Player Matchup

Discordia
Discordia
 
Discordia
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IketheAlmighty1
King Arthur
Level 129
God Stats
5W - 3L
1,344 SR
Queue Stats
96W - 90L
1,463 Elo+
Solo
Medusa
Medusa
Malcenthet
Medusa
Level 132
God Stats
6W - 5L
1,360 SR
Queue Stats
117W - 117L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
TNITO13
Zhong Kui
Level 108
God Stats
18W - 15L
1,712 SR
Queue Stats
54W - 44L
1,604 Elo+
Solo
Team Averages
Level 149
1,483 SR
1,496 Elo+

VS

Team Averages
Level 130
1,521 SR
1,499 Elo+
Ratatoskr
Ratatoskr
DEADMAN4LIFE4K
Ratatoskr
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 199L
1,509 Elo+
Solo
Nu Wa
Nu Wa
KausBorealis
Nu Wa
Level 197
God Stats
10W - 11L
1,589 SR
Queue Stats
717W - 717L
1,537 Elo+
Solo
Terra
Terra
TheyHate_Jay_
Terra
Level 140
God Stats
7W - 7L
1,483 SR
Queue Stats
65W - 71L
1,463 Elo+
Solo
Mercury
Mercury
lil_shtt323
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 154L
1,488 Elo+
Solo
Danzaburou
Danzaburou
sincer789
Danzaburou
Level 125
God Stats
169W - 135L
1,535 SR
Queue Stats
307W - 296L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 0 / 2
5,741
574
3,112
3,433
1,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
 
Loki
10
0 / 0 / 2
5,180
518
3,015
5,826
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
IketheAlmighty1
King Arthur
12
6 / 0 / 0
7,398
740
6,249
6,389
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Malcenthet
Medusa
10
1 / 2 / 1
5,536
554
4,144
6,661
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TNITO13
Zhong Kui
11
4 / 0 / 0
6,195
620
5,025
4,220
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DEADMAN4LIFE4K
Ratatoskr
8
0 / 5 / 0
4,584
458
2,236
7,714
3,241
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,814
481
3,007
7,137
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 1 / 0
5,053
505
2,132
5,671
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
lil_shtt323
Mercury
9
0 / 3 / 0
4,828
483
2,487
7,573
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sincer789
Danzaburou
10
2 / 1 / 0
5,443
544
3,485
5,504
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
12
Kills
2
2
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
2
2
W
Loki
 
Loki
0
0
2
1
L
Ratatoskr
DEADMAN4LIFE4K
Ratatoskr
0
5
0
0
W
King Arthur
IketheAlmighty1
King Arthur
6
0
0
6
L
0
2
0
0
W
Medusa
Malcenthet
Medusa
1
2
1
0.75
W
Zhong Kui
TNITO13
Zhong Kui
4
0
0
4
L
0
1
0
0
L
Mercury
lil_shtt323
Mercury
0
3
0
0
L
Danzaburou
sincer789
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
13,347
26,529
Taken
33,599
12,275
Mitigated
12,110
11,701
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,112
113
1,115
1,528
3,433
1,468
200
1,650
1,783
23,133
344
W
Loki
 
Loki
3,015
1,211
0
4,055
5,826
1,575
95
652
5,174
0
39,501
L
Ratatoskr
DEADMAN4LIFE4K
Ratatoskr
2,236
402
49
2,316
7,714
3,241
0
0
7,714
0
22,493
W
King Arthur
IketheAlmighty1
King Arthur
6,249
1,182
0
1,505
6,389
4,478
0
187
6,202
0
50,107
L
3,007
987
0
1,858
7,137
2,080
0
3,429
3,708
34,717
1,137
W
Medusa
Malcenthet
Medusa
4,144
1,879
0
1,000
6,661
2,155
0
1,361
5,300
0
30,425
W
Zhong Kui
TNITO13
Zhong Kui
5,025
576
0
2,498
4,220
2,599
198
1,167
3,053
35,801
0
L
2,132
489
1,317
2,098
5,671
2,118
0
1,110
4,561
18,152
999
L
Mercury
lil_shtt323
Mercury
2,487
1,068
0
521
7,573
2,623
0
2,858
4,715
0
28,207
L
Danzaburou
sincer789
Danzaburou
3,485
1,637
0
671
5,504
2,048
0
679
4,825
0
34,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
24,722
342
Minions Killed
263
0
Camps Cleared
0
992,206
Distance Traveled
996,291
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,741
574
41
4
0
187,086
4
W
Loki
5,180
518
69
7
0
232,002
0
L
Ratatoskr
4,584
458
48
5
0
206,652
0
W
King Arthur
7,398
740
93
9
0
197,979
4
L
Nu Wa
4,814
481
68
7
0
167,396
0
W
Medusa
5,536
554
62
6
0
187,398
2
W
Zhong Kui
6,195
620
77
8
0
187,741
0
L
Terra
5,053
505
38
4
0
194,732
0
L
Mercury
4,828
483
49
5
0
233,885
0
L
Danzaburou
5,443
544
60
6
0
193,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role