Player Matchup

Janus
Janus
 
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CorruptWarrior4
Jormungandr
Level 129
God Stats
14W - 4L
1,899 SR
Queue Stats
212W - 259L
1,444 Elo+
Party 1
Thor
Thor
babbit93
Thor
Level 185
God Stats
4W - 7L
1,378 SR
Queue Stats
58W - 98L
1,466 Elo+
Party 1
Maui
Maui
doubl3d3uce22
Maui
Level 171
God Stats
21W - 23L
1,451 SR
Queue Stats
642W - 693L
1,444 Elo+
Party 1
Sol
Sol
redrex510
Sol
Level 117
God Stats
4W - 3L
1,549 SR
Queue Stats
45W - 53L
1,422 Elo+
Party 1
Team Averages
Level 147
1,555 SR
1,455 Elo+

VS

Team Averages
Level 77
1,527 SR
1,468 Elo+
Fenrir
Fenrir
Ackermanz
Fenrir
Level 107
God Stats
2W - 2L
1,597 SR
Queue Stats
457W - 412L
1,528 Elo+
Solo
Anubis
Anubis
Angel DKO
Anubis
Level 96
God Stats
59W - 82L
1,458 SR
Queue Stats
433W - 398L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
BrimWNoYanke104
Gilgamesh
Level 106
God Stats
82W - 60L
1,581 SR
Queue Stats
254W - 235L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
CurvingComet363
Kuzenbo
Level 35
God Stats
5W - 8L
1,500 SR
Queue Stats
28W - 38L
1,420 Elo+
Solo
Bake Kujira
Bake Kujira
EnjoyUrRespaawn
Bake Kujira
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 3
6,256
626
3,932
3,988
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CorruptWarrior4
Jormungandr
11
0 / 2 / 1
6,354
635
6,300
12,661
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
7 / 1 / 1
7,095
710
5,064
7,002
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 5
5,870
587
2,789
6,929
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 2
6,599
660
9,452
6,637
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ackermanz
Fenrir
11
2 / 1 / 0
5,678
568
2,585
7,140
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Angel DKO
Anubis
10
2 / 4 / 1
5,548
555
4,321
6,643
2,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
BrimWNoYanke104
Gilgamesh
11
2 / 3 / 0
6,149
615
8,471
11,511
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 2
4,719
472
2,150
7,408
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
EnjoyUrRespaawn
Bake Kujira
8
2 / 3 / 1
5,174
517
2,676
8,700
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
8
9
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
3
1.25
L
Fenrir
Ackermanz
Fenrir
2
1
0
2
L
Anubis
Angel DKO
Anubis
2
4
1
0.63
L
Gilgamesh
BrimWNoYanke104
Gilgamesh
2
3
0
0.67
W
Jormungandr
CorruptWarrior4
Jormungandr
0
2
1
0.25
L
0
1
2
1
L
Bake Kujira
EnjoyUrRespaawn
Bake Kujira
2
3
1
0.83
W
Thor
7
1
1
7.5
W
2
2
5
2.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
20,203
37,217
Taken
41,402
15,290
Mitigated
23,463
12,326
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,932
116
0
1,107
3,988
805
39
3,053
935
33,484
690
L
Fenrir
Ackermanz
Fenrir
2,585
574
0
1,531
7,140
2,807
0
2,234
4,808
0
39,162
L
Anubis
Angel DKO
Anubis
4,321
198
75
1,732
6,643
2,373
0
2,468
3,825
38,462
0
L
Gilgamesh
BrimWNoYanke104
Gilgamesh
8,471
3,265
0
2,008
11,511
6,097
0
5,429
6,082
0
46,082
W
Jormungandr
CorruptWarrior4
Jormungandr
6,300
2,507
0
4,942
12,661
6,201
0
0
12,024
45,406
317
L
2,150
630
129
2,807
7,408
6,103
0
5,301
1,957
18,553
426
L
Bake Kujira
EnjoyUrRespaawn
Bake Kujira
2,676
1,882
0
746
8,700
6,083
0
5,477
2,838
22,991
0
W
Thor
5,064
1,240
0
495
7,002
2,719
0
416
6,586
0
52,151
W
2,789
566
0
1,250
6,929
3,681
0
2,940
3,989
26,511
640
W
9,452
3,974
0
4,532
6,637
1,884
735
2,627
4,010
47,846
3,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
27,268
376
Minions Killed
291
0
Camps Cleared
0
1,036,181
Distance Traveled
1,022,690
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,256
626
80
8
0
212,141
0
L
Fenrir
5,678
568
67
7
0
248,641
0
L
Anubis
5,548
555
64
6
0
180,851
0
L
Gilgamesh
6,149
615
84
8
0
198,984
0
W
Jormungandr
6,354
635
76
8
0
175,657
1
L
Kuzenbo
4,719
472
35
4
0
199,454
0
L
Bake Kujira
5,174
517
41
4
0
194,760
6
W
Thor
7,095
710
86
9
0
254,050
0
W
Maui
5,870
587
49
5
0
206,504
6
W
Sol
6,599
660
85
9
0
187,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role