Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
DecayingKing07
Ganesha
Bronze III
Level 97
God Stats
1W - 1L
1,650 SR
Queue Stats
3W - 6L
1,504 MMR
Party 1
Mulan
Mulan
Bronze III
MaldandCope
Mulan
Bronze III
Level 157
God Stats
0W - 1L
1,491 SR
Queue Stats
3W - 1L
1,613 MMR
Party 1
Poseidon
Poseidon
Platinum III
XSledge666
Poseidon
Platinum III
Level 147
God Stats
20W - 23L
1,615 SR
Queue Stats
113W - 117L
1,545 MMR
Solo
Skadi
Skadi
Gold II
YT_Wrath_Melody
Skadi
Gold II
Level 118
God Stats
0W - 2L
1,560 SR
Queue Stats
198W - 221L
1,595 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,563 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,734 SR
1,698 MMR
Medusa
Medusa
Diamond III
ImSamDaDude
Medusa
Diamond III
Level 241
God Stats
1W - 1L
2,199 SR
Queue Stats
270W - 237L
2,063 MMR
Party 3
Kali
Kali
Gold III
Retraccing
Kali
Gold III
Level 143
God Stats
6W - 3L
1,686 SR
Queue Stats
47W - 45L
1,504 MMR
Party 2
Hercules
Hercules
Platinum IV
SafeSquash90418
Hercules
Platinum IV
Level 149
God Stats
3W - 1L
1,573 SR
Queue Stats
32W - 18L
1,794 MMR
Party 3
Kuzenbo
Kuzenbo
Gold I
SnagAndGo
Kuzenbo
Gold I
Level 158
God Stats
2W - 0L
1,712 SR
Queue Stats
46W - 43L
1,589 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
T pourri Marc
Nu Wa
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 0
5,044
504
2,426
7,589
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,853
485
1,918
9,370
4,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 3 / 0
5,567
557
3,501
8,827
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
XSledge666
Poseidon
12
2 / 1 / 1
6,208
621
4,028
4,630
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
4,820
482
3,808
6,794
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
CthulhuAphroditeAresNe ZhaHou Yi

VS

Bans
AthenaBacchusAgniBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 0 / 2
6,508
651
10,672
5,997
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 4
5,633
563
3,790
7,096
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
12
5 / 0 / 1
7,468
747
6,591
7,955
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
SnagAndGo
Kuzenbo
9
0 / 2 / 3
5,528
553
2,692
9,325
7,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 1 / 4
6,368
637
3,852
3,359
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
14
14
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
L
0
2
0
0
W
Medusa
6
0
2
7
L
0
3
0
0
W
2
1
4
4
W
Hercules
5
0
1
5.5
W
Kuzenbo
SnagAndGo
Kuzenbo
0
2
3
0.75
W
1
1
4
3
L
Poseidon
XSledge666
Poseidon
2
1
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,681
Damage
27,597
37,210
Taken
33,732
13,508
Mitigated
19,677
11,417
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,426
362
0
2,947
7,589
2,173
0
1,090
6,259
0
29,776
L
1,918
353
1,134
1,490
9,370
4,669
0
1,231
7,987
14,173
246
W
Medusa
10,672
5,875
0
4,147
5,997
1,820
937
1,045
4,952
0
52,204
L
3,501
442
0
3,165
8,827
3,537
0
342
8,012
0
38,316
W
3,790
1,773
0
3,809
7,096
2,512
0
1,024
6,052
0
34,719
W
Hercules
6,591
2,527
0
4,635
7,955
7,388
0
0
7,955
0
44,293
W
Kuzenbo
SnagAndGo
Kuzenbo
2,692
869
0
2,707
9,325
7,025
0
1,838
7,391
20,015
1,817
W
3,852
934
0
707
3,359
932
44
1,731
1,454
44,964
1,558
L
Poseidon
XSledge666
Poseidon
4,028
444
0
1,835
4,630
1,164
0
1,898
2,497
50,707
0
L
3,808
1,484
0
846
6,794
1,965
393
1,049
5,665
0
35,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
31,505
338
Minions Killed
373
0
Camps Cleared
0
973,335
Distance Traveled
1,020,856
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,044
504
58
6
0
228,139
0
L
Ganesha
4,853
485
2
0
0
190,002
0
W
Medusa
6,508
651
83
8
0
211,152
0
L
Mulan
5,567
557
78
8
0
190,903
0
W
Kali
5,633
563
60
6
0
226,471
0
W
Hercules
7,468
747
108
11
0
203,562
0
W
Kuzenbo
5,528
553
31
3
0
195,265
4
W
Nu Wa
6,368
637
91
9
0
184,406
0
L
Poseidon
6,208
621
120
12
0
198,187
4
L
Skadi
4,820
482
80
8
0
166,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role