Player Matchup

Xbalanque
Xbalanque
Platinum II
Dasiulec
Xbalanque
Platinum II
Level 103
God Stats
3W - 9L
1,363 SR
Queue Stats
130W - 127L
1,955 MMR
Solo
Shiva
Shiva
Masters
Fallenmoron
Shiva
Masters
Level 202
God Stats
64W - 45L
1,623 SR
Queue Stats
425W - 376L
2,437 MMR
Party 2
Yu Huang
Yu Huang
Masters
NaeGuk
Yu Huang
Masters
Level 256
God Stats
8W - 9L
1,558 SR
Queue Stats
189W - 168L
2,397 MMR
Party 2
Ganesha
Ganesha
Gold IV
WolFHashira13
Ganesha
Gold IV
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,727 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
byDmm8
Hun Batz
Platinum V
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 37L
1,957 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,509 SR
2,095 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,737 SR
2,109 MMR
Camazotz
Camazotz
Platinum II
EVRLONGGG
Camazotz
Platinum II
Level 61
God Stats
1W - 0L
1,865 SR
Queue Stats
30W - 14L
2,097 MMR
Party 3
Ullr
Ullr
Masters
LuckyDan
Ullr
Masters
Level 219
God Stats
8W - 3L
1,742 SR
Queue Stats
178W - 150L
2,875 MMR
Solo
Rama
Rama
Platinum IV
Nidarok
Rama
Platinum IV
Level 149
God Stats
2W - 2L
1,525 SR
Queue Stats
196W - 194L
1,842 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
StormingShadows
Zhong Kui
Gold II
Level 171
God Stats
2W - 0L
1,833 SR
Queue Stats
69W - 57L
1,668 MMR
Party 3
Sylvanus
Sylvanus
Diamond IV
vrullo
Sylvanus
Diamond IV
Level 159
God Stats
1W - 0L
1,719 SR
Queue Stats
152W - 125L
2,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dasiulec
Xbalanque
7
3 / 0 / 0
3,869
774
5,002
4,025
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 0
3,899
780
1,869
4,282
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
NaeGuk
Yu Huang
7
0 / 1 / 0
3,792
758
650
1,483
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
6
0 / 2 / 3
3,824
765
1,201
5,155
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
byDmm8
Hun Batz
4
0 / 0 / 0
2,950
590
0
853
169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatSusanoAwilixThorAphrodite

VS

Bans
CthulhuAgniOdinAresHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EVRLONGGG
Camazotz
8
2 / 0 / 0
4,050
810
992
2,724
620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
9
0 / 0 / 1
4,227
845
540
2,390
631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
Nidarok
Rama
6
2 / 2 / 0
4,070
814
3,066
3,545
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
StormingShadows
Zhong Kui
8
0 / 1 / 0
4,138
828
1,459
3,620
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
vrullo
Sylvanus
6
0 / 1 / 1
4,097
819
2,457
4,795
2,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dasiulec
Xbalanque
3
0
0
3
W
Camazotz
EVRLONGGG
Camazotz
2
0
0
2
L
1
1
0
1
W
Ullr
0
0
1
0.5
L
Yu Huang
NaeGuk
Yu Huang
0
1
0
0
W
Rama
Nidarok
Rama
2
2
0
1
W
Zhong Kui
StormingShadows
Zhong Kui
0
1
0
0
L
Ganesha
0
2
3
0.75
L
Hun Batz
byDmm8
Hun Batz
0
0
0
0
W
Sylvanus
vrullo
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,722
Damage
8,514
15,798
Taken
17,074
5,894
Mitigated
7,094
5,884
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dasiulec
Xbalanque
5,002
2,584
0
1,767
4,025
1,038
0
1,372
2,653
0
22,062
W
Camazotz
EVRLONGGG
Camazotz
992
0
0
2,449
2,724
620
0
0
2,724
0
17,490
L
1,869
342
0
789
4,282
1,936
0
1,267
2,823
701
17,441
W
Ullr
540
254
0
420
2,390
631
0
540
1,740
0
29,481
L
Yu Huang
NaeGuk
Yu Huang
650
33
0
255
1,483
354
0
0
1,483
17,730
0
W
Rama
Nidarok
Rama
3,066
2,819
0
961
3,545
954
0
562
2,983
0
21,123
W
Zhong Kui
StormingShadows
Zhong Kui
1,459
162
0
2,087
3,620
2,077
0
204
3,416
19,749
1,849
L
Ganesha
1,201
67
877
1,716
5,155
2,397
0
1,085
4,070
8,362
0
L
Hun Batz
byDmm8
Hun Batz
0
0
0
480
853
169
0
0
853
0
5,779
W
Sylvanus
vrullo
Sylvanus
2,457
1,407
420
2,484
4,795
2,812
0
639
4,156
11,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,334
Gold Earned
20,582
156
Minions Killed
212
0
Camps Cleared
0
522,850
Distance Traveled
558,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,869
774
52
10
0
109,588
0
W
Camazotz
4,050
810
40
8
0
135,441
0
L
Shiva
3,899
780
36
7
0
128,498
0
W
Ullr
4,227
845
59
12
0
115,978
0
L
Yu Huang
3,792
758
54
11
0
111,098
0
W
Rama
4,070
814
45
9
0
100,309
0
W
Zhong Kui
4,138
828
55
11
0
109,521
0
L
Ganesha
3,824
765
1
0
0
111,657
1
L
Hun Batz
2,950
590
13
3
0
62,009
0
W
Sylvanus
4,097
819
13
3
0
96,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role