Player Matchup

Anubis
Anubis
BlackDeathKS
Anubis
Level 153
God Stats
1W - 0L
1,583 SR
Queue Stats
23W - 18L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
CurvingComet363
Nu Wa
Level 35
God Stats
21W - 24L
1,451 SR
Queue Stats
31W - 42L
1,360 Elo+
Solo
Skadi
Skadi
DarkAngelIR
Skadi
Level 129
God Stats
4W - 2L
1,614 SR
Queue Stats
62W - 60L
1,482 Elo+
Party 1
Nike
Nike
SolGiveFireHead
Nike
Level 127
God Stats
5W - 0L
1,820 SR
Queue Stats
101W - 94L
1,577 Elo+
Party 1
Neith
Neith
WitchWaddles
Neith
Level 140
God Stats
4W - 4L
1,553 SR
Queue Stats
57W - 60L
1,428 Elo+
Party 1
Team Averages
Level 117
1,604 SR
1,492 Elo+

VS

Team Averages
Level 49
1,515 SR
1,437 Elo+
Ix Chel
Ix Chel
Blackr1984
Ix Chel
Level 43
God Stats
2W - 3L
1,615 SR
Queue Stats
52W - 60L
1,493 Elo+
Solo
Izanami
Izanami
HolyCatTurtle
Izanami
Level 41
God Stats
3W - 5L
1,506 SR
Queue Stats
87W - 95L
1,422 Elo+
Party 2
Hercules
Hercules
LordFaarquad926
Hercules
Level 68
God Stats
7W - 7L
1,453 SR
Queue Stats
97W - 106L
1,431 Elo+
Party 3
Nemesis
Nemesis
LordOdin3751
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,406 Elo+
Party 3
Nox
Nox
SkyNinja117
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 103L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 3 / 3
7,497
682
10,850
7,025
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 3
6,380
580
5,331
4,190
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 3
7,111
646
4,895
4,158
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 2
7,081
644
4,057
5,716
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 4
6,248
568
3,524
4,127
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blackr1984
Ix Chel
12
0 / 1 / 0
6,019
547
2,169
5,583
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
10
0 / 2 / 0
5,817
529
1,842
6,063
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
10
1 / 6 / 0
6,199
564
4,919
12,530
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
LordOdin3751
Nemesis
12
2 / 3 / 1
6,312
574
2,460
10,706
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,730
521
2,593
7,840
3,765
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
3
2.83
L
Ix Chel
Blackr1984
Ix Chel
0
1
0
0
W
0
0
3
1.5
W
4
0
3
5.5
L
Izanami
0
2
0
0
L
Hercules
1
6
0
0.17
L
Nemesis
LordOdin3751
Nemesis
2
3
1
0.83
L
0
1
1
0.5
W
2
0
2
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
13,983
25,216
Taken
42,722
10,724
Mitigated
13,480
11,452
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,850
373
0
2,601
7,025
2,830
0
598
6,427
43,825
0
L
Ix Chel
Blackr1984
Ix Chel
2,169
176
276
3,072
5,583
1,463
0
296
5,028
45,419
1,722
W
5,331
2,538
122
2,377
4,190
2,763
489
1,451
2,715
24,854
613
W
4,895
2,255
206
2,002
4,158
1,188
172
282
3,876
0
38,503
L
Izanami
1,842
1,285
0
2,358
6,063
1,790
715
1,855
4,208
0
48,929
L
Hercules
4,919
735
0
3,589
12,530
3,999
0
7,115
5,415
0
36,106
L
Nemesis
LordOdin3751
Nemesis
2,460
432
0
4,018
10,706
2,463
0
3,774
6,860
0
36,384
L
2,593
180
243
2,376
7,840
3,765
0
3,116
4,724
16,968
0
W
4,057
669
0
2,352
5,716
2,651
0
1,243
4,460
0
53,368
W
3,524
556
177
1,615
4,127
1,292
842
866
3,261
0
39,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
30,077
359
Minions Killed
368
0
Camps Cleared
0
1,117,613
Distance Traveled
1,142,748
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,497
682
70
6
0
196,202
1
L
Ix Chel
6,019
547
103
9
0
228,220
2
W
Nu Wa
6,380
580
44
4
0
197,316
5
W
Skadi
7,111
646
65
6
0
246,873
0
L
Izanami
5,817
529
102
9
0
208,728
0
L
Hercules
6,199
564
80
7
0
224,306
1
L
Nemesis
6,312
574
61
6
0
264,007
0
L
Nox
5,730
521
22
2
0
217,487
1
W
Nike
7,081
644
101
9
0
244,736
4
W
Neith
6,248
568
79
7
0
232,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role