Player Matchup

Mercury
Mercury
Coyson
Mercury
Level 127
God Stats
18W - 16L
1,578 SR
Queue Stats
51W - 48L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Es Cheech
Xing Tian
Level 197
God Stats
10W - 6L
1,547 SR
Queue Stats
60W - 47L
1,577 Elo+
Party 1
Medusa
Medusa
johnny2tymes2
Medusa
Level 180
God Stats
45W - 40L
1,501 SR
Queue Stats
251W - 251L
1,601 Elo+
Party 1
Agni
Agni
linesofchaos
Agni
Level 172
God Stats
2W - 3L
1,521 SR
Queue Stats
212W - 200L
1,516 Elo+
Party 1
Kali
Kali
xxxxThanatosxxxx
Kali
Level 156
God Stats
59W - 35L
1,708 SR
Queue Stats
500W - 445L
1,614 Elo+
Solo
Team Averages
Level 166
1,571 SR
1,561 Elo+

VS

Team Averages
Level 144
1,514 SR
1,502 Elo+
Chaac
Chaac
BigXan
Chaac
Level 121
God Stats
25W - 16L
1,585 SR
Queue Stats
207W - 188L
1,492 Elo+
Solo
Artemis
Artemis
Grosminetmonki
Artemis
Level 69
God Stats
1W - 1L
1,339 SR
Queue Stats
60W - 46L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
Juriiti
Tsukuyomi
Level 230
God Stats
1W - 0L
1,565 SR
Queue Stats
110W - 107L
1,517 Elo+
Solo
Nu Wa
Nu Wa
WigWam Duck
Nu Wa
Level 158
God Stats
131W - 105L
1,580 SR
Queue Stats
390W - 349L
1,531 Elo+
Solo
Eset
Eset
ski_cap
Eset
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
504W - 450L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Coyson
Mercury
7
1 / 3 / 1
3,851
642
1,188
5,688
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Es Cheech
Xing Tian
6
0 / 3 / 1
3,266
544
1,417
6,695
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 1 / 0
4,016
669
2,807
3,968
900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
4,094
682
1,061
3,032
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
2,985
498
592
2,172
662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigXan
Chaac
8
4 / 0 / 0
5,339
890
3,976
4,541
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
2 / 2 / 1
3,944
657
3,731
3,504
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Juriiti
Tsukuyomi
8
1 / 2 / 4
4,388
731
2,122
4,681
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
2 / 0 / 4
5,105
851
3,110
2,041
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
ski_cap
Eset
9
1 / 0 / 1
4,714
786
1,166
1,425
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigXan
Chaac
4
0
0
4
L
Mercury
Coyson
Mercury
1
3
1
0.5
L
Xing Tian
Es Cheech
Xing Tian
0
3
1
0.17
W
2
2
1
1.25
W
Tsukuyomi
Juriiti
Tsukuyomi
1
2
4
1.5
W
2
0
4
4
L
2
1
0
2
L
1
2
1
0.75
W
Eset
ski_cap
Eset
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,065
Damage
14,105
21,555
Taken
16,192
6,668
Mitigated
4,757
4,732
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigXan
Chaac
3,976
728
0
2,311
4,541
1,769
453
232
4,252
0
29,343
L
Mercury
Coyson
Mercury
1,188
915
0
929
5,688
1,751
0
273
5,369
0
18,135
L
Xing Tian
Es Cheech
Xing Tian
1,417
244
0
473
6,695
2,680
0
1,299
5,396
11,378
0
W
3,731
1,443
0
460
3,504
878
0
743
2,761
0
12,225
W
Tsukuyomi
Juriiti
Tsukuyomi
2,122
877
0
2,478
4,681
1,214
0
469
4,212
0
24,866
W
3,110
1,237
0
230
2,041
511
622
170
1,871
27,491
1,221
L
2,807
982
0
1,317
3,968
900
0
1,294
2,674
0
22,518
L
1,061
0
0
937
3,032
675
0
867
2,013
17,722
0
W
Eset
ski_cap
Eset
1,166
0
0
676
1,425
385
0
864
561
22,761
736
L
592
340
0
1,076
2,172
662
0
206
1,966
0
6,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,212
Gold Earned
23,490
146
Minions Killed
222
0
Camps Cleared
0
617,618
Distance Traveled
625,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,339
890
48
8
0
113,711
0
L
Mercury
3,851
642
38
6
0
161,814
0
L
Xing Tian
3,266
544
17
3
0
136,326
0
W
Artemis
3,944
657
19
3
0
117,402
2
W
Tsukuyomi
4,388
731
56
9
0
146,258
0
W
Nu Wa
5,105
851
49
8
0
120,584
0
L
Medusa
4,016
669
36
6
0
137,756
0
L
Agni
4,094
682
40
7
0
141,875
0
W
Eset
4,714
786
50
8
0
127,757
0
L
Kali
2,985
498
15
3
0
39,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role