Player Matchup

Jing Wei
Jing Wei
BStew518
Jing Wei
Level 87
God Stats
6W - 5L
1,511 SR
Queue Stats
351W - 365L
1,498 Elo+
Solo
Chaac
Chaac
CaLoSeVen
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,220 Elo+
Party 2
Chang'e
Chang'e
keothe_best1
Chang'e
Level 37
God Stats
0W - 2L
1,265 SR
Queue Stats
15W - 32L
1,210 Elo+
Party 2
Team Averages
Level 51
1,425 SR
1,309 Elo+

VS

Team Averages
Level 103
1,450 SR
1,432 Elo+
Poseidon
Poseidon
BlackWidowM8
Poseidon
Level 91
God Stats
2W - 1L
1,286 SR
Queue Stats
14W - 29L
1,304 Elo+
Party 1
Ne Zha
Ne Zha
FaultedMist5707
Ne Zha
Level 109
God Stats
8W - 5L
1,558 SR
Queue Stats
234W - 236L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TrapgodRosco
Cu Chulainn
Level 108
God Stats
120W - 95L
1,506 SR
Queue Stats
381W - 353L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BStew518
Jing Wei
16
0 / 5 / 7
9,543
795
6,703
13,622
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
CaLoSeVen
Chaac
15
6 / 4 / 1
9,979
832
8,853
14,341
15,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
keothe_best1
Chang'e
13
1 / 5 / 1
8,444
704
6,737
15,684
5,206
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackWidowM8
Poseidon
12
2 / 3 / 2
8,531
711
2,664
4,213
1,160
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 8
10,470
873
14,751
10,283
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
TrapgodRosco
Cu Chulainn
17
7 / 1 / 6
11,142
929
21,012
12,903
9,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
14
14
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BStew518
Jing Wei
0
5
7
0.7
W
Poseidon
BlackWidowM8
Poseidon
2
3
2
1
L
Chaac
CaLoSeVen
Chaac
6
4
1
1.63
W
5
3
8
3
W
Cu Chulainn
TrapgodRosco
Cu Chulainn
7
1
6
10
L
Chang'e
keothe_best1
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,293
Damage
38,427
43,647
Taken
27,399
25,746
Mitigated
15,335
13,646
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BStew518
Jing Wei
6,703
4,512
0
4,283
13,622
5,114
64
1,085
12,447
0
33,196
W
Poseidon
BlackWidowM8
Poseidon
2,664
320
0
0
4,213
1,160
0
0
4,213
7,126
0
L
Chaac
CaLoSeVen
Chaac
8,853
2,007
0
1,345
14,341
15,426
35
1,672
12,574
0
22,421
W
14,751
3,010
0
3,367
10,283
4,225
1,023
1,252
9,031
0
36,002
W
Cu Chulainn
TrapgodRosco
Cu Chulainn
21,012
4,187
0
1,328
12,903
9,950
428
5,157
7,746
3,081
46,758
L
Chang'e
keothe_best1
Chang'e
6,737
876
2,681
5,337
15,684
5,206
0
1,080
14,467
24,084
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
30,143
112
Minions Killed
113
0
Camps Cleared
0
625,572
Distance Traveled
608,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,543
795
55
5
0
214,817
0
W
Poseidon
8,531
711
15
1
0
130,316
0
L
Chaac
9,979
832
30
3
0
216,712
0
W
Ne Zha
10,470
873
49
4
0
216,724
0
W
Cu Chulainn
11,142
929
49
4
0
261,935
0
L
Chang'e
8,444
704
27
2
0
194,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role