Player Matchup

Ao Kuang
Ao Kuang
ArchWolf_25
Ao Kuang
Level 256
God Stats
8W - 11L
1,487 SR
Queue Stats
394W - 339L
1,596 Elo+
Solo
Ra
Ra
CBK Moee
Ra
Level 195
God Stats
9W - 5L
1,641 SR
Queue Stats
471W - 425L
1,558 Elo+
Party 1
Nemesis
Nemesis
ElCristhoOMG
Nemesis
Level 127
God Stats
2W - 1L
1,620 SR
Queue Stats
127W - 136L
1,491 Elo+
Party 2
Horus
Horus
Herodelol
Horus
Level 139
God Stats
2W - 2L
1,757 SR
Queue Stats
24W - 32L
1,603 Elo+
Party 2
Izanami
Izanami
MSG BigBaby
Izanami
Level 242
God Stats
349W - 264L
1,608 SR
Queue Stats
482W - 439L
1,494 Elo+
Party 1
Team Averages
Level 192
1,623 SR
1,548 Elo+

VS

Team Averages
Level 145
1,529 SR
1,552 Elo+
Set
Set
LordOats
Set
Level 139
God Stats
3W - 4L
1,314 SR
Queue Stats
326W - 309L
1,535 Elo+
Party 4
Hou Yi
Hou Yi
Phantom116
Hou Yi
Level 174
God Stats
7W - 3L
1,753 SR
Queue Stats
702W - 666L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
Qu4df4th3r
Cthulhu
Level 148
God Stats
1W - 1L
1,280 SR
Queue Stats
76W - 80L
1,526 Elo+
Party 4
Rama
Rama
Screwed205
Rama
Level 107
God Stats
4W - 1L
1,759 SR
Queue Stats
78W - 48L
1,639 Elo+
Solo
Atlas
Atlas
jumpinborders69
Atlas
Level 155
God Stats
8W - 7L
1,537 SR
Queue Stats
166W - 158L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArchWolf_25
Ao Kuang
3
0 / 1 / 0
3,095
516
539
1,439
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 2 / 1
3,756
626
1,410
3,648
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ElCristhoOMG
Nemesis
9
4 / 2 / 1
4,665
778
2,352
4,939
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Horus
Herodelol
Horus
6
0 / 2 / 2
3,868
645
2,044
6,120
3,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
MSG BigBaby
Izanami
6
1 / 3 / 1
3,684
614
3,379
4,602
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
4,622
770
2,430
5,124
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
Phantom116
Hou Yi
8
3 / 3 / 2
4,736
789
2,822
4,145
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Qu4df4th3r
Cthulhu
8
1 / 0 / 0
5,075
846
81
2,959
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 0 / 2
4,638
773
3,973
4,078
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 2
3,903
651
5,287
4,010
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
10
10
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ArchWolf_25
Ao Kuang
0
1
0
0
L
0
2
1
0.25
L
Nemesis
ElCristhoOMG
Nemesis
4
2
1
2.25
L
Horus
Herodelol
Horus
0
2
2
0.5
W
3
1
2
4
L
Izanami
MSG BigBaby
Izanami
1
3
1
0.5
W
Hou Yi
Phantom116
Hou Yi
3
3
2
1.33
W
Cthulhu
Qu4df4th3r
Cthulhu
1
0
0
1
W
2
0
2
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,724
Damage
14,593
20,748
Taken
20,316
7,143
Mitigated
7,091
7,641
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ArchWolf_25
Ao Kuang
539
0
0
613
1,439
261
0
53
1,358
5,031
0
L
1,410
148
36
1,278
3,648
768
0
196
3,408
16,831
0
L
Nemesis
ElCristhoOMG
Nemesis
2,352
689
0
1,264
4,939
1,576
0
68
4,863
0
18,691
L
Horus
Herodelol
Horus
2,044
1,057
360
2,820
6,120
3,463
0
2,094
3,456
0
5,366
W
2,430
979
0
828
5,124
2,007
0
982
4,142
0
29,109
L
Izanami
MSG BigBaby
Izanami
3,379
2,614
0
1,270
4,602
1,075
0
1,895
2,369
0
23,685
W
Hou Yi
Phantom116
Hou Yi
2,822
884
0
711
4,145
973
0
512
3,633
0
16,942
W
Cthulhu
Qu4df4th3r
Cthulhu
81
0
0
750
2,959
1,636
236
539
2,420
24,455
2,265
W
3,973
3,156
0
2,365
4,078
863
0
32
4,046
0
23,610
W
5,287
1,462
0
860
4,010
1,612
0
0
4,010
12,314
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,068
Gold Earned
22,974
130
Minions Killed
205
0
Camps Cleared
0
557,132
Distance Traveled
629,801
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,095
516
12
2
0
33,491
0
L
Ra
3,756
626
34
6
0
126,757
0
L
Nemesis
4,665
778
37
6
0
152,480
0
L
Horus
3,868
645
4
1
0
128,760
0
W
Set
4,622
770
46
8
0
146,389
0
L
Izanami
3,684
614
43
7
0
115,644
2
W
Hou Yi
4,736
789
34
6
0
123,885
0
W
Cthulhu
5,075
846
67
11
0
126,970
0
W
Rama
4,638
773
41
7
0
111,190
0
W
Atlas
3,903
651
17
3
0
121,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role