 / 1 / 4
8,332
833
6,146
12,107
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 2
8,460
846
8,641
10,065
6,101
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
12
Kills
5
5
Deaths
13
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
L
2
5
0
0.4
L
0
0
0
0
W
Kumbhakarna
ICHEAT817
Kumbhakarna
1
1
10
6
W
Hercules
KINGROG6487
Hercules
3
0
4
5
L
Hercules
Krazy Huntie
Hercules
1
1
4
3
W
Bakasura
Mr_Krauss-
Bakasura
3
1
3
4.5
L
2
4
2
0.75
W
Medusa
VTRELL
Medusa
3
3
3
1.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,215
Damage
26,009
36,838
Taken
45,449
22,959
Mitigated
31,228
7,415
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,549
2,487
0
1,115
9,193
3,140
1,829
2,471
5,992
0
37,199
L
7,673
804
0
784
13,427
12,333
0
5,192
8,210
18,587
0
L
0
0
0
0
657
211
0
657
0
0
0
W
Kumbhakarna
ICHEAT817
Kumbhakarna
5,234
506
0
794
11,445
10,464
168
3,651
7,088
11,165
892
W
Hercules
KINGROG6487
Hercules
6,868
1,836
0
2,626
9,363
5,579
532
5,103
3,977
0
17,883
L
Hercules
Krazy Huntie
Hercules
6,146
1,593
0
5,310
12,107
9,443
0
4,635
7,122
0
21,963
W
Bakasura
Mr_Krauss-
Bakasura
6,337
3,909
0
1,794
7,698
3,594
0
2,732
4,769
0
25,152
L
8,641
714
0
351
10,065
6,101
0
3,571
6,126
25,892
0
W
Medusa
VTRELL
Medusa
4,851
3,110
0
800
5,253
1,746
450
3,218
1,846
0
22,455
W
11,925
4,707
238
1,163
3,079
1,576
2,811
797
2,253
33,517
25

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
38,772
202
Minions Killed
171
0
Camps Cleared
0
969,455
Distance Traveled
682,034
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,612
861
76
8
0
149,641
0
L
Geb
7,887
789
17
2
0
189,060
0
L
Ra
5,481
548
0
0
0
0
0
W
Kumbhakarna
9,264
926
10
1
0
200,522
0
W
Hercules
9,072
907
33
3
0
206,605
3
L
Hercules
8,332
833
47
5
0
195,036
0
W
Bakasura
9,584
958
66
7
0
209,515
0
L
Cabrakan
8,460
846
31
3
0
148,297
0
W
Medusa
9,082
908
40
4
0
156,972
0
W
Nu Wa
9,199
920
53
5
0
195,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role