Player Matchup

Baba Yaga
Baba Yaga
BoarSinGluttony
Baba Yaga
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Party 1
Ix Chel
Ix Chel
LionSinPrideX
Ix Chel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
Wabbajax
Cthulhu
Level 148
God Stats
6W - 4L
1,617 SR
Queue Stats
214W - 228L
1,486 Elo+
Party 1
Maui
Maui
XKILLERM0NK4YX
Maui
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
281W - 284L
1,494 Elo+
Party 1
Medusa
Medusa
sgtjackson
Medusa
Level 157
God Stats
21W - 14L
1,555 SR
Queue Stats
670W - 709L
1,452 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,460 Elo+

VS

Team Averages
Level 130
1,515 SR
1,493 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Alpha6iX
Chronos
Level 79
God Stats
2W - 6L
1,305 SR
Queue Stats
274W - 270L
1,486 Elo+
Party 2
Chang'e
Chang'e
Chief-Jcas-
Chang'e
Level 173
God Stats
1W - 2L
1,320 SR
Queue Stats
104W - 105L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Zephy55
Cthulhu
Level 125
God Stats
6W - 1L
1,948 SR
Queue Stats
278W - 284L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoarSinGluttony
Baba Yaga
12
1 / 3 / 7
7,096
887
3,283
5,396
2,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
15
6 / 2 / 3
8,239
1,030
5,273
5,354
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Wabbajax
Cthulhu
15
2 / 2 / 7
8,110
1,014
8,835
7,926
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 10
7,178
897
2,861
6,564
6,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
sgtjackson
Medusa
16
4 / 2 / 8
8,625
1,078
14,570
4,849
2,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 4 / 5
8,353
1,044
8,974
8,161
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
13
2 / 2 / 8
7,459
932
4,971
10,412
7,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Alpha6iX
Chronos
11
2 / 3 / 7
7,171
896
2,034
4,971
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Chief-Jcas-
Chang'e
14
2 / 4 / 6
7,601
950
3,196
8,369
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zephy55
Cthulhu
12
0 / 2 / 10
6,889
861
5,586
8,071
7,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
14
Kills
11
12
Deaths
15
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
4
5
1.88
L
Mulan
 
Mulan
2
2
8
3
L
Chronos
Alpha6iX
Chronos
2
3
7
1.83
W
Baba Yaga
BoarSinGluttony
Baba Yaga
1
3
7
1.5
L
Chang'e
Chief-Jcas-
Chang'e
2
4
6
1.25
W
Ix Chel
6
2
3
3.75
W
Cthulhu
Wabbajax
Cthulhu
2
2
7
2.75
W
1
3
10
2
L
Cthulhu
Zephy55
Cthulhu
0
2
10
2.5
W
Medusa
sgtjackson
Medusa
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
24,761
30,089
Taken
39,984
22,436
Mitigated
22,723
9,769
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,974
680
533
1,901
8,161
3,305
189
4,788
3,334
0
21,837
L
Mulan
 
Mulan
4,971
366
279
2,655
10,412
7,010
358
4,520
5,707
0
7,729
L
Chronos
Alpha6iX
Chronos
2,034
689
0
428
4,971
1,873
610
2,242
2,585
7,731
0
W
Baba Yaga
BoarSinGluttony
Baba Yaga
3,283
432
29
1,132
5,396
2,632
450
2,027
3,369
8,898
0
L
Chang'e
Chief-Jcas-
Chang'e
3,196
0
1,471
2,027
8,369
3,162
0
4,158
3,963
13,341
0
W
Ix Chel
5,273
915
3,019
1,660
5,354
2,455
460
2,305
3,049
6,565
0
W
Cthulhu
Wabbajax
Cthulhu
8,835
0
816
1,583
7,926
8,404
288
3,383
4,543
18,699
2,110
W
2,861
289
274
229
6,564
6,819
0
1,260
5,304
5,639
0
L
Cthulhu
Zephy55
Cthulhu
5,586
121
1,338
3,015
8,071
7,373
29
3,103
4,892
16,215
0
W
Medusa
sgtjackson
Medusa
14,570
4,507
597
430
4,849
2,126
299
1,841
3,008
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
37,473
99
Minions Killed
98
0
Camps Cleared
0
806,511
Distance Traveled
752,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,353
1,044
34
4
0
168,082
0
L
Mulan
7,459
932
7
1
0
141,113
0
L
Chronos
7,171
896
20
3
0
131,381
0
W
Baba Yaga
7,096
887
22
3
0
162,682
0
L
Chang'e
7,601
950
26
3
0
154,110
0
W
Ix Chel
8,239
1,030
5
1
0
167,255
0
W
Cthulhu
8,110
1,014
23
3
0
171,845
0
W
Maui
7,178
897
6
1
0
129,325
0
L
Cthulhu
6,889
861
11
1
0
157,430
0
W
Medusa
8,625
1,078
43
5
0
175,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role