Player Matchup

Discordia
Discordia
DmonRL
Discordia
Level 124
God Stats
2W - 1L
1,504 SR
Queue Stats
210W - 196L
1,495 Elo+
Solo
Ullr
Ullr
GareldJones
Ullr
Level 107
God Stats
14W - 19L
1,473 SR
Queue Stats
593W - 547L
1,555 Elo+
Party 1
Awilix
Awilix
GutMeGhosty
Awilix
Level 153
God Stats
11W - 8L
1,393 SR
Queue Stats
552W - 512L
1,539 Elo+
Party 1
Bellona
Bellona
Phyifty
Bellona
Level 125
God Stats
1W - 3L
1,379 SR
Queue Stats
91W - 78L
1,607 Elo+
Party 2
Khepri
Khepri
qAxen
Khepri
Level 125
God Stats
9W - 5L
1,602 SR
Queue Stats
240W - 195L
1,599 Elo+
Party 2
Team Averages
Level 127
1,470 SR
1,559 Elo+

VS

Team Averages
Level 140
1,517 SR
1,488 Elo+
Janus
Janus
Dromentum
Janus
Level 123
God Stats
0W - 1L
1,096 SR
Queue Stats
3W - 8L
1,363 Elo+
Solo
Eset
Eset
akshadowx
Eset
Level 93
God Stats
3W - 2L
1,645 SR
Queue Stats
428W - 404L
1,509 Elo+
Solo
Artio
Artio
djXpress4
Artio
Level 214
God Stats
68W - 81L
1,500 SR
Queue Stats
303W - 313L
1,538 Elo+
Solo
Hun Batz
Hun Batz
kéegs
Hun Batz
Level 127
God Stats
0W - 1L
1,829 SR
Queue Stats
56W - 48L
1,573 Elo+
Solo
Jing Wei
Jing Wei
xwaterdragonx11
Jing Wei
Level 145
God Stats
0W - 1L
1,517 SR
Queue Stats
314W - 299L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DmonRL
Discordia
11
0 / 0 / 3
6,029
670
3,177
3,724
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
2 / 0 / 2
5,513
613
5,380
4,137
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
10
4 / 1 / 0
5,814
646
1,690
6,021
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Phyifty
Bellona
12
6 / 0 / 1
7,295
811
6,614
8,185
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
qAxen
Khepri
8
0 / 0 / 4
5,142
571
1,965
5,536
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dromentum
Janus
8
0 / 2 / 0
4,536
504
2,194
4,710
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
11
0 / 2 / 0
5,436
604
1,381
4,923
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
djXpress4
Artio
8
0 / 1 / 0
4,807
534
3,177
8,581
5,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
kéegs
Hun Batz
9
1 / 3 / 0
5,109
568
2,217
6,726
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
7
0 / 4 / 0
4,495
499
2,610
5,683
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
DmonRL
Discordia
0
0
3
1.5
L
Janus
Dromentum
Janus
0
2
0
0
W
2
0
2
3
W
Awilix
4
1
0
4
W
Bellona
Phyifty
Bellona
6
0
1
6.5
L
Eset
0
2
0
0
L
Artio
djXpress4
Artio
0
1
0
0
L
Hun Batz
kéegs
Hun Batz
1
3
0
0.33
W
Khepri
qAxen
Khepri
0
0
4
2
L
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
11,579
27,603
Taken
30,623
11,785
Mitigated
11,716
7,256
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DmonRL
Discordia
3,177
293
0
700
3,724
1,014
88
1,270
2,330
37,193
1,834
L
Janus
Dromentum
Janus
2,194
422
0
1,634
4,710
1,274
0
358
4,352
25,830
0
W
5,380
1,283
0
1,508
4,137
1,121
0
896
3,241
0
38,503
W
Awilix
1,690
496
0
430
6,021
2,041
12
559
5,462
0
36,719
W
Bellona
Phyifty
Bellona
6,614
2,127
0
3,547
8,185
4,097
373
1,779
6,332
0
50,181
L
Eset
1,381
0
141
838
4,923
1,630
0
2,089
2,834
34,282
0
L
Artio
djXpress4
Artio
3,177
550
1,323
3,912
8,581
5,262
0
2,115
6,466
16,022
0
L
Hun Batz
kéegs
Hun Batz
2,217
81
0
2,078
6,726
2,003
0
78
6,648
0
26,269
W
Khepri
qAxen
Khepri
1,965
233
0
1,071
5,536
3,512
0
2,050
3,486
9,396
0
L
Jing Wei
2,610
2,070
0
487
5,683
1,547
0
520
5,163
0
23,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
24,383
318
Minions Killed
254
0
Camps Cleared
0
990,150
Distance Traveled
927,974
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,029
670
85
9
0
195,338
2
L
Janus
4,536
504
62
7
0
185,026
2
W
Ullr
5,513
613
65
7
0
181,173
0
W
Awilix
5,814
646
63
7
0
236,734
2
W
Bellona
7,295
811
87
10
0
181,216
0
L
Eset
5,436
604
82
9
0
199,735
0
L
Artio
4,807
534
16
2
0
210,137
4
L
Hun Batz
5,109
568
56
6
0
183,024
0
W
Khepri
5,142
571
18
2
0
195,689
5
L
Jing Wei
4,495
499
38
4
0
150,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role