Player Matchup

Ratatoskr
Ratatoskr
ArmorMasterX
Ratatoskr
Level 173
God Stats
4W - 2L
1,663 SR
Queue Stats
138W - 116L
1,525 Elo+
Solo
Ymir
Ymir
BR0T3IN SHAKE
Ymir
Level 177
God Stats
33W - 33L
1,536 SR
Queue Stats
489W - 467L
1,506 Elo+
Solo
Hachiman
Hachiman
FearmeFOOL
Hachiman
Level 188
God Stats
3W - 6L
1,311 SR
Queue Stats
365W - 317L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
KagetanexHiruko
Kukulkan
Level 168
God Stats
15W - 3L
1,802 SR
Queue Stats
340W - 306L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Krispy Ice101
Cthulhu
Level 188
God Stats
75W - 47L
1,648 SR
Queue Stats
382W - 342L
1,567 Elo+
Party 1
Team Averages
Level 179
1,592 SR
1,539 Elo+

VS

Team Averages
Level 168
1,546 SR
1,508 Elo+
Ishtar
Ishtar
 
Ishtar
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Jspurge04
Arachne
Level 125
God Stats
16W - 8L
1,730 SR
Queue Stats
129W - 124L
1,541 Elo+
Solo
Sylvanus
Sylvanus
Juriiti
Sylvanus
Level 230
God Stats
4W - 5L
1,543 SR
Queue Stats
85W - 83L
1,530 Elo+
Solo
Persephone
Persephone
WigWam Duck
Persephone
Level 158
God Stats
3W - 8L
1,387 SR
Queue Stats
268W - 234L
1,543 Elo+
Solo
Charon
Charon
glacialcookie50
Charon
Level 148
God Stats
0W - 3L
1,571 SR
Queue Stats
26W - 35L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArmorMasterX
Ratatoskr
16
8 / 0 / 4
9,194
657
10,212
8,476
3,245
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 1 / 5
7,752
554
4,199
10,552
8,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
FearmeFOOL
Hachiman
14
5 / 4 / 3
8,515
608
9,149
13,255
4,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
3 / 1 / 3
9,169
655
6,023
6,161
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
3 / 0 / 4
8,995
643
8,981
11,205
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 6 / 1
7,739
553
11,990
12,430
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Jspurge04
Arachne
11
3 / 3 / 1
6,673
477
5,813
12,179
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Juriiti
Sylvanus
12
0 / 4 / 0
6,856
490
4,996
13,457
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
WigWam Duck
Persephone
14
1 / 3 / 0
7,722
552
2,830
6,427
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
6,726
480
4,818
10,511
7,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
1
0.42
W
Ratatoskr
ArmorMasterX
Ratatoskr
8
0
4
10
W
0
1
5
2.5
W
Hachiman
FearmeFOOL
Hachiman
5
4
3
1.63
L
Arachne
Jspurge04
Arachne
3
3
1
1.17
L
Sylvanus
Juriiti
Sylvanus
0
4
0
0
W
Kukulkan
3
1
3
4.5
W
Cthulhu
3
0
4
5
L
Persephone
WigWam Duck
Persephone
1
3
0
0.33
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
30,447
49,649
Taken
55,004
26,400
Mitigated
28,346
14,831
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,990
7,093
0
2,881
12,430
4,939
0
2,493
9,929
0
63,340
W
Ratatoskr
ArmorMasterX
Ratatoskr
10,212
2,838
0
3,474
8,476
3,245
0
2,124
6,352
0
75,811
W
4,199
885
0
2,061
10,552
8,741
132
1,973
8,579
29,558
0
W
Hachiman
FearmeFOOL
Hachiman
9,149
5,325
0
5,146
13,255
4,802
546
1,275
11,980
0
58,596
L
Arachne
Jspurge04
Arachne
5,813
4,976
0
3,184
12,179
4,390
0
3,696
8,310
0
40,103
L
Sylvanus
Juriiti
Sylvanus
4,996
1,032
265
4,116
13,457
9,996
0
5,715
7,045
36,247
12,094
W
Kukulkan
6,023
321
0
1,633
6,161
2,017
419
2,956
3,205
71,404
899
W
Cthulhu
8,981
1,045
74
2,443
11,205
7,595
0
4,167
7,038
55,773
3,120
L
Persephone
WigWam Duck
Persephone
2,830
62
71
1,269
6,427
1,976
0
1,846
4,360
55,671
638
L
4,818
865
0
1,685
10,511
7,045
0
3,879
6,420
17,650
1,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,625
Gold Earned
35,716
489
Minions Killed
407
0
Camps Cleared
0
1,534,280
Distance Traveled
1,332,240
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,739
553
119
9
0
263,723
1
W
Ratatoskr
9,194
657
101
7
0
382,235
0
W
Ymir
7,752
554
41
3
0
302,475
2
W
Hachiman
8,515
608
92
7
0
275,535
5
L
Arachne
6,673
477
62
4
0
315,554
0
L
Sylvanus
6,856
490
89
6
0
228,623
1
W
Kukulkan
9,169
655
157
11
0
288,979
4
W
Cthulhu
8,995
643
98
7
0
285,056
2
L
Persephone
7,722
552
114
8
0
258,767
0
L
Charon
6,726
480
23
2
0
265,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role