Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dark Iichigo
Odin
Level 148
God Stats
4W - 6L
1,523 SR
Queue Stats
157W - 149L
1,551 Elo+
Party 2
Ra
Ra
PEGASUS824
Ra
Level 153
God Stats
29W - 22L
1,569 SR
Queue Stats
94W - 84L
1,533 Elo+
Party 2
Medusa
Medusa
StorableSoup661
Medusa
Level 115
God Stats
1W - 0L
1,591 SR
Queue Stats
123W - 112L
1,555 Elo+
Party 2
Hel
Hel
vZero40
Hel
Level 195
God Stats
1W - 4L
1,019 SR
Queue Stats
113W - 109L
1,554 Elo+
Party 2
Team Averages
Level 177
1,440 SR
1,538 Elo+

VS

Team Averages
Level 118
1,572 SR
1,554 Elo+
Artemis
Artemis
CALYY
Artemis
Level 146
God Stats
12W - 14L
1,579 SR
Queue Stats
112W - 83L
1,602 Elo+
Party 1
Hera
Hera
Lobo3012
Hera
Level 129
God Stats
5W - 6L
1,547 SR
Queue Stats
390W - 235L
1,542 Elo+
Solo
Thor
Thor
TheZorg
Thor
Level 122
God Stats
15W - 21L
1,641 SR
Queue Stats
81W - 72L
1,499 Elo+
Solo
Neith
Neith
Yeky
Neith
Level 126
God Stats
42W - 40L
1,591 SR
Queue Stats
301W - 290L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Αnny
Jormungandr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 1 / 8
7,767
971
5,478
6,634
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 0 / 8
8,300
1,038
4,589
8,171
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 1 / 4
8,642
1,080
8,124
6,949
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 2 / 1
7,549
944
7,233
8,998
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
14
3 / 6 / 4
8,228
1,029
5,235
9,416
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CALYY
Artemis
15
4 / 2 / 4
8,772
1,097
13,540
7,327
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
9
0 / 0 / 0
6,273
784
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
TheZorg
Thor
13
0 / 4 / 5
7,446
931
6,139
7,974
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Yeky
Neith
14
1 / 3 / 2
7,668
959
5,482
7,805
2,739
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Αnny
Jormungandr
14
5 / 5 / 5
8,394
1,049
11,668
12,531
6,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
10
10
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
8
5
L
Artemis
CALYY
Artemis
4
2
4
3
W
3
0
8
7
L
Hera
0
0
0
0
W
4
1
4
6
W
3
2
1
1.75
L
Thor
TheZorg
Thor
0
4
5
0.63
L
Neith
Yeky
Neith
1
3
2
0.67
W
Hel
3
6
4
0.83
L
Jormungandr
Αnny
Jormungandr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,659
Damage
36,829
40,168
Taken
35,637
19,108
Mitigated
14,627
11,111
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,478
73
0
1,719
6,634
4,287
0
1,831
4,583
11,879
254
L
Artemis
CALYY
Artemis
13,540
2,831
0
1,529
7,327
2,577
52
3,014
4,166
0
34,673
W
4,589
367
0
1,925
8,171
5,475
0
2,059
5,783
0
12,758
L
Hera
0
0
0
0
0
0
0
0
0
0
0
W
8,124
605
852
1,938
6,949
2,781
0
566
6,289
28,433
885
W
7,233
1,615
0
891
8,998
3,241
99
1,808
6,910
0
20,005
L
Thor
TheZorg
Thor
6,139
385
0
490
7,974
2,580
0
4,813
2,816
0
19,555
L
Neith
Yeky
Neith
5,482
1,247
0
2,392
7,805
2,739
0
3,522
4,243
0
23,507
W
Hel
5,235
196
1,496
2,290
9,416
3,324
0
4,073
4,935
20,943
294
L
Jormungandr
Αnny
Jormungandr
11,668
1,097
0
2,280
12,531
6,731
0
6,229
6,099
21,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
38,553
179
Minions Killed
177
0
Camps Cleared
0
885,050
Distance Traveled
663,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,767
971
30
4
0
185,602
0
L
Artemis
8,772
1,097
56
7
0
178,775
0
W
Odin
8,300
1,038
20
3
0
187,857
0
L
Hera
6,273
784
0
0
0
10,173
0
W
Ra
8,642
1,080
52
7
0
180,599
0
W
Medusa
7,549
944
29
4
0
180,043
0
L
Thor
7,446
931
35
4
0
172,960
0
L
Neith
7,668
959
46
6
0
150,627
0
W
Hel
8,228
1,029
48
6
0
150,949
0
L
Jormungandr
8,394
1,049
40
5
0
150,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role