Player Matchup

Hou Yi
Hou Yi
Gold III
ArgenisBouzas
Hou Yi
Gold III
Level 179
God Stats
1W - 3L
1,419 SR
Queue Stats
285W - 292L
1,511 MMR
Solo
Ah Puch
Ah Puch
Gold II
FeraMx3452
Ah Puch
Gold II
Level 187
God Stats
33W - 25L
1,575 SR
Queue Stats
899W - 910L
1,462 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
FidgetyCrawdad2
Cu Chulainn
Platinum V
Level 228
God Stats
12W - 12L
1,596 SR
Queue Stats
382W - 363L
1,582 MMR
Solo
Lancelot
Lancelot
Gold V
SAHANOR
Lancelot
Gold V
Level 127
God Stats
0W - 1L
1,826 SR
Queue Stats
28W - 27L
1,471 MMR
Solo
Cthulhu
Cthulhu
Gold IV
edsaqw21
Cthulhu
Gold IV
Level 145
God Stats
5W - 1L
2,056 SR
Queue Stats
35W - 38L
1,528 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 173
1,695 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,602 SR
1,543 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
IIMercenaryII
Surtr
Gold IV
Level 108
God Stats
2W - 0L
1,837 SR
Queue Stats
27W - 22L
1,462 MMR
Party 2
Bastet
Bastet
Platinum V
MeIiom
Bastet
Platinum V
Level 88
God Stats
28W - 13L
1,684 SR
Queue Stats
108W - 101L
1,748 MMR
Party 2
Kali
Kali
Gold III
Retraccing
Kali
Gold III
Level 143
God Stats
6W - 3L
1,630 SR
Queue Stats
47W - 45L
1,459 MMR
Party 1
Janus
Janus
Gold I
SnagAndGo
Janus
Gold I
Level 158
God Stats
2W - 3L
1,358 SR
Queue Stats
46W - 43L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,860
486
3,123
5,980
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
FeraMx3452
Ah Puch
8
0 / 4 / 1
4,850
485
2,136
5,037
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
FidgetyCrawdad2
Cu Chulainn
9
1 / 6 / 0
5,426
543
4,637
8,958
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
SAHANOR
Lancelot
11
2 / 3 / 0
5,493
549
2,799
8,004
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
edsaqw21
Cthulhu
10
0 / 1 / 2
5,617
562
3,921
8,458
3,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AchillesSkadiJormungandrThanatos

VS

Bans
Ao KuangNu WaAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 1
6,150
615
4,694
5,610
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
6,677
668
5,345
8,756
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
MeIiom
Bastet
11
6 / 0 / 1
6,404
640
4,250
5,472
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 5
5,287
529
5,878
8,923
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
SnagAndGo
Janus
12
4 / 1 / 1
6,500
650
5,066
4,466
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
19
19
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
1
4.5
L
1
5
0
0.2
L
Ah Puch
FeraMx3452
Ah Puch
0
4
1
0.13
L
Cu Chulainn
FidgetyCrawdad2
Cu Chulainn
1
6
0
0.17
W
4
1
2
5
W
Bastet
MeIiom
Bastet
6
0
1
6.5
W
1
2
5
1.75
L
Lancelot
SAHANOR
Lancelot
2
3
0
0.67
W
Janus
SnagAndGo
Janus
4
1
1
4.5
L
Cthulhu
edsaqw21
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,616
Damage
25,233
36,437
Taken
33,227
13,712
Mitigated
14,180
7,833
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,694
2,283
0
2,832
5,610
1,529
686
1,739
3,871
0
40,939
L
3,123
1,265
0
689
5,980
1,093
0
0
5,914
0
21,754
L
Ah Puch
FeraMx3452
Ah Puch
2,136
54
0
1,157
5,037
1,032
0
1,815
3,120
26,192
0
L
Cu Chulainn
FidgetyCrawdad2
Cu Chulainn
4,637
437
0
714
8,958
5,377
0
725
8,233
4,111
28,805
W
5,345
1,630
0
2,635
8,756
4,954
6
634
8,122
1,845
39,780
W
Bastet
MeIiom
Bastet
4,250
1,406
0
1,446
5,472
1,918
0
832
4,640
0
39,617
W
5,878
2,435
0
3,319
8,923
4,566
34
2,308
6,615
0
24,968
L
Lancelot
SAHANOR
Lancelot
2,799
483
0
875
8,004
2,743
0
2,209
5,693
0
31,422
W
Janus
SnagAndGo
Janus
5,066
178
0
1,447
4,466
1,213
0
1,141
3,325
50,326
0
L
Cthulhu
edsaqw21
Cthulhu
3,921
270
1,205
3,193
8,458
3,467
0
1,042
7,206
30,793
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
31,018
267
Minions Killed
370
0
Camps Cleared
0
952,367
Distance Traveled
1,069,131
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,150
615
79
8
0
183,446
2
L
Hou Yi
4,860
486
37
4
0
176,643
0
L
Ah Puch
4,850
485
64
6
0
173,386
1
L
Cu Chulainn
5,426
543
50
5
0
170,112
0
W
Surtr
6,677
668
85
9
0
197,806
2
W
Bastet
6,404
640
69
7
0
266,832
0
W
Kali
5,287
529
27
3
0
204,704
0
L
Lancelot
5,493
549
61
6
0
235,586
0
W
Janus
6,500
650
110
11
0
216,343
2
L
Cthulhu
5,617
562
55
6
0
196,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role