Player Matchup

Nut
Nut
DIRtyD_FROmdA91O
Nut
Level 157
God Stats
4W - 4L
1,407 SR
Queue Stats
438W - 530L
1,410 Elo+
Party 2
Maui
Maui
DISRESPECKK
Maui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 126L
1,539 Elo+
Party 2
Bellona
Bellona
Jointsmoke47
Bellona
Level 36
God Stats
2W - 3L
1,106 SR
Queue Stats
77W - 86L
1,372 Elo+
Party 2
Zeus
Zeus
Reverend_Hex
Zeus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
blaccnative910
Tsukuyomi
Level 122
God Stats
8W - 7L
1,531 SR
Queue Stats
337W - 358L
1,449 Elo+
Party 2
Team Averages
Level 103
1,409 SR
1,458 Elo+

VS

Team Averages
Level 80
1,487 SR
1,423 Elo+
Hou Yi
Hou Yi
Jahyrm
Hou Yi
Level 173
God Stats
1W - 1L
1,503 SR
Queue Stats
14W - 11L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Stable Donny
Nu Wa
Level 107
God Stats
11W - 10L
1,589 SR
Queue Stats
171W - 171L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
TTrophiess
Gilgamesh
Level 42
God Stats
2W - 3L
1,690 SR
Queue Stats
48W - 48L
1,500 Elo+
Party 1
Loki
Loki
leonidas_19rx
Loki
Level 41
God Stats
0W - 1L
1,221 SR
Queue Stats
3W - 9L
1,137 Elo+
Solo
Ganesha
Ganesha
ssunnyydee
Ganesha
Level 38
God Stats
17W - 19L
1,429 SR
Queue Stats
22W - 25L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,861
586
6,307
5,820
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
6,253
625
4,052
6,718
4,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Jointsmoke47
Bellona
11
4 / 1 / 1
6,704
670
4,494
8,746
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
5,770
577
1,677
3,958
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
blaccnative910
Tsukuyomi
11
1 / 2 / 2
5,418
542
3,111
6,525
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jahyrm
Hou Yi
8
1 / 4 / 0
4,660
466
5,086
7,221
2,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
5,988
599
2,869
3,180
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
TTrophiess
Gilgamesh
11
2 / 4 / 2
5,999
600
4,769
10,169
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
4,757
476
1,996
4,557
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
ssunnyydee
Ganesha
8
0 / 0 / 1
4,754
475
1,304
6,725
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
3
1
2
4
L
Hou Yi
Jahyrm
Hou Yi
1
4
0
0.25
W
Bellona
Jointsmoke47
Bellona
4
1
1
4.5
W
0
2
0
0
L
1
0
2
2
L
Gilgamesh
TTrophiess
Gilgamesh
2
4
2
0.75
W
Tsukuyomi
blaccnative910
Tsukuyomi
1
2
2
1
L
1
3
1
0.5
L
Ganesha
ssunnyydee
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,641
Damage
16,024
31,767
Taken
31,852
16,564
Mitigated
13,839
12,569
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,307
4,124
0
3,092
5,820
2,021
28
524
5,260
0
40,996
W
4,052
796
108
2,430
6,718
4,604
0
1,208
5,474
28,037
3,296
L
Hou Yi
Jahyrm
Hou Yi
5,086
1,693
0
1,708
7,221
2,122
0
2,057
5,164
0
27,356
W
Bellona
Jointsmoke47
Bellona
4,494
1,969
0
2,704
8,746
7,321
0
91
8,232
0
33,833
W
1,677
0
0
701
3,958
787
0
1,439
2,433
42,775
910
L
2,869
513
0
1,279
3,180
779
0
1,221
1,959
37,977
1,059
L
Gilgamesh
TTrophiess
Gilgamesh
4,769
1,351
0
2,224
10,169
4,832
0
456
9,713
0
35,594
W
Tsukuyomi
blaccnative910
Tsukuyomi
3,111
557
0
3,534
6,525
1,831
7
600
5,818
0
36,008
L
1,996
589
0
534
4,557
1,204
0
809
3,748
0
18,123
L
Ganesha
ssunnyydee
Ganesha
1,304
34
0
1,250
6,725
4,902
0
970
5,755
13,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
26,158
348
Minions Killed
244
0
Camps Cleared
0
993,276
Distance Traveled
1,002,105
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,861
586
68
7
0
170,464
2
W
Maui
6,253
625
54
5
0
205,664
4
L
Hou Yi
4,660
466
45
5
0
205,859
0
W
Bellona
6,704
670
72
7
0
199,192
0
W
Zeus
5,770
577
89
9
0
188,543
2
L
Nu Wa
5,988
599
98
10
0
198,795
0
L
Gilgamesh
5,999
600
66
7
0
180,268
0
W
Tsukuyomi
5,418
542
65
7
0
229,413
0
L
Loki
4,757
476
30
3
0
217,303
0
L
Ganesha
4,754
475
5
1
0
199,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role